Yes you are reading that title right.
I'm beginning a bit of an ambitious project.
Modding Stellaris before it even comes out! *Dramatic Orchestra Strings*
By that, I mean I'm going to make a little mini album and insert them into the game to give players optional, additional music without tampering with the rest of the soundtrack and see what happens. Sorta like how Kairi Blodeuyn has done with Europa Universalis IV. Although my music is probably going to sound pretty different from the main game because I am who I am.
So it's like day one DLC, except it is completely free!
I am still in the process of writing music, I have the ambitious idea of creating a "war" track for each of the racial types and a "peace" track as well, but to be fair it really depends on where my muse is taking me.
So! With that said, here are various tracks that will be making their way into this "mod" of mine. Maybe. After copious amounts of revisions.
https://dl.dropboxusercontent.com/u/64028031/Solar.mp3 (already shared this in my first thread about Stellaris's music)
https://dl.dropboxusercontent.com/u/64028031/Void.mp3
https://dl.dropboxusercontent.com/u/64028031/Nebula.mp3
https://dl.dropboxusercontent.com/u/64028031/Black Hole.mp3
https://dl.dropboxusercontent.com/u/64028031/Space Dust.wav
https://dl.dropboxusercontent.com/u/64028031/Warp Speed.mp3
https://dl.dropboxusercontent.com/u/64028031/Alpha Centuari.mp3
Of course the mod wont be finished until well, probably the day of release, provided that modding in music works in the same way as it did with previous titles that use the Clauswitz engine. After all, I actually have to be able to manipulate the music folder to play music in the game, which obviously isnt out yet. What was the point of this paragraph again? I dunno go listen to my free music.
I'm beginning a bit of an ambitious project.
Modding Stellaris before it even comes out! *Dramatic Orchestra Strings*
By that, I mean I'm going to make a little mini album and insert them into the game to give players optional, additional music without tampering with the rest of the soundtrack and see what happens. Sorta like how Kairi Blodeuyn has done with Europa Universalis IV. Although my music is probably going to sound pretty different from the main game because I am who I am.
So it's like day one DLC, except it is completely free!
I am still in the process of writing music, I have the ambitious idea of creating a "war" track for each of the racial types and a "peace" track as well, but to be fair it really depends on where my muse is taking me.
So! With that said, here are various tracks that will be making their way into this "mod" of mine. Maybe. After copious amounts of revisions.
https://dl.dropboxusercontent.com/u/64028031/Solar.mp3 (already shared this in my first thread about Stellaris's music)
https://dl.dropboxusercontent.com/u/64028031/Void.mp3
https://dl.dropboxusercontent.com/u/64028031/Nebula.mp3
https://dl.dropboxusercontent.com/u/64028031/Black Hole.mp3
https://dl.dropboxusercontent.com/u/64028031/Space Dust.wav
https://dl.dropboxusercontent.com/u/64028031/Warp Speed.mp3
https://dl.dropboxusercontent.com/u/64028031/Alpha Centuari.mp3
Of course the mod wont be finished until well, probably the day of release, provided that modding in music works in the same way as it did with previous titles that use the Clauswitz engine. After all, I actually have to be able to manipulate the music folder to play music in the game, which obviously isnt out yet. What was the point of this paragraph again? I dunno go listen to my free music.
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