Qorten said:At least you'll run into a little less enemy fleets...
True but things didn’t slow down too much. Still getting out of that war did improve my spirits.
The Arch Mede said:You are winning at sea because your enemies have poor naval tech. The moslems dont even have a fire phase for their galleys, which makes them an easy target for you. The Latins use warships, which perform very badly against galleys at low tech, but the period of galley dominance is coming to an end, as you can see by the losses you are starting to take.
Most of my European enemies have naval tech equal or greater than mine. I think during the war I was at level 5 and my enemies were at 6. My Muslim enemies were below me in tech with the possible exception of the Ottomans. I ‘think’ fighting in my home waters gave me another bonus in the sea battles??? Anyone know if that’s true? I’m going to have to stick with Galleys for another 25-50 years because of the cost of building ships. I just can’t afford it. Might be time to start thinking of moving my slider toward Plutocracy.
CatKnight said:All this fighting is beginning to make the country-that-shall-not-be-named look positively friendly.
I don’t know Siena is getting pretty close to the highfalutin status of the country-that-shall-not-be-named.
Tonio said:who, those evil KNI of malta, killing all non Christian believers or the Spanish inquisitors?
Back in the EU II days I wrote an AAR about playing three countries in the same game. I think it was titled “Three Countries One Goal”. I’d play one for ten years then switch to the second for ten years and then the third and repeat the cycle. I then gave all three countries the same goal, which in this game was capturing the most provinces bordering the Mediterranean Sea and Black Sea. The countries were The Papal States, the Mamluks and Georgia. It’s quite a challenge when you only control a country for 33% of the game. Georgia was going to be the greatest challenge in the game but I had no idea what pitfall lay in their future. There was this back water hole in the ground of a country called “Crimea”. At first they presented no problem. Georgia annexed them fairly early in the game but I soon discovered that keeping them annexed was going to be a serious problem. I don’t know how many times when it was time to play Georgia that I’d see that Crimea had revolted away and reform their country. It happened time and time again. Sometimes it would be entirely different provinces than the original provinces around the Black Sea but the bastard would still be called Crimea. It was fun in a sort of perverse, hair pulling kind of way. I would recommend trying the multi-country game. Just be ready for the unexpected.
Enewald said:Ottomans 2, Venice 0.
Soon a third attempt?
Define “soon”.
aldriq said:The country-that-shall-not-be-named has nothing on the epic level of warfare of this, now with naval clashes galore
Thinking about it I don’t think I’ve had a game with this many Sea battles. But then I usually don’t restrict the size of my fleets. I’ve just set an arbitrary limit of 15 ships to a fleet. Usually I do the huge killer size fleet but not this time. Makes it more interesting.
Joe