Use the "Implemented" Section on the suggestion forums.

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

CometBliss

First Lieutenant
17 Badges
Dec 12, 2021
223
201
  • Stellaris: Humanoids Species Pack
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
So far, the "implemented" Section is blank, Some of the features requested in "Popular." have been implemented.

Add "Megastructures" tab or menu for tracking -- This can be viewed on the menu bottom of list and you can even change its position.
Allow merging of all event ships with regular fleets -- You can do this and even put them with main fleets, of course, you cannot reinforce it in the ship manager.
Split Ascension Paths into their own system -- They are now even trees, and require one ascension perk. You take the AP, and now they work pretty much independently.
Terraforming Candidate should not be spawned by anomaly, they should be spawned at galaxy creation -- They now spawn naturally and even appear in the "Expansion Planner."
Add auto construction for construction ships -- This was also added, even highlighted in a youtube video showing the new feature.
Please add the option to spawn all crisis - Was added already as well.
Primitive Gestalt Consciousness -- Added with the "First Contact." DLC
Ecumenopoli should have a Bureaucrat district -- This is in the game already, empires can build these.
"Form Secret Alliance" interaction between subjects -- This I am assuming as allowing multiple subjects to revolt on the same overlord, you can do this.
Primitivification colossus -- Added in "First contact."
Shattered Ring Tweaks -- shattered ring was changed, and buffed to something playable recently, although I do not know if the other two segments are reduced if the guaranteed worlds slider is turned down.
Give Terraforming Candidates an icon like the Habitable Worlds do -- They are white and show on the galaxy map.
Please allow Trait slot increases. -- Was added once you start ascended through the tree, there is more trait slot increases and even points increases for cybernetic, genetic and synthetic ascension.


These are things that have been implemented already to some degree and are already full features. Things that have been added you could also lock them and put them in Implemented. Preventing all further posts and removing them from the top of the "Popular." Section making rooms for others to reach the first page of course and allowing more votes and reviews on newer suggestions. Suggestions that are most likely never to be added, of course after review from people like the Devs if they have the time should also just make a "Denied." section also clearing up some clutter, like a nice way to say they are not gonna add it in the game.
 
  • 5Like
  • 5
Reactions:

nightraven1901

Major
50 Badges
Dec 15, 2018
611
299
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Crusader Kings II: Reapers Due
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Battle for Bosporus
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • For the Motherland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Cities: Skylines Deluxe Edition
  • Semper Fi
  • Leviathan: Warships
  • Hearts of Iron III Collection
  • Crusader Kings II
I heartily agree.

If I knew a concept was "approved and in development," I'd stop whining for it (I suggested having greyed-out worlds displayed for terraforming candidates- they're here now, but I kept suggesting it while they were clearly in-development with that idea).

If something was a flat "not happening" I would again quit asking- and switch to occasional bitching instead, lol. But it'd save me wasting time.

And if something was implemented- and I promise you, several things I have suggested certainly have been, though I may or may not have been the only person asking, let alone the first- I'd like to know it. My memory sucks right now.

Further idea: what about a central list of things they're either working on, will not do so stop asking, and things they are specifically looking for suggestions on? It'd help focus the resources we posses on the forums. The dev team largely leave us to our own devices, but properly marshaled, we are an army; a legion of thinkers, modders, tinkerers and designers. Among our number are statisticians, engineers, game designers and a whole lot of dedicated playtesters. Working in directed unison, and with just a little oversight, we could be much more productive...

TL;DR: all of my upvote, sir, madam, or otherwise.​
 
  • 2Like
Reactions:

CometBliss

First Lieutenant
17 Badges
Dec 12, 2021
223
201
  • Stellaris: Humanoids Species Pack
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
I heartily agree.

If I knew a concept was "approved and in development," I'd stop whining for it (I suggested having greyed-out worlds displayed for terraforming candidates- they're here now, but I kept suggesting it while they were clearly in-development with that idea).

If something was a flat "not happening" I would again quit asking- and switch to occasional bitching instead, lol. But it'd save me wasting time.

And if something was implemented- and I promise you, several things I have suggested certainly have been, though I may or may not have been the only person asking, let alone the first- I'd like to know it. My memory sucks right now.

