V1 and V2 rocket Should be very ineffective

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Denkt

Left the forums permamently
42 Badges
May 28, 2010
15.763
6.369
Gamebalance and interesting choices are more important then to showcase history so they should be effective in my opinion.
 
  • 16
  • 6
Reactions:

Klausewitz

Field Marshal
107 Badges
Jul 16, 2009
6.136
1.441
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Knights of Pen and Paper 2
  • Europa Universalis IV: El Dorado
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH: Season pass
  • Europa Universalis IV
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Backer
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Golden Century
  • Surviving Mars
  • Victoria 2
Why?
The V1 was more effective than the Luftwaffe Blitz.
And the V2, well, its ineffectivity was due to the lack of a proximity fuse and the inability to correct for the point of impact.
If those things are addresed they are worthwhile, even if only to save on menpower.
 
  • 11
  • 2
Reactions:

safe-keeper

• ← 2mm hole in reality
54 Badges
Sep 6, 2012
8.588
14.373
livetkanfly.com
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Cities: Skylines - After Dark
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 -  Back to Hell
  • Cities: Skylines - Parklife
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
They certainly need to be less effective than the overpowered doomsday weapons they were in HOI3. I don't mind them being situational myself, to be honest. Like jet fighters, they should be a neat and "flashy" tech, but expensive to unlock and build and not cost-effective.

Then again, I think HOI4's approach is to make all "Wunderwaffen" like super-heavy tanks and V2s actually useful and worth it.
 
  • 4
  • 1
Reactions:

Prodigle

Sergeant
78 Badges
Sep 6, 2012
65
23
www.jellydoughnut.co.uk
  • Victoria 2
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Vikings
  • Crusader Kings II: Jade Dragon
  • Pillars of Eternity
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Conquest of Paradise
  • Cities in Motion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis IV
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Crusader Kings III: Royal Edition
  • Europa Universalis III Complete
Rockets should cause more of a National Unity shock than anything else. The think people took from V1/V2 rockets wasn't their destructive power but the fear it instilled in civilians. Bombing runs could be heard and at least slightly prepared for. V2's broke the sound barrier and would hit before anyone noticed them. They were a psychological weapon more than a destructive one, and I think this would be better represented in game by a Unity hit or reduced production efficiency in that area for an amount of time etc.
 
  • 8
Reactions:

Klausewitz

Field Marshal
107 Badges
Jul 16, 2009
6.136
1.441
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Knights of Pen and Paper 2
  • Europa Universalis IV: El Dorado
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH: Season pass
  • Europa Universalis IV
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Backer
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Golden Century
  • Surviving Mars
  • Victoria 2
What made them overpowered doomsday weapons in HOI3 were the fact you could use them as nuclear delivery vehicles. Otherwise nobody would have bothered since strategic bombing in HoI3 was pretty useless overall.
Then again strategic bombing was not terribly efficient.
Look at the ressources used to cripple Germany:
Thousands of bombers escorted by thousand of fighters dropping millions of tons of bombs and still only one fourth of Germany economy fell.
 
  • 2
Reactions:

Klausewitz

Field Marshal
107 Badges
Jul 16, 2009
6.136
1.441
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Knights of Pen and Paper 2
  • Europa Universalis IV: El Dorado
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH: Season pass
  • Europa Universalis IV
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Backer
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Golden Century
  • Surviving Mars
  • Victoria 2
Rockets should cause more of a National Unity shock than anything else. The think people took from V1/V2 rockets wasn't their destructive power but the fear it instilled in civilians. Bombing runs could be heard and at least slightly prepared for. V2's broke the sound barrier and would hit before anyone noticed them. They were a psychological weapon more than a destructive one, and I think this would be better represented in game by a Unity hit or reduced production efficiency in that area for an amount of time etc.
That goes for strategic bombing too though.
 

aruon

UwU?
81 Badges
Mar 21, 2012
6.028
3.787
  • Hearts of Iron IV: Cadet
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Hearts of Iron III
  • Leviathan: Warships
  • Supreme Ruler: Cold War
  • Steel Division: Normand 44 Sign-up
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • 500k Club
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
the V1 and V2 should be able to do some damage provided they aren't intercepted. they sure as hell shouldn't be able to mount nukes, (that's what the V3 was going to be for) and considering how they are planes which means they use air zones, this could be accurately used to represent the poor accuracy that they (or at least the V1) had.
 

mursolini

Field Marshal
16 Badges
Feb 1, 2014
3.353
3.539
  • Darkest Hour
  • Cities: Skylines
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II
They certainly need to be less effective than the overpowered doomsday weapons they were in HOI3. I don't mind them being situational myself, to be honest. Like jet fighters, they should be a neat and "flashy" tech, but expensive to unlock and build and not cost-effective.

