Vassal's diplomatic options

  • We will be taking the forums down for scheduled maintenance on Tuesday, May 22nd 2023 at around 8:00 CDT / 13:00 UTC for up to an hour hour.
  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Bezborg

Grumpy Old Man
Nov 12, 2008
2.168
5.112
A vassal should be able to sign commercial contracts with their overlord. ESPECIALLY if they're a Megacorp. I have no idea why one must be independent to sign a commercial agreement, but it's 10x more ridiculous in the case of a Megacorp.

I mean, even conceptually, why wouldn't a Megacorp allow itself to be "conquered" if their business grows - which is the singular purpose of their government. If you get vassalized by a galactic empire the likes of which nobody has ever seen...is it not wise? Is it not the best course of action?

Either a Megacorp vassal can sign a commercial agreement with their overlord - OR - they be allowed to make branch offices without one, and can consider the vassal relationship as allowance to make branch offices.

I will add this as well: when creating vassals, we should be able to tailor their government form. An Emperor should be able to create democracies and megacorps as he likes, as was the case in our own history with free imperial cities and trade leagues. As long as they are subordinate and make their dues, they can be a circus colony for all it matters.

Is it not silly that an emperor in charge of a star empire creates another star empire vassal with its own emperor.

I think we live in sufficiently advanced times that we can refine this aspect of the game into something better, don't you?
 
Last edited:
  • 1
  • 1
  • 1Like
Reactions:

Zagreb 887

Colonel
24 Badges
Aug 5, 2016
1.018
2.022
  • Age of Wonders III
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Surviving Mars: First Colony Edition
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Pillars of Eternity
  • Stellaris: Synthetic Dawn
  • Stellaris
  • Cities: Skylines Deluxe Edition
Yes that doesn't make much sense, there should be some obscure "BaLaNcE" reasons for it.
You can use the Expanded Vassals mods which allows you to mact pact with your beloved vassals
 
  • 2Like
Reactions: