There are some minor inaccuracies with how the Venetian government functioned and its interaction with naval doctrines and flagships, moreover its ideas are very outdated and questionably ordered both on the accounts of their date.
1. Electorate tier should have a unique Venetian reform
Venice, while initially a more representative democracy where the general assembly of people held greater influence, by 1444 was a closed oligarchy with limited admission. While "Citizenry" can represent the earlier "Arengo" and the "Landowners" can represent the later arrangement of Venetian nobility as they came to have estates on Italian mainland, there is currently no way to represent the government form they had between 1300s and 1700s. I suggest here adding following reform in light of the legendary stability of the republic which earned it the name Serenissima:
Maintain the Great Council
-20% Stability cost modifier
-20% Advisor costs
-1% Yearly navy tradition decay
2. Venice should have a modifier for naval doctrine.
Now Venice itself wasn't too different from what is already present with its naval doctrines. However Venice had a unique ability to convert and repurpose their fleet and fleet behaviour quickly and effectively, they could change their ships between transports, merchant ships and warships easily. Here I suggest that Venice should be able to change their naval doctrine for much cheaper, to do this for Venetian government transports, lightships and galleys shouldn't count towards adopting a new naval doctrine. If that's not possible, simply reducing the naval doctrine cost to a quarter of what it normally would be could be helpful.
3. Venice should have a unique flagship modification
As per their quality naval guns and galleasses, but also with their long history of amphibious warfare using both oared and sail vessels, Venice should have easier time taking coastal forts. I suggest Venice should have access to following flagship modification:
Venetian mortars:
Our long range mortars are best quality and used by most skilled naval artillery crews, they will greatly assist sieges wherever they are present.
+2 siege impact on blockades
These changes should make Venice competitive with Portugal and Netherlands, while Portugal focuses on quickly taking land forts with nearly free barrages and faster landing troops with no penalty and Netherlands focuses on naval warfare with bonuses on morale, combat ability with heavy ships and leader fire, Venice instead relies on combined warfare from land and sea. They also lack a unique doctrine but would instead have versatility of being able to change doctrines in peace and wartime as they were famous for.
As for ideas, I will try to rearrange and improve rather than an overhaul. Defend the Law has been completely removed as it's same idea as Genoa has which theirs fit them more. Additions in green, removals in red.
Traditions:
+10% Global trade power
-15% Mercenary costs
+20% National sailors modifier
Venice from its inception relied heavily on mercenaries on land, and throughout its existence had a small land force and used mercenaries mainly, from Italy to Dalmatian coast to Albanians and Greeks. They should have this ability to use mercenaries right from start to represent their wars in Italy in 15th and 16th centuries, as well as their general reliance on mercenaries for land wars and sieges, from using crusaders to other armies whenever possible. Sailors have been moved to another idea.
Venetian Arsenal
+50% Naval force limit modifier
+5% Marine force limit
−20% Galley cost
Venetian arsenal was a legendary manufactury and first pre-industrial assembly line, its current bonuses are pitiful. -20% galley cost is 2 ducats saved per galley and galley maintenance is not too high to begin with and Venice already has maintenance reduction, current cost reduction only saves you maybe 500 ducats the whole game. Venetian arsenal should represent Venice's ability to field a large fleet and its associate industries being able to support marines on their ships with standardised weapons and armour.
Appointments from Bank of Venice
-0.5 Interest per annum
-0.1 Corruption yearly
"Venice established the first national bank in Europe and thanks to our state policies and stability we have very thorough control over our fiscal policies and financial flows. We should appoint officials from this bank to worthwhile clientele wherever they might be to guarantee access to loans and keep account of our finances."
Venice had first national bank in Europe and Venetian banks hosted wealth from all over Europe, including from many royal and noble families. It also had very in-depth and exhaustive audits and accounting, which meant it was highly trusted and state expenditure was very well known.
Printing Industry
+1 Diplomat
Unchanged, however there could be a better idea to represent Venetian printing industry than a diplomat.
Naval Conscription
−20% Naval maintenance modifier
+25% National sailors modifier
−5% Sailor maintenance
Sailor modifier has been moved from traditions to this idea and replaced sailor maintenance, it makes much more sense for naval conscription to be one to improve sailor modifier.
