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Welcome to the September Update Video for Victoria 3! For this Dev Diary roundup, we're delving deeper into markets and infrastructure!


 

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Nice, they are really showing us the map this time.
One thing though:
WHY is Limburg owned by the Netherlands!?

Edit: Also, for the interested
Sicily is GP #9
Brazil is #10
Austria is #4
Japan is #79
 
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Doing like 20 backflips in a row involuntarily from the sheer joy of looking at a bunch of images of maps

Edit: Wait, hold on, obligatory complaint about a map detail I don't like, it seems like British Columbia and Oregon Territory are split away into their own nation which I assume is maybe the Columbia Department, owned by the North West Company. The only issue is that the North West Company and the Husdons Bay Company (which I assume is the big blob taking up most of central Canada) were merged by the British Government in 1821, so by the start date they should be one big blob.
 
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Austria is getting a “+10 from Modern Sewerage” bonus to its state infrastructure in one of those images. I wonder if that affects POP mortality as well.

They’ve changed the price indicator to also include the percent above and below the base price a good is. That’s a nice change.

Motor industries seem like they produce locomotives as their base good, so I guess they’ll get started a lot earlier than I had assumed. Probably a good choice.

And gold mines don’t seem to have any Production Methods? That’s interesting…
 
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shortage-1-png.756363


This is a super-interesting image to me. No shortage penalties until you get to only 1/4 of demand satisfied? Also, going from 25% covered to 19.14% covered is a 23% penalty - so basically linear from 25 to 0?

shortage-2-png.756364

Also, the most you can pay is +50% over base price? These are work in progress numbers, but not the numbers I expected...
 
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Edit: Also, for the interested
Sicily is GP #9
Brazil is #10
Austria is #4
Japan is #79
That is not very meaningful because it can be assumed that the screenshots are not from 1836. Japan had no population of 40Mio+ until late 19th century and motor industries wont exist 1836. Im more wondering in case of Japan that theyre still just #79 even if industrialized. In Vic2 they were always a great power after Meiji-Restauration.
 
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That is not very meaningful because it can be assumed that the screenshots are not from 1836. Japan had no population of 40Mio+ until late 19th century and motor industries wont exist 1836. Im more wondering in case of Japan that theyre still just #79 even if industrialized. In Vic2 they were always a great power after Meiji-Restauration.
Was wondering about same thing. What year it can be? 1880? Its also strange that Austria has massively bigger GDP and literacy and similar population, while their life needs are lower than Japan. I wonder if screenshots about Brazilnand Two Sicilies are also similar later date..
 
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So, the connection between Sicily and Naples is based on railroads. Ok, fair enough, this could count as railroads, then small ships across Messina and then then railroads again.

But this begs the question- is there also a possibility to move goods by ships between say Palermo and Naples, if both have ports? Or are you doomed to land-based infrastructure alone when the provinces are connected by direct landline to the capital?
The same goes also for say, California and New York. Sure, the voyage across Strait of Magellan is long, but it is still better then no access?
 
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So, the connection between Sicily and Naples is based on railroads. Ok, fair enough, this could count as railroads, then small ships across Messina and then then railroads again.

But this begs the question- is there also a possibility to move goods by ships between say Palermo and Naples, if both have ports? Or are you doomed to land-based infrastructure alone when the provinces are connected by direct landline to the capital?
The same goes also for say, California and New York. Sure, the voyage across Strait of Magellan is long, but it is still better then no access?
The Dev Diary said that you could do port to port trading, so it’s probably the case that the land-based infrastructure is better developed. The tooltip seems to imply this too: it says Sicily is connected to the market through a land route, but presumably could be connected through a sea route instead.

I’m not sure of the actual history here. Was Sicily trading mostly across the straight or was it trading through Palmero? Anybody an Italian history expert?
 

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i like the creativity, but miss game mechanics as previously discussed:
- stockpiling of goods that cant be stored forever like grain
- money system.. absolutely noble dude, but just to me not realistic enough (you miss out on complete cool game mechanic of exploring for precious metals etc., mining aspect).

regarding infrastructure: indeed a railway line changes something, another one increases capacity but another one, i just struggle to see these changes reflected to current metrics/numbers being used.
Now you have the chance i would opt for a drastic change: make it visible on the map and build it like railroad tycoon bit more up macro/zoomed out of course
 
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I was unsure if I should open a thread for this so I am asking here:

Why Victoria 3 and not Victoria III?
I know the previous one is Victoria 2 but it is weird that this is the only one without Roman numeric.
 
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Welcome to the September Update Video for Victoria 3! For this Dev Diary roundup, we're delving deeper into markets and infrastructure!


Hurry up and announce a release date!!
 
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CassalettIV

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I was unsure if I should open a thread for this so I am asking here:

Why Victoria 3 and not Victoria III?
I know the previous one is Victoria 2 but it is weird that this is the only one without Roman numeric.
According to a dev response (famous Discord q&a), it was so if the game was leaked, nobody would believe it.

(Of course this sounds too comedic to be 100% true. Perhaps it was an artistic decition, the Roman numeric would have looked similar to Hearts of Iron and wouldn't fit with the current game style which is more of a Victorian-era Europe aesthetic rather than the British looking Victoria 2 style)
 
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  • Europa Universalis IV: Res Publica
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II

BrytonJSwan

hatched from an egg from the bottom of the sea
55 Badges
Apr 2, 2015
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Hey, a change I think I noticed from the Art of Victoria screenshots: in those screenshots Dutch Indonesia was marked simply "The Netherlands" indicating they had direct rule over that territory but now it appears there's a nation called "Dutch East Indies", as indicated by the tooltip in the screenshot with the South East Asian market map. Very cool!
 
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