I have already made a Venice AAR, starting year 1399, but I am not fully satisfied to how it went (too easy, too detailed writing). Now, on my quest to becoming a better player and AAR writer, I will make another Venice AAR, but this time start date will be 1453. Hopefully it will be less one-sided and less schizofrenic.
I will use similar same house rules as in my former AAR, and some more. Game version is DW 5.2, December patch.
Difficulty Level : Hard.
House Rules :
Since it turns out that on this settings I am struggling, if things go terribly wrong I will go back to a previous load file. But I will write about the defeat, which I will then tell as some form of narrative.
I will use similar same house rules as in my former AAR, and some more. Game version is DW 5.2, December patch.
Difficulty Level : Hard.
House Rules :
- No gamey stuff.
- Do not let voluntarily let the enemy occupy Venice to trap them.
- Infamy not worse than 50% of the BB limit.
- Be a Republic, but NOT a Republican Dictatorship.
- Moderate roleplaying - "What would Venice do?". Try always to maximize income.
- Be naval and trade-oriented. Move sliders and choose national ideas accordingly.
- QfTNW and Press Gangs national ideas are not allowed. Land Military national ideas are not allowed (possibly except Engineering Corps). No restrictions on advisors.
- In general, pick "Venice-like" NIs.
- No revolutionary NIs.
- Balanced research.
- No war without Casus Belli.
- Spy Missions "Incite Natives, Fund Patriot/Nationalist/Rebel" are not allowed, Spy Missions "Support Revolt" are.
- One diplo-annexation at a time.
- Only one war declaration at a time on one day. Answer call to arms and don't declare war separately, unless that would mean war against an ally.
- When called to arms, don't be a lackadaisical ally and fight the war for real. Don't leave the war unless you are sure your ally can win on its own.
- Can't hold on to unlawful provinces.
- Do not release vassals to reduce infamy.
- Try and fulfill missions, if it turns out to be too hard it can be cancelled (but I will have to keep track of it as a negative score).
- Do not become DoTF, and avoid getting uncored provinces using the holy war casus belli, unless it is a defensive war.
- Do not excommunicate.
- Don't take uncored provinces from "civilized countries" unless they are very rich, they are in a strategic position and/or I am "pissed off" at the country who attacked (Venice or an ally). Undeveloped colonies are fair game though.
Since it turns out that on this settings I am struggling, if things go terribly wrong I will go back to a previous load file. But I will write about the defeat, which I will then tell as some form of narrative.
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