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Jan 9, 2005
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I realise the V-1 and V-2 Vergeltungswaffe weapons are in HoI, but is the V-3 cannon? You can read the article here.

Here be a piccy:

hdp.jpg


I think it'd be a really cool weapon for the Germans. It could of course be constructed anywhere, but it was designed on the northern French coast and attacked and captured by the Allies before it was fully operational.

Is it in the game, or if not, any mods? I'm not sure how it would be implemented, but it sure would be hella' cool! :D
 
Jan 9, 2005
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That's a shame. Someone ought to suggest it for a patch. ;)
 
Jan 9, 2005
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Spacehusky said:
Because the deliverable payload is minuscule, the construction difficult, the construct vulnerable, and the maintenance load enormous.
But surely that isn't enough to stop the most dedicated Nazi super weapon player building it!? :D
 

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it would be the equivalent of one bomb every 15 minutes or so. That could potentially do something, but really, its only use was to terrorize the citizens of Britain without risking german lives. Therefore, it can't really be incorporated into the game. It doesn't have the accuracy to port strike or airport strike. Thise are tiny targets over a long range.
 
Jan 9, 2005
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Well, apparently had it fired, it would have been able to demolish London and other sections of the south of England. I just assumed this would have been very useful for the German war machine.

However, I view it as a V-weapon, not a terror weapon - which are banned topics, AFAIK.
 

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mandead said:
Well, apparently had it fired, it would have been able to demolish London and other sections of the south of England. I just assumed this would have been very useful for the German war machine.

However, I view it as a V-weapon, not a terror weapon - which are banned topics, AFAIK.

I know, i wasn't saying anything about you wanting it to be a terror weapon. I was just saying that a single cannon seems like it would be unlikely to be used effectively for any purpose in the game, and that Germany was likely creating it for that one purpose. Such a waste of materials by the Germans in real life. They could have just used the v-weapons against the Allied beachhead.
 
Jan 9, 2005
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Krasny Oktyabr said:
I know, i wasn't saying anything about you wanting it to be a terror weapon. I was just saying that a single cannon seems like it would be unlikely to be used effectively for any purpose in the game, and that Germany was likely creating it for that one purpose. Such a waste of materials by the Germans in real life. They could have just used the v-weapons against the Allied beachhead.
I know you weren't, I was just clarifying - you know what these mods can be like. :rolleyes:

My idea was simply that it could be constructed in a province (like one can construct a V-2 platform - forgive me, I haven't played HoI in some years...) - it could be aimed at adjacent provinces (so, not too far away) - so if you built on one of the French or Belgian coastal provinces you could hit the south of England, or you could hit parts of Sweden from Copenhagen, and so on.

Is this sort of thing viable?

I've never modded this game, so I'm merely asking if it's feasible.

Yes, you're firing shells and not rockets, but presumably the V-3 could in practice very similar to the V-2 - it'd just be higher up the tech tree, slower to construct, and more powerful (but, obviously have a much shorter range)
 
Jan 9, 2005
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Krasny Oktyabr said:
Well, Hitler seemed alittle optomistic about how much the gun could fire (600 tonnes per day?), but i suppose it could be used as a logistic strike tool.

I don't do mods either, its just a cool topic.
It is. :cool:

I was just thinking that in theory it could work. I'll give it a try when my game arrives. I'll need to design a cool little provincial icon for it, though.

As I say, similar setup to the V-2, just shells instead of rockets.
 

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If you really want it in the game I suppose you could learn how to mod it in...

The thing was crap in RL, the barrel blew out every 2-3 shots, and the Germans were in the process of constucting strenghtened ones when the site was captured. Also it was a fixed weapon, not movable, so it is pretty useless, and would not work in game as a Brigade, or a Rocket as it was neither.

And it pretty much was a terror weapon, intended for that purpose, as others have said, it was intended to scare the people of Britain, not to actually do any real damage.
 
Jan 9, 2005
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Yeah, I guess you're right. I'll see what I can do when I get the game. Let's call this thread a day then - I don't wanna' de-rail onto a discussion on terror weapons.

