i'm pretty sure 750 states mean 750 collections of provinces not countriesAnyone else wondering how they're including 750 states (tags, I'm assuming)? I love it but the world was relatively centralized after the EUIV time frame, no...
- 9
- 2
i'm pretty sure 750 states mean 750 collections of provinces not countriesAnyone else wondering how they're including 750 states (tags, I'm assuming)? I love it but the world was relatively centralized after the EUIV time frame, no...
Correcti'm pretty sure 750 states mean 750 collections of provinces not countries
they're like a group of provinces not separate tagsAnyone else wondering how they're including 750 states (tags, I'm assuming)? I love it but the world was relatively centralized after the EUIV time frame, no...
Ah ok, subnational units or what have you. Thanks for the quick responsethey're like a group of provinces not separate tags
the community ambassador posted this in another threadView attachment 722674
Hello everyone! Benjamin Magnus here, your friendly neighborhood Community Ambassador. We would like to give all of you the opportunity to view all the slides from the Vickynomics panel at your leisure. Attached to this post, there is a PDF with all the slides, in their full resolutions for you to pour over. Hopefully we will be be able to get you images from all of the other panels as well in the near future. Cheers!
I've the hunch that the interaction between different markets is going to be fairly limited going by the trade route limit, so maybe tarriffs aren't in game. If that's the case it would be truly a shame, considering how important were in the time period both in politics and economics.I'm surprised tariffs weren't discussed, given how central they were to, for example, the United States economy, which didn't have a federal income tax until the Civil War (and even then as an emergency war measure). I'd have expected the implication of tariffs on domestic industries to be addressed, especially since they talked about economic warfare in the form of dumping a certain type of good, which tariffs would theoretically protect against.
Definitely not centralized in Central Europe. The Brothers War has to be fought over something.Anyone else wondering how they're including 750 states (tags, I'm assuming)? I love it but the world was relatively centralized after the EUIV time frame, no...
This is confirmed, the price of a good is different from market to market instead of a universal priceThis seems to suggest that goods may have different prices in different markets, unlike in Vic 2 where goods had a single global price determined by global supply and demand. This is actually a huge improvement if true.
But this is the one that actually shows us that its buttons and not sliders?That's not exactly true according to page (slide) 9 of this document
Yep my bad. I misread your message- initially I thought you're referring to policies, not buttons.But this is the one that actually shows us that its buttons and not sliders?
Can't wait to make a literal Marlboro Country. Easy way to save on pension spending.Gotta tax cigars and alcohol if they are coded to be inelastic goods, as they are in reality.
I wish there was also some sort of health metric for pops. If one manages to reduce consumption of tabacco, alcohol, and working hours, we should expect better health, higher life expectancy, stuff like that.
The problem is more likely that the AI will handle it by a certain point in time. The AI will run into massive problems once the player starts manipulating the market. I do not assume that aggressive dumping politics will be punished diplomatically by the AI. The AI will kindly accept if the player sells subsidized goods to them in order to destroy their industries. I expect even less from the AI itself to carry out such maneuvers.That is indeed the big question. If the AI can't handle it, or if the meta is the same for every country it doesn't really matter how ambitious the system itself is.