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coabuilder1.1.png


Coat of Arms Builder 1.1.3 (Download) (requires .Net 3.5)​

This program is no longer in development.

This program will allow you to built a Coat of Arms for your dynasties.

NOTE: You must copy the contents of the <ck2 install>/gfx/coats_of_arms directory to the graphics folder of this program, or it won't work.

For those who want to add modded Coat of Arms files, you'll need to create a .coaset file in the /sets directory. Open one of the included coaset files in a text editor to see the details.

Version History:

Version 1.1.3
- Fixed bug causing a crash if the Culture setting on the PC does not use a '.' as a decimal seperator.
- Added some code to show an error that can't be handled.

Version 1.1.2
- Added less incompetent error checking.

Version 1.1.1
- Fixed rendering of tiles that are not 80x84 pixels.
- Implemented "lazy loading" of sets. The program will only load a set when it is first selected, rather than on startup.

Version 1.1
- Added support for custom Coat of Arms sets.
- Changed the UI so that the elements are grouped together.
- Randomized Coat of Arms on startup and set change.
 
Last edited:
Feel like an idiot but for some reason cant paste the coats of arms file to the graphics folder, btw I am using 7-zip which might be the problem. Any of you guys have any advice
 
Feel like an idiot but for some reason cant paste the coats of arms file to the graphics folder, btw I am using 7-zip which might be the problem. Any of you guys have any advice

you need to unzip the builder... somewhere. next, copy in the graphic files. that's it.
 
Not going to lie to you, I just downloaded 7-zip, literally 10 minutes ago so how do I unzip the builder, hate to ask for step by step but if you have I would be much obliged. I have tried to unzip myself but still cant move the coat of arms file into the graphics folder. If it helps I keep on getting told that the Operation is not Supported.
 
GREAT! Will try when I get home.
 
You just made my day
 
Trying to figure out how to give a dynasty a custom CoA in a save game...