Well, sorry it took so long folks, but it's finally here! Victoria Community Mod 1.04 is ready, and it's the most exciting update yet. Now that the economy is fixed, we can finally start getting around to the really fun stuff.
Here is what you can expect
---Colonization has been slowed down tremendously. Building any of the colonial buildings now requires glass, paper, ammunition and small arms. The small arms and ammunition are to represent the weapon deposits that would be necessary to put down any uprisings. Glass and paper represent things that would be required to maintain a colonial infastructure.
---Several events have been added to increase playability and make the game more fun.
--------Egypt and Korea now have events that allow them to become civilized.
-Egypt historically was a de facto civilized nation, and according to beta tester Peter Ebbeson, the main reason they are uncivilized in the game is to allow a resurgent Ottoman Empire to conquer them in one war. The player now has the option near the beginning of the game to pass reforms which would allow the nation to become civilized. These reforms greatly piss of England and the aristocracy though.
-Korea being one of the world's greatest civilizations for centuries and centuries, it is a shame that there is no event which allowed them to become civilized in the vanilla version of the game. THere was a large minority within Korea who realized that they must modernize or be swallowed by their larger neighbors. Unfortunately, in real life this group never had a chance to push their reforms through. But in Victoria you now have a chance. Shortly after Japan opened Korea for trade, it sent a technical mission to learn from the Japanese model. It was Korea's first serious attempt to adopt western institutions. If you learn enough from the Japanese, you can later pass radical reforms which would allow you to become civilized, at the cost of relations with the aristocracy and reactionary pops, and at an extreme monetary cost.
In game terms, you can expect Korea to have a chance to become civilized in the 1870's if you play your cards right.
With these events, the countries that can become civilized by events are China, Japan, Korea, Persia and India (via Mughalistan). Not a bad lineup, I am probably going to give Siam a similar treatment in the next update. If anyone can make a case for any other uncivilized nations getting the chance to become civilized, I would be interested to hear it.
-----There is now an event to simulate the treaty of Guadalupe Hidalgo. If America secures a decisive defeat over the Mexicans, it will now be awarded the southwest.
------If the Russians or Greeks capture Constantinople, an event will now fire which cause the Turks to flee the city and set up a capitol in another city. The Turks can move the capitol back later on if they retake the city.
------Also, Turkey is now given a monetary penalty at the beginning of the game to weaken it a little bit.
So without further ado, download Away!
Let me know your experiences!
http://members.cox.net/mozart41st/victoriacommunitymod104.zip