Victoria 3 | Monthly Update #9 | March

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Al-Khalidi

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I know, right? Imagine if one of the most destructive wars in human history were caused because a minor Balkan state had its sovereignty violated.
I wanted to respond to this one now but it appears was already answered by others pretty sufficiently :D
Well, it leaves the possibility for that - and @PatrotCreeper 's provocation about WW1 has one point in noticing that even a minor pretext, in the right geopolitical context, can cause a large-scale war.

Of course there should be balances in place so that every single minor colonial conflict does not escalate into a world war... And it would be interesting to see what safeguards are in place.
Literally trying to conquer a European nation is by no means a minor pretext in the realities of that era. As Goldfinch rightly says, it was world war 1, not world war 23. It should be a rare thing.
 
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france vs tibesti.jpg

Uhhh any historical examples for this? Are we seriously going to see Germany intervene on behalf of some African tribe and lay Europe to ruin? Especially when the Sahara Niger Front has 0 versus 1 Brigade and all combat is going to happen between France and Germany how can this be called France vs Tibesti, haha. o_O
 
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Xain

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Literally trying to conquer a European nation is by no means a minor pretext in the realities of that era. As Goldfinch rightly says, it was world war 1, not world war 23. It should be a rare thing.
Well, maybe you're right about the 1st world war being a poor example. But take the 1st world war's "proving grounds", the Crimean war.

In that case, what could have been a relatively minor pretext saw most major powers of the time as players.

However, it is true that such wars would stay localised. That is actually a key point for much more than just Colonial wars. Wars over distant lands creating fronts in Europe should be an extremely rare occurrence
 

Hawke06

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Uhhh any historical examples for this? Are we seriously going to see Germany intervene on behalf of some African tribe and lay Europe to ruin? Especially when the Sahara Niger Front has 0 versus 1 Brigade and all combat is going to happen between France and Germany how can this be called France vs Tibesti, haha. o_O
Yeah, we had discussion about it above initiated by Al-Khalidi, I hope maybe a player Germany decided to do that
 
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Al-Khalidi

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Well, maybe you're right about the 1st world war being a poor example. But take the 1st world war's "proving grounds", the Crimean war.

In that case, what could have been a relatively minor pretext saw most major powers of the time as players.

However, it is true that such wars would stay localised. That is actually a key point for much more than just Colonial wars. Wars over distant lands creating fronts in Europe should be an extremely rare occurrence
Hmm, tbh in Crimean War reason would be even more serious - russia practically taking away sovereignty of a major power (Ottomans) holding a significant part of Europe and world's most strategic waterways.
I dont have an issue about general european war breaking out bcz of a small or weak but strategic country in europe. I have an issue with single european great power starting a bloodbath in europe to defend a tiny colonial nation. And its concerning bcz if it happens once, it can happen thirty times - welcome to vic2's 17th great war
 
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Xain

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Hmm, tbh in Crimean War reason would be even more serious - russia practically taking away sovereignty of a major power (Ottomans) holding a significant part of Europe and world's most strategic waterways.
I dont have an issue about general european war breaking out bcz of a small or weak but strategic country in europe. I have an issue with single european great power starting a bloodbath in europe to defend a tiny colonial nation. And its concerning bcz if it happens once, it can happen thirty times - welcome to vic2's 17th great war
For what I thought I knew, Russian invasion (trying really hard not to think of present day concerns) was the "second act" of a diplomatic conflict raised around the protection of Orthodox minorities. And even if this is a bogus, fabricated casus belli, it is still a minor issue. But as I said in another post, history is not my strongest point so I am more than happy to stand corrected.

Also, I think that we advocate a similar point concerning the need of limiting the possibility of getting into full-fledged world war's for each minor conflict.

However, I differ on you on the idea of making it impossible for colonial wars to escalate into Great, if not world-wide, wars. The justification for that would not be history, but plausible alt-history.

Imagine a case in which Prussia and France have an already highly degraded relation, with several areas of border friction, conflicting interests. When France decides to colonise Tibesti, winds of war have been already blowing for quite a while. Then, say that Tibesti is in a region where Prussia has a genuine interest due to the presence of a discoverable resource that could be strategic, or because it is essential to establish a land bridge between Prussian Equatorial Africa and Prussian Libya, or for whatever other strategic reason.
Would that be so inconceivable for Prussia to seize the occasion to start a war to "cut France to size" and protect his strategic interests at the same time? Especially if Tibesti promised a piece of Alsace to Prussia during the negotiation phases.

And there, you have the Franco-Prussian wars of 1970, only started under the pretext of preventing the colonisation of a mountainous region in Africa.
 
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Acularius

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The war in Africa didn't seem too far fetched.
It sounds like the Morrocan crisis that got out of hand - or in-game terms, a diplomatic play where no one backed down.

There's minimal context though, maybe France had been pushing hard in the region and Germany also had an interest (strategic interest)?
If there were more nations at play, does that diminish the risk of war since this is only a war between France and Germany?

Also curious as to how tolerant the population is to certain wars. If it's a colonial war, does the population tire of it quicker? Are there wars where the population is more committed to seeing it through to the end?
 
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Shneemaster

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I think it's possible that although there's lots of troops on the Ill-de-France-Alsace-Lorraine front (that's a a lot of hyphens), it's possible there's little to no actual combat going on there, and both sides have the front set to defend. So effectively the French and Germans are starring at each other across the border, but all the actual fighting is going on in Tibesti.
 
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wilcoxchar

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Yeah and for some very mysterious reason this particular event is called World War 1, not World War 23
Because every other time before that, one of the great powers involved in the diplomatic play backed down.

Oh and because the definition of a "world war" is arbitrary and there are good arguments by historians that World War I should actually be called World War IV or even World War VII.
 
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wilcoxchar

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Uhhh any historical examples for this? Are we seriously going to see Germany intervene on behalf of some African tribe and lay Europe to ruin? Especially when the Sahara Niger Front has 0 versus 1 Brigade and all combat is going to happen between France and Germany how can this be called France vs Tibesti, haha. o_O



https://en.wikipedia.org/wiki/Samoan_Civil_War and https://en.wikipedia.org/wiki/Samoan_crisis



And that's just the major ones that occurred during the time period. Any one of these and could have escalated into a full scale war between great powers. Just because cooler heads were present and prevailed in our history doesn't mean they would in different circumstances, and doesn't even mean that deescalation and someone backing down was necessarily the most likely outcome of any of these or other potential crises and plays that didn't happen, and the game should reflect that.
 
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Svenska Super

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i wonder how difference in troop quality will be measured
kudos for the gdp feature, i hope a nice scoreboard view is made like in ca etw so you can see on which areas your nation advances the most and is ranked
 

Al-Khalidi

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Because every other time before that, one of the great powers involved in the diplomatic play backed down.

Oh and because the definition of a "world war" is arbitrary and there are good arguments by historians that World War I should actually be called World War IV or even World War VII.




https://en.wikipedia.org/wiki/Samoan_Civil_War and https://en.wikipedia.org/wiki/Samoan_crisis



And that's just the major ones that occurred during the time period. Any one of these and could have escalated into a full scale war between great powers. Just because cooler heads were present and prevailed in our history doesn't mean they would in different circumstances, and doesn't even mean that deescalation and someone backing down was necessarily the most likely outcome of any of these or other potential crises and plays that didn't happen, and the game should reflect that.
Oh so we actually have a supporter of 36th great war in victoria 3. How lovely there are still some enthusiasts of 36th all european meat grinder before 1900

Btw its absurd just like some stated before. 1st world war was called 1st and not 36th for a very good reason :)
 
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i wonder how difference in troop quality will be measured
kudos for the gdp feature, i hope a nice scoreboard view is made like in ca etw so you can see on which areas your nation advances the most and is ranked
without being replied to by devs i increasingly see this game getting robust gameplay - replayability dynamics, also release of full game map at start incl. much art work of different nations are good signs
 

wilcoxchar

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Oh so we actually have a supporter of 36th great war in victoria 3. How lovely there are still some enthusiasts of 36th all european meat grinder before 1900

Btw its absurd just like some stated before. 1st world war was called 1st and not 36th for a very good reason :)
Nope. You're making the mistake of assuming that every diplomatic play is going to escalate to war. Realistically, both in history and in the game, not every diplomatic play, or even every diplomatic play between two great powers, is going to fully escalate to a conflict and most of the time someone is going to back down. That's the entire point of having the diplomatic plays in the first place instead of a "declare war" button, which would and did result in your alleged 36th European Meat Grinder Wars. So as you correctly point out, your assumption is absurd with regard to how the game will actually work. You just don't take the second step of what to do with that information, which is discarding that assumption as false.
 