Then again, I think HOI4's approach is to make all "Wunderwaffen" like super-heavy tanks and V2s actually useful and worth it.
Jets have far outperformed piston aircraft's even in early stages of Korean war, which is in game`s timeframe more or less.
Jets should be inefficient in 1945, but by 1947-1948, they should have little problem sweeping piston engined fighters, if the numbers are present.
 
  • 2
Reactions:

permanently_afk

Captain
105 Badges
Nov 3, 2014
328
536
  • Tyranny - Tales from the Tiers
  • Victoria: Revolutions
  • Semper Fi
  • A Game of Dwarves
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • BATTLETECH
  • Cities: Skylines Deluxe Edition
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Tyranny: Archon Edition
  • Crusader Kings II: Jade Dragon
  • Sword of the Stars
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Tyranny: Archon Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • King Arthur II
  • Magicka
  • Majesty 2 Collection
  • War of the Roses
  • Hearts of Iron III Collection
  • Victoria 2
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
In HOI 3 V1 and V2's were very effective in bombing cities In H0I4 they need to be reduced to very ineffective weapons. Unless maybe attacking a port in mass.
Dude, do you even care about things like "fun" or "losing is fun"?

On topic: I think V1 and V2 should be used as tactical super-artillery (i.e. giving bonuses to rocket artillery), like they should have been used senisbly. Or appling a debuff to provinces for targeted strikes.
In any case, I think "strategic bombing" is way, way overrated due to various historical reasons.

PS: If you are incapable of spotting the irony in the above post, ye shouldn't post such silly threads.
 
  • 2
  • 1
Reactions:

aruon

UwU?
81 Badges
Mar 21, 2012
6.028
3.787
  • Hearts of Iron IV: Cadet
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Hearts of Iron III
  • Leviathan: Warships
  • Supreme Ruler: Cold War
  • Steel Division: Normand 44 Sign-up
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • 500k Club
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
Jets have far outperformed piston aircraft's even in early stages of Korean war, which is in game`s timeframe more or less.
Jets should be inefficient in 1945, but by 1947-1948, they should have little problem sweeping piston engined fighters, if the numbers are present.

actually, it wasn't until korea that jet fighters became consistent in being far better than late and post-war piston fighters. before the LA-15 and MiG-15, only the german ME's were truly great at outperforming piston fighters. in fact, the earliest soviet jet fighters (yak-15 and 17) were actually slower that the last model Dornier Do.335 fighter.
 
  • 2
  • 2
Reactions:

mursolini

Field Marshal
16 Badges
Feb 1, 2014
3.353
3.539
  • Darkest Hour
  • Cities: Skylines
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II
actually, it wasn't until korea that jet fighters became consistent in being far better than late and post-war piston fighters. before the LA-15 and MiG-15, only the german ME's were truly great at outperforming piston fighters. in fact, the earliest soviet jet fighters (yak-15 and 17) were actually slower that the last model Dornier Do.335 fighter.
Soveits were behind on jet program, and pretty much had to restart if from captured German equipment and scientists. If you want to argue that, why not take American jets?
P-80 is credited with the majority of USAF kills in early Korean war (http://www.lockheedmartin.com/us/100years/stories/p80.html).
Germans, if not destroyed in 1945, would have a number of new jets models and upgraded Me-262, USA would migrate to P-80 which outperformed piston fighters and was deployed in 1945.
 
  • 2
Reactions:

Klausewitz

Field Marshal
107 Badges
Jul 16, 2009
6.136
1.441
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Knights of Pen and Paper 2
  • Europa Universalis IV: El Dorado
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH: Season pass
  • Europa Universalis IV
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Backer
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Golden Century
  • Surviving Mars
  • Victoria 2
Soveits were behind on jet program, and pretty much had to restart if from captured German equipment and scientists. If you want to argue that, why not take American jets?
P-80 is credited with the majority of USAF kills in early Korean war (http://www.lockheedmartin.com/us/100years/stories/p80.html).
Germans, if not destroyed in 1945, would have a number of new jets models and upgraded Me-262, USA would migrate to P-80 which outperformed piston fighters and was deployed in 1945.
Wiki says:
After the war, the USAAF compared the P-80 and Me 262 concluding, "Despite a difference in gross weight of nearly 2,000 lb (900 kg), the Me 262 was superior to the P-80 in acceleration, speed and approximately the same in climb performance. The Me 262 apparently has a higher critical Mach number, from a drag standpoint, than any current Army Air Force fighter.
 