Further idea: what about a central list of things they're either working on, will not do so stop asking, and things they are specifically looking for suggestions on? It'd help focus the resources we posses on the forums. The dev team largely leave us to our own devices, but properly marshaled, we are an army; a legion of thinkers, modders, tinkerers and designers. Among our number are statisticians, engineers, game designers and a whole lot of dedicated playtesters. Working in directed unison, and with just a little oversight, we could be much more productive...

TL;DR: all of my upvote, sir, madam, or otherwise.​
If what the devs says is true, they do look a the suggestions they could do that. Not to mention, I don't think it's the dev's decision on what goes where on the forums probably the admins on the forums here do.
 

Abdulijubjub

Lt. General
22 Badges
Jun 14, 2021
1.635
4.220
  • Stellaris: Apocalypse
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Surviving Mars: First Colony Edition
  • Stellaris: Distant Stars
  • Surviving Mars: Digital Deluxe Edition
  • Cities in Motion 2
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Surviving Mars
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Pillars of Eternity
  • The Showdown Effect
  • Magicka
Allow merging of all event ships with regular fleets -- You can do this and even put them with main fleets, of course, you cannot reinforce it in the ship manager.
This is not fully implemented. There are still a few event ships which are inexplicably stuck as single ship fleets until the end of time.

Bubbles, AH48 are two that I can think of off the top of my head.

The rest though... yeah. It would be good to highlight the community suggestions which ultimately got turned into features (even if the path wasn't literally "That's a great idea! Let's put it in the next patch!"
 
  • 3
Reactions:

nightraven1901

Major
50 Badges
Dec 15, 2018
611
299
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Crusader Kings II: Reapers Due
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Battle for Bosporus
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • For the Motherland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Cities: Skylines Deluxe Edition
  • Semper Fi
  • Leviathan: Warships
  • Hearts of Iron III Collection
  • Crusader Kings II
If what the devs says is true, they do look a the suggestions they could do that. Not to mention, I don't think it's the dev's decision on what goes where on the forums probably the admins on the forums here do.
Well, more coordination between the two might help- as would a forum-board of basic "we need help here, we're already doing these, and we're really not interested in doing these for these reasons" lists. It's a job one dev could delegate to one admin in an hour or two, and the admin could have up in a couple of days. And it'd save a fair amount of bitching.
 

CometBliss

First Lieutenant
17 Badges
Dec 12, 2021
223
201
  • Stellaris: Humanoids Species Pack
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
Well, more coordination between the two might help- as would a forum-board of basic "we need help here, we're already doing these, and we're really not interested in doing these for these reasons" lists. It's a job one dev could delegate to one admin in an hour or two, and the admin could have up in a couple of days.
Yeah, It also just organizes things and allows newer posts to move up. And removes the ones that does not need to be commented on. It also shows that the devs do go through the suggestions, although they say they do I do sorta doubt that they really want to implement anything that is not a QoL change.
 
  • 1
Reactions:

nightraven1901

Major
50 Badges
Dec 15, 2018
611
299
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Crusader Kings II: Reapers Due
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Battle for Bosporus
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • For the Motherland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Cities: Skylines Deluxe Edition
  • Semper Fi
  • Leviathan: Warships
  • Hearts of Iron III Collection
  • Crusader Kings II
Yeah, It also just organizes things and allows newer posts to move up. And removes the ones that does not need to be commented on. It also shows that the devs do go through the suggestions, although they say they do I do sorta doubt that they really want to implement anything that is not a QoL change.

Clear and realistic feedback would be nice. Some people are making hundred-page essays on what they want implemented in ways that are probably wasting time- but the devs currently aren't doing anything to prevent that. My guess is they don't want to discourage us on the grounds that we occasionally deliver something they really like, so they keep it. I have been quoted from these forums straight into the game- and some suggestions have been implemented, even some large ones- so they don't provide any oversight. Trouble is, plenty of what I do is wasting time repeating myself or others on matters they aren't going to touch.

We really need a "we're not doing this" list at the least.
 
  • 2Like
Reactions:

CometBliss

First Lieutenant
17 Badges
Dec 12, 2021
223
201
  • Stellaris: Humanoids Species Pack
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
There is a fact that they do probably have disclosure agreements, and many times will not even respond to some suggestions. But if something is obviously not getting in like "Start the game with 100 pops." it would be nice to let the person know that this is not getting in the game via moving it to another section or locking the discussion further from any more conversation about it.
 
  • 1
Reactions: