Description
Background:
I proposed another race an alliance at a point when I had several defensive pacts, including with that race.
Actual behavior:
My defensive pact with the allied race persisted, costing 1 influence/month. My other pacts were terminated (which I didn't expect - but I'm pretty sure is working as intended).
I later canceled my defensive pact with that race, seeing as it was superfluous. I received a -40 opinion modifier due to breaking the pact.
Further, my Trust with that race is now capped at 50 because we're "not allies" (!), and there is no trust gain due to alliance.
(see screenshots for those last effects; the ally they are noted to have is myself )
Expected behavior:
- All defensive pacts are terminated on alliance creation with no penalty (honestly - even though it appears to be intended, this could stand revision. See also discussion here: https://forum.paradoxplaza.com/foru...vassals-protectorates-and-tributaries.955138/ )
- Allies have a cap of 100 Trust. In general, changes to treaties should recalculate maximum Trust rather than set it, otherwise your state machine would be very prone to bugs at version changes.
- Allies gain Trust from alliance regardless of other pacts broken between them.
Reproduction
Haven't tried to reproduce this, yet. Would be helpful if someone else confirmed if this happens to them.
Technical details
Game version: v1.2.1
Checksum: 20fe
Installed mods: None
OS: Windows 7 Ultimate, SP1
Attachments
Upvote
0