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Nope. You're making the mistake of assuming that every diplomatic play is going to escalate to war. Realistically, both in history and in the game, not every diplomatic play, or even every diplomatic play between two great powers, is going to fully escalate to a conflict and most of the time someone is going to back down. That's the entire point of having the diplomatic plays in the first place instead of a "declare war" button, which would and did result in your alleged 36th European Meat Grinder Wars. So as you correctly point out, your assumption is absurd with regard to how the game will actually work. You just don't take the second step of what to do with that information, which is discarding that assumption as false.
1. You don't know this.
2. But let us assume you know this - and most of the plays do not escalate to war: this by no means leads a reasonable mind to conclusion that we are not going to have 36 great wars. We might have 360 plays, or 720 plays, or 1080 plays, and 36 of them turning to world scale conflict. This is even more likely as you observe how GPs are willing to support completely irrelevant african nations.

Another big problem here is how in case of such a war it is Tibesti, not Germany who leads the negotiations. So tens of thousands are dying in Elsass, yet it is up to 0 battalion nation to decide when to sue for peace, Germans can keep bleeding or surrender.
 
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Al-Khalidi

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Nope. You're making the mistake of assuming that every diplomatic play is going to escalate to war. Realistically, both in history and in the game, not every diplomatic play, or even every diplomatic play between two great powers, is going to fully escalate to a conflict and most of the time someone is going to back down. That's the entire point of having the diplomatic plays in the first place instead of a "declare war" button, which would and did result in your alleged 36th European Meat Grinder Wars. So as you correctly point out, your assumption is absurd with regard to how the game will actually work. You just don't take the second step of what to do with that information, which is discarding that assumption as false.
Who's gonna tell this one that the discussion is about war screenshot and not diplomatic play screenshot?

We are concerned about total wars starting for absurd reasons, not diplomatic plays. We yet have to see any sort of proof of what they promised - that war is costly and because of that all out wars will be rare.
 
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Hawke06

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Another big problem here is how in case of such a war it is Tibesti, not Germany who leads the negotiations.
Yes exactly, this all would make more sense if there was some sort of "assume leadership over play" bargain thing, so Tibesti asks Germany: please support us and you can lead the whole thing. And then Germans can add as much wargoals as they want, and negotiate good peace deal.

Imagine how ridiculous it can be right now:

- Germany supports Tibesti without being swayed with anything, they just do it to stop France
- War breaks out, 300k people died in Alsace front, Germany is now winning, frontline is close to Paris
- France sends two brigades to Tibesti
- Tibesti capitulates
- War is over, French victory
 
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grommile

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Tibesti capitulates
Germany inherits war leadership and continues the war in pursuit of its own demand that it added against France after joining Tibesti's side in the diplomatic play.
 
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Hawke06

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Germany inherits war leadership and continues the war in pursuit of its own demand that it added against France after joining Tibesti's side in the diplomatic play.
No.
1. Germany can't add anything on its own in diplomatic play as it is not a leader. It can only be swayed.
2. So It does not inherit leadership in war since there are no more demands to fight for
 
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grommile

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1. Germany can't add anything on its own in diplomatic play as it is not a leader. It can only be swayed.
2. So It does not inherit leadership in war since there are no more demands to fight for
Thank you for the correction.

Here is my commentary on your correction:

Per DD#21, swaying a country generally requires a promise of either a wargoal or an Obligation.

An obligation from Tibesti ain't worth much, so there is at least the reasonable hope that Germany had to be offered a wargoal.
 
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