Province Names
Haven't been around here much lately, but I figured it was about time for a new Paradox game, and lo and behold, Victoria 2! Victoria was always my favorite of the series, so this is exciting.
I have one significant concern, however. Province names, specifically in Alaska, where I live, are frequently disastrous. Not disastrous in the Napoleon-invading-Russia sense, but rather disgustingly awful in the I-know-nothing-about-the-place-and-didn't-bother-to-ask sense.
In Victoria 1, for example, there was a province of Selawik. While there is a village called this, it is not now, nor has it ever been remotely representative of the area. The province should have been called Nome or preferably Kotzebue.
To be represented properly, I believe Alaska needs eight provinces. The north slope should be its own province (I suggest Barrow, being frozen and producing fish), primarily to insulate the interior from the coast. The interior should be divided roughly in half, the eastern half being either Eagle (preferred) or Fairbanks, producing timber and switching to gold in about 1895; and the western half being either Nome or Kotzebue as above, producing fish and again switching to gold at about 1899 or 1900.
South of Nome/Kotzebue should be Bethel, including the area around the Alaska Peninsula, and producing fish. Dutch Harbor should be it's own province, and should be the first half of the Aleutian Islands; while Amchitka, Attu, or Aleut would be suitable names for the rest of the chain. Both should produce fish.
East of Bethel, including Cook Inlet, Prince William Sound, and Kodiak Island, extending to the beginning of the Panhandle, should be Valdez, which was named such in the late 18th Cent. For the love of all that is holy, PLEASE DO NOT CALL IT ANCHORAGE!!!!! SERIOUSLY!!!!!! Valdez should produce timber.
The upper half of the Panhandle, just east of Valdez, should be Yakutat or Juneau. Yakutat would be preferred, but the province should produce either fish or timber, and should switch to gold in about 1885.
Finally, the southern half of the Panhandle should be named Ketchikan, and should produce rain. However, since rain is not likely to be a resource, it should produce timber.
If fewer provinces are desired, Barrow could be eliminated, and Eagle and Kotzebue could be extended northwards.
It's my understanding that this game, using the newer engine, allows provinces to be renamed easier. Is this correct? If so, these concerns of mine aren't as significant as before, but nevertheless, it would be great if Paradox could get it right from the beginning. I suppose I could draw a graphical representation of what I'm describing here, and will do so if anyone asks.
Incidentally, if anyone has any Alaska-related questions, I would be happy to answer them, either now, during the Beta process, or whenever. I have no real interest in beta testing the game, but would be more than happy to help out regarding my home State. But send me a PM, though, as I (obviously) don't logon here terribly often.
Henry