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milkan

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- Default sort for protect trade is now "trader present", as that is usually what you want to send to

The default sort now puts the nodes having my "trader present" at the bottom of the list so I have to scroll again and again, making this entire change useless. Please fix it so that the nodes having trader present are at the top.
 

e_quality

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(no need to delete navies, they have no impact on the AI's assessment of your risk/threat.)

That is not accurate. I distinctly rememeber one of the devs stating that naval forcelimits counts, only to a lesser degree than land forcelimits.
 

aadrianswe

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You should provide some more details:
- What nation are you playing at, and what bookmark did you start from? 1444?
- What difficulty are you playing on? Do you have Historic Lucky Nations on? Any Player bonuses?
- What have you done, and what is the current state of the game?
- What are the relations towards you of nearby nations, and what are they doing?
- What are the personalities of some neighbouring nations that hate you? Are there any Militarists? Or at least Balanced?

And/or provide a save game so it can be analysed.

Deleting all your armies should indeed cause some hostility towards you (no need to delete navies, they have no impact on the AI's assessment of your risk/threat.)

Try insulting some people. Turn on aiview in the Console, hover over the flags of some nations, and see what they Want to Conquer. Then annex some of those provinces yourself. DOW a nation and take a couple of its cores, so it has a reason to DOW you back on Re-Conquest.

Or, if you've already done that a lot, let us know.

I've not done any long-game tests yet. But I have been DOW'd many times by PU-minors, as I was testing PU Independence specifically. So for example as England from 1444 start, I got France in PU and when I deleted all my armies, and France had a Balance personality, France was DOWing me every 5 years (as soon as truce expired) to declare Independence.

Playing as England, now GB. started 1492.
Difficulty hard, AI bonus, agressiveness high
Historic lucky nations yes
Ive conquered scotland and colonised around the world. But not since the game started did anyone declare war on me. Even when I was weak.
All the major powers are hostile towards me except france for the last 10 years who allied with me.

I have taken several provinces from both portugal and spain including cores so they have casus belli. I also have them embargoed and they me.
Spain, portugal and france are colonising. Their rulers have varied from balanced to militarist.

I also havent had anyone insult or warn me since the game started. Im now at 1703.
For example, Mali has westernised and they are sitting with 50K+ in their land. My west africa colonies are always unprotected as i never leave any troups there. they keep embargoing me but thats about it and they could easily occupy my colonies there. In all my previous EU games the AI has always taken advantage of weaknesses in my troop deployment.
Another example: I have 4 provinces in southern india now. The rest of india is almost united and quite powerful both tech wise and amount of troops. I only leave 5K in India as they never challenge me.

France has over 100K in french canada bordering me. Even before our alliance they never do anything and they could easily overrun my colonies there.

Im gonna try insulting when i play next time but they definitely have CB on me. Even when Spain sank half my fleet and eliminated half my army in a war i almost lost noone else took advantage of it and I was quite weak at the time.

Any feedback appriciated!
 

panionios

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Playing as England, now GB. started 1492.
Difficulty hard, AI bonus, agressiveness high
Historic lucky nations yes
Ive conquered scotland and colonised around the world. But not since the game started did anyone declare war on me. Even when I was weak.
All the major powers are hostile towards me except france for the last 10 years who allied with me.

I have taken several provinces from both portugal and spain including cores so they have casus belli. I also have them embargoed and they me.
Spain, portugal and france are colonising. Their rulers have varied from balanced to militarist.

I also havent had anyone insult or warn me since the game started. Im now at 1703.
For example, Mali has westernised and they are sitting with 50K+ in their land. My west africa colonies are always unprotected as i never leave any troups there. they keep embargoing me but thats about it and they could easily occupy my colonies there. In all my previous EU games the AI has always taken advantage of weaknesses in my troop deployment.
Another example: I have 4 provinces in southern india now. The rest of india is almost united and quite powerful both tech wise and amount of troops. I only leave 5K in India as they never challenge me.

France has over 100K in french canada bordering me. Even before our alliance they never do anything and they could easily overrun my colonies there.

Im gonna try insulting when i play next time but they definitely have CB on me. Even when Spain sank half my fleet and eliminated half my army in a war i almost lost noone else took advantage of it and I was quite weak at the time.

Any feedback appriciated!

Nobody is going to attack you as England, with a 1492 start, unless you start interfering in mainland Europe. Lucky nations? Who are the lucky ones? France? Castille? Are they lucky? That greatly affects their behaviour. With France your ally, who will dare attack you? Noone.

The cores you've got from Spain/Portugal, are these in the Iberian peninsula? My guess is no. If yes, they probably would have attacked you long ago.
 

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That is not accurate. I distinctly rememeber one of the devs stating that naval forcelimits counts, only to a lesser degree than land forcelimits.
I have tested several military comparisons - diplomatic Relative Military Power; AI attitude changes (eg threatened to hostile) and rules for WL changing, and consistely found no impact made by the number of ships either nation has, only armies. Eg WL will not change from OPM to GBR when GBR has only 2k troops but will when they have 3k, ignoring the fact they have 100 ships to OPMs 2. Ditto AI attitude, going from threatened to hostile as I delete armies ignoring the hundreds of ships I'm not deleting.

Got a link? What was being discussed exactly? Force limits are the maximum army or navy you can field, not your current size. Maybe you're talking about something different. Dev statements are always more helpful than testing because the formulas can be complex and obscure so if you can find a direct quote that would be very helpful.
 

aadrianswe

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Nobody is going to attack you as England, with a 1492 start, unless you start interfering in mainland Europe. Lucky nations? Who are the lucky ones? France? Castille? Are they lucky? That greatly affects their behaviour. With France your ally, who will dare attack you? Noone.

The cores you've got from Spain/Portugal, are these in the Iberian peninsula? My guess is no. If yes, they probably would have attacked you long ago.

Hey thanks for the feedback.
Please note that France has been my ally only for a few years and I have played over 200. Not even when I had calais did they declare war.
I have taken gibraltar from Spain over 50 years ago before I became allied with France and they still have a core. The other territory I have taken is the whole of south africa, all of australia, some provinces in NA and some islands.
I chose historical as lucky nations.

I have played many games of EU4, some of them as England and I have never had this issue before updating to the beta patch. Thats why I assume its a bug. Anyway it gets quite dull without anyone ever declaring war so best leave it until they release the 1.5
 

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When will the patch get it's full release? Current full release has many flaws and is quite problematic, but due to the forceful structure of Ironman mode, we can't use this open patch for it. Hence it's truly vital that you try to release as fixed games as possible, and get this patch out ASAP.
 

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You didn't? You open the in-game menu, choose Load, and click on any save game. That's all I mean. In non-Ironman you can have as many saves of one game as you like, so of course you can load an earlier save. Or you can load a save from a completely different game. You don't do that? :)
For me in 1.1.x it was always much quicker to exit the current game to main menu, then pick a save from there. Loading a save file from the in-game menu always took considerably more time, at the order of up to several minutes. Is that better now? I wonder if the reason is that I have A LOT of save files in the default save location directory. Even on the main starting screen when I switch to the save game tab there is a noticable period where the game locks up, presumably to read through all those files.
 

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When will the patch get it's full release? Current full release has many flaws and is quite problematic, but due to the forceful structure of Ironman mode, we can't use this open patch for it. Hence it's truly vital that you try to release as fixed games as possible, and get this patch out ASAP.

We are REALLY not ready for 1.5 yet.

I do hope we'll hear soon on a date for the next beta patch, 1.4.1.2. There are still major bugs being found in 1.4.1.1 and some of them QA has only logged in the last 48 hours. Some of these are huge - disappearing colonies on load; entire nations getting annexed when they only ceded one province; AI not annexing its vassals; coalitions sometimes lasting forever with the AI not leaving at +200 relations; and more.

Also, 1.4.1.1 beta was missing a couple of important feature changes that PDS developers had said were coded, but which did not make the 1.4.1.1 release. For example, the ability to sell any of your cores to a subject who then gets a core on it (transferring your core to them.)

We need a second beta, 1.4.1.2, both to re-test the significant new bugs found and to test for the first time those 1.5 features we've not yet seen.

I am hoping that 1.5 is at least two weeks away, maybe three - so that we have a 1.4.1.2 beta next week for at least a week, maybe two, then 1.5 hits.

I realise that that would be frustrating for some who want to play Ironman and MP. But remember that while we are in beta, there is a chance of issues being fixed and changed. Once 1.5 hits we will at most get one or two hotfixes that will only resolve a few major bugs, and probably not all of them, and not make any feature changes. After that, we'll have to wait maybe two months for 1.6.

It's better to wait a couple of weeks to get a 1.5 that's working really well, than encourage PDS to get it out soon and maybe live with major issues for months. The reason you can't currently play Ironman reliably in 1.4 is because of bugs like that - it would be terrible if that persisted into 1.5.
 

rayyuri

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We are REALLY not ready for 1.5 yet.

I do hope we'll hear soon on a date for the next beta patch, 1.4.1.2. There are still major bugs being found in 1.4.1.1 and some of them QA has only logged in the last 48 hours. Some of these are huge - disappearing colonies on load; entire nations getting annexed when they only ceded one province; AI not annexing its vassals; coalitions sometimes lasting forever with the AI not leaving at +200 relations; and more.

Also, 1.4.1.1 beta was missing a couple of important feature changes that PDS developers had said were coded, but which did not make the 1.4.1.1 release. For example, the ability to sell any of your cores to a subject who then gets a core on it (transferring your core to them.)

We need a second beta, 1.4.1.2, both to re-test the significant new bugs found and to test for the first time those 1.5 features we've not yet seen.

I am hoping that 1.5 is at least two weeks away, maybe three - so that we have a 1.4.1.2 beta next week for at least a week, maybe two, then 1.5 hits.

I realise that that would be frustrating for some who want to play Ironman and MP. But remember that while we are in beta, there is a chance of issues being fixed and changed. Once 1.5 hits we will at most get one or two hotfixes that will only resolve a few major bugs, and probably not all of them, and not make any feature changes. After that, we'll have to wait maybe two months for 1.6.

It's better to wait a couple of weeks to get a 1.5 that's working really well, than encourage PDS to get it out soon and maybe live with major issues for months. The reason you can't currently play Ironman reliably in 1.4 is because of bugs like that - it would be terrible if that persisted into 1.5.

Quite agree.

And I hope there are some changes to protectorates in next beta patch. I still think that the current protectorate settings make the game quite ... bad.
 

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We are REALLY not ready for 1.5 yet.

I do hope we'll hear soon on a date for the next beta patch, 1.4.1.2. There are still major bugs being found in 1.4.1.1 and some of them QA has only logged in the last 48 hours. Some of these are huge - disappearing colonies on load; entire nations getting annexed when they only ceded one province; AI not annexing its vassals; coalitions sometimes lasting forever with the AI not leaving at +200 relations; and more.

Also, 1.4.1.1 beta was missing a couple of important feature changes that PDS developers had said were coded, but which did not make the 1.4.1.1 release. For example, the ability to sell any of your cores to a subject who then gets a core on it (transferring your core to them.)

We need a second beta, 1.4.1.2, both to re-test the significant new bugs found and to test for the first time those 1.5 features we've not yet seen.

I am hoping that 1.5 is at least two weeks away, maybe three - so that we have a 1.4.1.2 beta next week for at least a week, maybe two, then 1.5 hits.

I realise that that would be frustrating for some who want to play Ironman and MP. But remember that while we are in beta, there is a chance of issues being fixed and changed. Once 1.5 hits we will at most get one or two hotfixes that will only resolve a few major bugs, and probably not all of them, and not make any feature changes. After that, we'll have to wait maybe two months for 1.6.

It's better to wait a couple of weeks to get a 1.5 that's working really well, than encourage PDS to get it out soon and maybe live with major issues for months. The reason you can't currently play Ironman reliably in 1.4 is because of bugs like that - it would be terrible if that persisted into 1.5.

Agree 100%. I would MUCH prefer another (or even 2 more) betas and a polished 1.5. Absolutely. Paradox Devs - please, no rush. Just get it right. I'll be patient.
 

Vistariel

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1.4.1.1-

"Annexing or integrating another country now makes you take over all their dependencies as well."

This isn't working. I have tried multiple times with Castile and Portugal. The colonial nations are set free at integration and annexation.
 

Rajul

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Sep 19, 2013
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Morocco, 1.4.1.1 (1F0B)

Well I must say that, despite of the bugs, playing a full campaign is in the end still a lot of fun for me. :p

That said:

0) Some really odd developments: France conquering the Golden Horde, Portugal in Persia, Guyenne's holdings in the Baltic...

1) I think that AE is too harmless currently. Austria ate up the Ottomans by packs of 5, and nobody ever cared... the Sublime Porte included!

2) I really like that the AI is now westernizing, but maybe it's a little bit too easy now. (see the stats)

3) Aside from the bug i've previously reported and the Iberian Wedding event that fired, no PU was formed during the game (at least there were none when I checked at the end of the game). Do you have seen PUs forming in your games?

4) The Colonial Nations are quite quiet towards their mother country.

5) Some stats:

- In 1820, there are 19 Nations that have westernized, including several big players: The Ottomans, Poland, Lithuania, Hungary, Hindustan, Gujarat, Arakan, Pegu, Takeda Japan, my CN new Morocco, Turkish Mexico, Colombia, Iroquois, Comanche, Assiniboine, Osage, Sofala, Kilwa, Mutapa.

- At the end of the game, 14 states are under protection (none in 1650):

Portugal protects: Brunei, Punjab;
Hedjaz: Adal, Malindi, Ajuuran;
The Mameluks: Ethiopia;
The Ottomans: Crimea, Funj;
Hindustan: Jaunpur, Mewar, Berar, Gondwana;
Pegu: Dai Viet, Lan Na.

Portugal is the only European to have protectorates.
The AI puts protectorates on its neighbours which is probably detrimental to them. IMO, protectorates should be restricted to overseas continents.

-There are 18 Colonial Nations in 1820. The highest Liberty Desire I've seen was a 64%, and only two CN have a Liberty Desire bigger than 50%. No revolution and no Independence obviously.

6) The mad mad world:

Europe
1thg.jpg
Asia
crhf.jpg
Africa
3997.jpg
North America
1edx.jpg
South America
c1al.jpg



Also, what are the tags of the Colonial Nations?
 

Gingerninja

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Don't know if someone has proposed this, but for the problem regarding improve relations recalling diplomat or not, just give us the option, two buttons, on the notice that tells us max relations has been reached.
 
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