Stato da Màr
+10% Trade efficiency
+15% Fort defence
Venetian overseas colonies were defended expertly by Venetian garrisons in overseas forts and Venice paid special attention to their supplies and maintenance. Venice was involved in some of the fiercest and longest siege battles, especially in defence of their overseas forts and had state of art forts everywhere possible. So their stato da màr should also be represented in its fundamental defensive formation.
Venetian Gunnery
+25% Galley combat ability
"Our naval gunners became well respected for their expertise and they are critical to our success in naval warfare, we must ensure our galleys are always manned with best personnel to keep their superiority at sea."
Simply moving their galley combat ability earlier to better represent their pioneering role and advances in naval gunnery from late 15th century. The bonus itself is strongest in the game and should remain so as Venetian naval gunners in galleys were considered best of their time. It was this superior firepower and galleasses that provided greatest advantage in Lepanto as more than half of the ships and all of the galleasses were Venetian. Venice should have best galleys from the appropriate date when naval guns became decisive.
State Inquisition
+30% Foreign spy detection
Unchanged, but Venetian state inquisition was founded in 16th century so it has been moved to last idea.
Ambition:
20% Morale of Navies
Their ambition has been adjusted to provide a naval morale boost, Venetian sailors were generally noted for their bravery and willingness to fight, despite occasional misgivings, encouragement of sailors to perform and accomplishments of fleets always gained highest praise.
Overall aim of these idea changes is to make it so that Venice can have its deserved and reputed financial and naval power. In regards to navy, it's strong in quantity early on and its quality improves with introduction of naval guns. I also aimed to make it so like Netherlands they can punch way above their weight in navy as they contested with neighbouring Ottomans over the centuries. This was intended to make galleys to Venice to what heavy ships are to Netherlands in their fight with Spain. Venice should still be inferior in open sea as they lack bonuses to heavy ships and leaders.
While Venice had very competent troops, these were overall represented with their access to marines as well as their sieges and naval battles rather than directly on land. I think it's best to represent Venetian reliance on mercenaries on land and their competence in naval and siege warfare, as well as amphibious warfare. I also tried to distinguish their ideas from Genoese a bit, but Genoese ideas themselves need an overhaul and I am not as knowledgeable of their history, only that they relied on private ventures more.
This is intended as a buff to Venetian naval and siege warfare primarily, using mercenaries and blockades especially.
1. Electorate tier should have a unique Venetian reform
Venice, while initially a more representative democracy where the general assembly of people held greater influence, by 1444 was a closed oligarchy with limited admission. While "Citizenry" can represent the earlier "Arengo" and the "Landowners" can represent the later arrangement of Venetian nobility as they came to have estates on Italian mainland, there is currently no way to represent the government form they had between 1300s and 1700s. I suggest here adding following reform in light of the legendary stability of the republic which earned it the name Serenissima:
Maintain the Great Council
-20% Stability cost modifier
-20% Advisor costs
-1% Yearly navy tradition decay
2. Venice should have a modifier for naval doctrine.
Now Venice itself wasn't too different from what is already present with its naval doctrines. However Venice had a unique ability to convert and repurpose their fleet and fleet behaviour quickly and effectively, they could change their ships between transports, merchant ships and warships easily. Here I suggest that Venice should be able to change their naval doctrine for much cheaper, to do this for Venetian government transports, lightships and galleys shouldn't count towards adopting a new naval doctrine. If that's not possible, simply reducing the naval doctrine cost to a quarter of what it normally would be could be helpful.
3. Venice should have a unique flagship modification
As per their quality naval guns and galleasses, but also with their long history of amphibious warfare using both oared and sail vessels, Venice should have easier time taking coastal forts. I suggest Venice should have access to following flagship modification:
Venetian mortars:
Our long range mortars are best quality and used by most skilled naval artillery crews, they will greatly assist sieges wherever they are present.
+2 siege impact on blockades
These changes should make Venice competitive with Portugal and Netherlands, while Portugal focuses on quickly taking land forts with nearly free barrages and faster landing troops with no penalty and Netherlands focuses on naval warfare with bonuses on morale, combat ability with heavy ships and leader fire, Venice instead relies on combined warfare from land and sea. They also lack a unique doctrine but would instead have versatility of being able to change doctrines in peace and wartime as they were famous for.
As for ideas, I will try to rearrange and improve rather than an overhaul. Defend the Law has been completely removed as it's same idea as Genoa has which theirs fit them more. Additions in green, removals in red.
