[v1.02 (fc5e)] Presentient species aboard Colony ships

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Stadtpark

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No, this is not about rabbits and dogs that were shipped to Australia which then multiplied uncontrolled, nor about ship rats^^

Or well maybe it is:
I sadly avoided researching "Uplifting" for quite some time, and then there came a time where I needed to colonise an arctic world to continue my landgrab, and the only species within my empire able to colonise this with good habitability was "pre-sentient". Since I had landed one of my standard race (sentient) colonists on that "Menyeti" planet and had built a spaceport, I could load those "Menyeti" pre-sentient species on a colonyship.
They even managed to grab that arctic planet and some territory for me. IIRC it was while the colonisation was in progresss I finally had "Uplifting" researched and so I made the "Menyeti" into real "arctic"-lovers (I think they were one step away before).

Here is the bug: I could only uplift the "Menyeti" on the original planet. And now there are a few of the "old" "Menyeti" left in the world, prospering and reproducing, I can't uplift those, even if I try a second time (- they "can't be found" / are greyed out on the species / uplift-screen).

So now I have an uplifted version which behaves as it should, and an "Pre-sentient" version on 2 or 3 planets (I colonised more than one at the same time, which I didn't mention above), where I am not even allowed to harvest / use ressources in orbit - I can't build mines there. And I can't recolonise with my standard race (since the planet already counts as colonised - even if the pre-sentient Menyeti left the HQ / can't use buidlings), and I can't transfer POPs there, because I am "Fanatic Individualist".
What I can do is build a spaceport, and well I do get the territory counted / claimed for my empire.

It's as if I had sent a ship with rabbits to Australia, planted my flag and then left the rabbits there alone, and now they denie me to build a mine for ressources in orbit, and inaddition they can't use the buidlings I set up for them, it even forces them out of the good tiles where I build them... - the only thing it does, is claim the territory for my empire and I can add a spaceport with modules, which is still something.
 
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CharlieFox

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I encountered the same issue. The Game should not allow to load presentients on a colony ship. I don't know if its always the case but I encountered this error with a planet I got when I integrated a vassal.
20160516134531_1.jpg
20160516134516_1.jpg
 

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EvilTom

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I think its awesome we can seed presentient life around the universe.

However, you shouldn't be able to get any gains off of them. I had a planet which I colonise which had lots of presentient life and it basically treated them like they were my citizens. Except they occasionally raided my colony and stole energy credits... which makes them sound like barbarians, not pre-sentients.

Also...I thought we could put them in "reserves"? I've yet to see that.
 

EvilTom

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Have you been able to uplift presentients? Because my science ships bug out when i try to do so.
Yes I have
I didn't think it required a science ship? You just select them from the species menu, and then chose what you want to do to them. After you do this, you're given a situation log and it just stalls your social research for a few hundred days or so when you start it.
 

Tallfellow

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Yes I have
I didn't think it required a science ship? You just select them from the species menu, and then chose what you want to do to them. After you do this, you're given a situation log and it just stalls your social research for a few hundred days or so when you start it.

Well it seems i was just doing it wrong. But now it's working. Thank you for your help!