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Rattyx

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During some experimenting I encountered some annoying behavior with passengers complaining about "Vehicle was late". With a single circle metro line with a frequent schedule interval set I basically had a train come in every time the previous one was still loading passengers at the station, so it had to wait for a couple of in-game minutes before it got its turn. This meant that the waiting time for passengers to get on a train was virtually none, yet the passengers getting on kept complaining about the vehicles being late. The only logical explanation that I can see is that they magically know when the train they are getting on was supposed to be there based on the schedule. But this does not really make sense as they should not really care about which train they are getting on as long as they are getting on one when they are supposed to.

I am curious whether anyone else have seen this behavior?
 

slornie

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Maybe the scheduling needs to be more flexible, perhaps leaving more time between stops (allowance for traffic), and more time for loading/unloading in stops?

As an additional feature request, I'd like it if, for some vehicles (buses/trolleys, possibly trams), they didn't stop where there is no-one at the stop and no-one getting off, or when the vehicle is full and no-one is getting off. Every minute helps! :)