Greetings!
Michael has kindly included the latest official release of the AGCEEP in the April 2023 1.3 beta. This is version 1.60, which is now fully updated and revamped for the new patching cycle, and includes use of the recently-reworked Rebels system. All cultures and tags have been standardized so as to improve compatibility with vanilla and reduce confusion for future changes.
Please grab the new beta and get testing!
The changelog for 1.60 is as follows:
Special thanks @Ayeshteni (now also added to the mod credits) for some of the new flags and shields, which are always the main roadblock when adding new tags.
Please note that 1.60 uses a new AGCEEP_FTG folder structure so as to reduce compatibility issues with older, obsolete data. Feel free to delete the existing AGCEEP mod folder in your install.
Finally, please come over and join us on the FTG Modding Discord server for discussion of the new game features and future possible ideas for the AGCEEP!
Michael has kindly included the latest official release of the AGCEEP in the April 2023 1.3 beta. This is version 1.60, which is now fully updated and revamped for the new patching cycle, and includes use of the recently-reworked Rebels system. All cultures and tags have been standardized so as to improve compatibility with vanilla and reduce confusion for future changes.
Please grab the new beta and get testing!
The changelog for 1.60 is as follows:
Code:
-Version 1.60
-added "Glory" shieldset
-updated "Classic" shieldset
-removed "Enhanced" shieldset (no longer supported in vanilla, which we use as GFX fallback)
-updated database for vanilla 1.3 changes
-changed standard event and AI files over from .eue to .txt format
-standardized country tags with vanilla to allow for greater compatibility
-standardized culture tags so they're now correctly named
-alphabetized tags in countries.txt, cultures.txt, revolt.txt and scenario selection files
-removed a number of superfluous files
-renamed Bantam to Banten
-renamed Order of Saint John to Order of St. John
-renamed Romanist Bohemia to Romanists
-replaced blank country descriptions with placeholder text
-updated readme file with additional credits and list of HC members (as AGCEEP website is now down)
-updated all huge events with 'global = yes'
-updated the scenario selection files with missing flagname changes
-added TUR claim on prov #499 in 1520 (as per event TUR_301138)
-added TUR claim on prov #500 in 1648 (as per event TUR_301137)
-added TUR claim on prov #752 in 1648 (as per event TUR_301136)
-added woken LIT leaders for POL in 1648 (as per event POL_258029)
-added 'emperor = no' to some BOH and CYP regency monarchs
-added tatar as an accepted culture for RYA in 1520 (they have it in 1419 and it is not removed by event)
-added prov #509 (Bahrain) as a ToT province for POR
-added a command to make ZAN a vassal of POR with POR_260108
-added a command to break POR vassalage of ZAN with ZAN_373001 option B
-added a claim on prov #701 to HOL_186428 and extended the endate to 1820
-added missing bg_multiplayer.bmp
-added generic leader name set for PIR
-removed UZB from the 1648 scenario selection file
-removed 'ai = no' from MLO_228031
-removed superfluous 'construction = X' lines from a few scenario files
-changed CHI_147000 to spawn pirates in prov #940 instead of a second revolt in prov #646
-changed ROM capital from prov #314 to prov #315 in revolt.txt
-changed BOH_129001 to move the capital to prov #315 (Moravia) instead of prov #314 (Silesia)
-changed LIV_3620C, LAT_209012B and LAT_366814B to convert to CRC rather than catholic
-changed ENG_164602 / ENG_164604 and ENG_20073 / ENG_20074 to grant claims rather than cores
-changed FAR_306001 and KHO_304003 to grant claims rather than cores
-changed MAM_24032 to give a smaller stability bonus and lose some merchants and trade tech value
-changed MAM_24041 and MAM_24048 to use populationpercent commands for plague deaths
-changed all secedeprovince commands to cedeprovince
-changed a couple of removecore_claim commands to removecore so they will be removed even if upgraded to cores
-changed the order of a couple of ENG army and navy names so they don't appear so early on
-adjusted some SPA monarch skill levels for the later Bourbons
-fixed TOS_5220 adding aborigin culture rather than lombard as intended
-fixed TUR_301136 and TUR_301137 having their event text swapped
-fixed MAM_219001 pointing to a ruler of MAM in its trigger that should be a ruler of TUR
-fixed SAC_273000 giving -100 relations with SAC rather than MEI; moved triggers to be specific for options A & B
-fixed TYR_322001 being able to fire before Friedrich V had died
-fixed MEI_319002 being able to fire after Ernst had died
-fixed TUR_301503 being able to fire before Selim had come to the throne
-fixed a couple of BOS monarch names
-fixed a loading error with the Fantasy Byzantium scenario by giving REB control of prov #399
-fixed a few provinces being assigned to incorrect regions in provinces.txt
-fixed some naming errors for Tito Livio Burattini and Kazimierz Siemienowicz
Special thanks @Ayeshteni (now also added to the mod credits) for some of the new flags and shields, which are always the main roadblock when adding new tags.
Please note that 1.60 uses a new AGCEEP_FTG folder structure so as to reduce compatibility issues with older, obsolete data. Feel free to delete the existing AGCEEP mod folder in your install.
Finally, please come over and join us on the FTG Modding Discord server for discussion of the new game features and future possible ideas for the AGCEEP!
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