Thanks for your replies, chaps. :)
 
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I could see this weapon destroying ICs or whatever strategic target you select - Infrastructure, Forts, etc. It was supposed to be sending 600 tons... a day! A sort of alternate to nuclear bombs! Except it seems simpler.

I could see that in a mod - or even in regular HOI as V-3s indeed. I don't see the point of mentioning terror bombing. This seems just like another weapon. Sort of fixed strategic bombers; give it some range, what, 100-200k or so? And let the players build them if he wants. A sort of, say 15 IC, 6 months build time, static weapon, consuming tons of supplies when used. Could be useful in a siege situation... Or when you build a defense line.

Here's the wiki:
http://en.wikipedia.org/wiki/V-3_cannon
 

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mandead said:
I was just thinking that in theory it could work.
Focussing just on the technical aspects of the weapon, and not on its purpose...

In theory, a multi-chambered gun is a great idea. In practice, it sucks.

The theory is this:

In a normal gun, a propelling charge is fired inside the breach of the gun, sending the shell zooming down the barrel and out the gun-muzzle. The impulse given to the shell is greatest just at the instant of firing... but as soon as the shell starts to travel down the barrel, the "space" behind the shell starts getting larger and larger, and the propelling gasses have to expand to fill that space, which steadily lowers the pressure behind the shell. Every inch (or cm) that it travels down the barrel means leaving a larger space behind it, which further lowers the pressure in the breech, which in turn means that it accelerates more and more weakly.

A multi-chambered gun seeks to remedy this problem, by firing off additional propelling charges from secondary "breeches"... clearly visible in the photograph above... as the shell passes them on its path down the gun-barrel.

There are at least three problems with the idea, however, which (taken together) make it almost unworkable... especially with WW-II technology.

1) The ignition of the secondary charges must be very carefully timed... right to the micro-second... since if one of them ignites BEFORE the shell passes instead of immediately afterwards, it will drastically slow the shell instead of speeding it up. This can (and often did) cause the entire gun to explode. If they ignite too late, they are both worthless for speeding up the shell, and a parasitic drag on the operation of the gun as a whole.

2) The geometry of the gun ensures that the secondary breeches must fire off-center... they could not be placed along the center-of-mass without obstructing the path of the shell itself... and this compromises the aerodynamics of the shell even before it has left the gun-barrel.

3) In order for the shell to move rapidly down the gun-barrel, it must fit the barrel loosely enough to slide easily, without excessive friction. This requires at least a small air-gap between the shell and the internal walls of the gun-barrel. Unfortunately, with the high pressures generated inside the breech of the gun, this small air-gap allows burning gasses to blow past the shell as it begins to move... often igniting the charges in the secondary breeches BEFORE the shell has moved far enough to pass them. This was another common cause of catastrophic failure during the early German tests on multi-chambered guns.

A good idea in principle... but a nightmare to actually impliment.
 
Jan 9, 2005
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VonIberville said:
I could see this weapon destroying ICs or whatever strategic target you select - Infrastructure, Forts, etc. It was supposed to be sending 600 tons... a day! A sort of alternate to nuclear bombs! Except it seems simpler.

I could see that in a mod - or even in regular HOI as V-3s indeed. I don't see the point of mentioning terror bombing. This seems just like another weapon. Sort of fixed strategic bombers; give it some range, what, 100-200k or so? And let the players build them if he wants. A sort of, say 15 IC, 6 months build time, static weapon, consuming tons of supplies when used. Could be useful in a siege situation... Or when you build a defense line.

Here's the wiki:
http://en.wikipedia.org/wiki/V-3_cannon
Finally! :D

How can this be implemented? Would it be difficult?

Can we suggest this to Johan, please?
 
Jan 9, 2005
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blue emu said:
Yeah, I completely understand what you're saying, but from a gameplay perspective... ?

EDIT: I didn't mean to sound ignorant btw - I did read your post, and I do agree with your technical analysis. ;)