Traditions:
+10% Global trade power
-15% Mercenary costs
+20% National sailors modifier
Venice from its inception relied heavily on mercenaries on land, and throughout its existence had a small land force and used mercenaries mainly, from Italy to Dalmatian coast to Albanians and Greeks. They should have this ability to use mercenaries right from start to represent their wars in Italy in 15th and 16th centuries, as well as their general reliance on mercenaries for land wars and sieges, from using crusaders to other armies whenever possible. Sailors have been moved to another idea.
Venetian Arsenal
+50% Naval force limit modifier
+5% Marine force limit
−20% Galley cost
Venetian arsenal was a legendary manufactury and first pre-industrial assembly line, its current bonuses are pitiful. -20% galley cost is 2 ducats saved per galley and galley maintenance is not too high to begin with and Venice already has maintenance reduction, current cost reduction only saves you maybe 500 ducats the whole game. Venetian arsenal should represent Venice's ability to field a large fleet and its associate industries being able to support marines on their ships with standardised weapons and armour.
Appointments from Bank of Venice
-0.5 Interest per annum
-0.1 Corruption yearly
"Venice established the first national bank in Europe and thanks to our state policies and stability we have very thorough control over our fiscal policies and financial flows. We should appoint officials from this bank to worthwhile clientele wherever they might be to guarantee access to loans and keep account of our finances."
Venice had first national bank in Europe and Venetian banks hosted wealth from all over Europe, including from many royal and noble families. It also had very in-depth and exhaustive audits and accounting, which meant it was highly trusted and state expenditure was very well known.
Printing Industry
+1 Diplomat
Unchanged, however there could be a better idea to represent Venetian printing industry than a diplomat.
Naval Conscription
−20% Naval maintenance modifier
+25% National sailors modifier
−5% Sailor maintenance
Sailor modifier has been moved from traditions to this idea and replaced sailor maintenance, it makes much more sense for naval conscription to be one to improve sailor modifier.
Stato da Màr
+10% Trade efficiency
+15% Fort defence
Venetian overseas colonies were defended expertly by Venetian garrisons in overseas forts and Venice paid special attention to their supplies and maintenance. Venice was involved in some of the fiercest and longest siege battles, especially in defence of their overseas forts and had state of art forts everywhere possible. So their stato da màr should also be represented in its fundamental defensive formation.
Venetian Gunnery
+25% Galley combat ability
"Our naval gunners became well respected for their expertise and they are critical to our success in naval warfare, we must ensure our galleys are always manned with best personnel to keep their superiority at sea."
Simply moving their galley combat ability earlier to better represent their pioneering role and advances in naval gunnery from late 15th century. The bonus itself is strongest in the game and should remain so as Venetian naval gunners in galleys were considered best of their time. It was this superior firepower and galleasses that provided greatest advantage in Lepanto as more than half of the ships and all of the galleasses were Venetian. Venice should have best galleys from the appropriate date when naval guns became decisive.
State Inquisition
+30% Foreign spy detection
Unchanged, but Venetian state inquisition was founded in 16th century so it has been moved to last idea.
Ambition:
20% Morale of Navies
Their ambition has been adjusted to provide a naval morale boost, Venetian sailors were generally noted for their bravery and willingness to fight, despite occasional misgivings, encouragement of sailors to perform and accomplishments of fleets always gained highest praise.
Overall aim of these idea changes is to make it so that Venice can have its deserved and reputed financial and naval power. In regards to navy, it's strong in quantity early on and its quality improves with introduction of naval guns. I also aimed to make it so like Netherlands they can punch way above their weight in navy as they contested with neighbouring Ottomans over the centuries. This was intended to make galleys to Venice to what heavy ships are to Netherlands in their fight with Spain. Venice should still be inferior in open sea as they lack bonuses to heavy ships and leaders.
While Venice had very competent troops, these were overall represented with their access to marines as well as their sieges and naval battles rather than directly on land. I think it's best to represent Venetian reliance on mercenaries on land and their competence in naval and siege warfare, as well as amphibious warfare. I also tried to distinguish their ideas from Genoese a bit, but Genoese ideas themselves need an overhaul and I am not as knowledgeable of their history, only that they relied on private ventures more.
This is intended as a buff to Venetian naval and siege warfare primarily, using mercenaries and blockades especially.
Last edited:
- 10