aruon

UwU?
81 Badges
Mar 21, 2012
6.028
3.787
  • Hearts of Iron IV: Cadet
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Hearts of Iron III
  • Leviathan: Warships
  • Supreme Ruler: Cold War
  • Steel Division: Normand 44 Sign-up
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • 500k Club
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
Soveits were behind on jet program, and pretty much had to restart if from captured German equipment and scientists. If you want to argue that, why not take American jets?
P-80 is credited with the majority of USAF kills in early Korean war (http://www.lockheedmartin.com/us/100years/stories/p80.html).
Germans, if not destroyed in 1945, would have a number of new jets models and upgraded Me-262, USA would migrate to P-80 which outperformed piston fighters and was deployed in 1945.

well i was about to get there but i compete with my family for the computer sometimes and so my argument was left with a glaring hole in it.:p

Wiki says:
After the war, the USAAF compared the P-80 and Me 262 concluding, "Despite a difference in gross weight of nearly 2,000 lb (900 kg), the Me 262 was superior to the P-80 in acceleration, speed and approximately the same in climb performance. The Me 262 apparently has a higher critical Mach number, from a drag standpoint, than any current Army Air Force fighter.

more or less this. too bad german aviation was stalled for a couple decades. i'd love to see how the MEs would've turned out going into the swept wing transonic, and supersonic eras.

EDIT: oh hey, just found one: https://en.wikipedia.org/wiki/Messerschmitt_P.1101
 
Last edited:

Beefbomber

Corporal
28 Badges
Jul 19, 2015
38
50
  • Europa Universalis IV: Art of War
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders III
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normand 44 Sign-up
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Victoria 2
Soveits were behind on jet program, and pretty much had to restart if from captured German equipment and scientists. If you want to argue that, why not take American jets?
P-80 is credited with the majority of USAF kills in early Korean war (http://www.lockheedmartin.com/us/100years/stories/p80.html).
Germans, if not destroyed in 1945, would have a number of new jets models and upgraded Me-262, USA would migrate to P-80 which outperformed piston fighters and was deployed in 1945.
You are correct, the Soviets were behind in Jet Tech, but the British gave them their best Jet Engine, the Rolls Royce Nene. They got given Jet Engine in 1946 under the Labour government. This engine was reverse-engineered and produced as the Soviet Klimov RD-45 jet engine, subsequently incorporated into the MiG-15.

https://en.wikipedia.org/wiki/Klimov_VK-1
https://en.wikipedia.org/wiki/Rolls-Royce_Nene
 
Last edited:
  • 3
  • 1
Reactions:

Centurion1973

General
10 Badges
Aug 16, 2011
2.053
1.199
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • 500k Club
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Battle for Bosporus
  • 1
Reactions:

The Nothing

First Lieutenant
43 Badges
May 1, 2015
236
236
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Steel Division: Normand 44 - Second Wave
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Shadowrun Returns
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • BATTLETECH
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Shadowrun: Dragonfall
What made them overpowered doomsday weapons in HOI3 were the fact you could use them as nuclear delivery vehicles. Otherwise nobody would have bothered since strategic bombing in HoI3 was pretty useless overall.

Well it was not the only thing. Do you fear some landing in Normandy ? Then fear not ! Murica sent 200k soldiers there, then just use your cheap V1-V2 to do some logistical bombing and that's it, Murica will not have supplies anymore. Can use the same to destroy infrastructure too, for, let's say, create bottlenecks in the supply chain (useless if your playing in harder difficulty, someone said in another thread the AI get huge bonus to supply throughput, and I noticed something like that while playing UK and reducing Southern Italy infrastructure to 1, Germany was still able to supply heavy tanks without penalty ><).

They were so cheap.... Far cheaper in the short term than heavy bombers.
 

Klausewitz

Field Marshal
107 Badges
Jul 16, 2009
6.136
1.441
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Knights of Pen and Paper 2
  • Europa Universalis IV: El Dorado
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH: Season pass
  • Europa Universalis IV
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Backer
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Golden Century
  • Surviving Mars
  • Victoria 2
They were so cheap.... Far cheaper in the short term than heavy bombers.
Of course they are.
The V1 you can launch from a train or from a ramp much easier built than an airstrip, then launch them with reasonable accuracy at a target (about 7 miles in diamter at the end of the war which was not drastically worse than a bomber).
So yes, short term they are better.