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Monarch1st

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Ok, I started learning Hoi3 by playing the US (cause...well, i got good at it in hoi 2).
Can't say I like the HQ system. Seems I spend half my time adding units to HQ's and making new HQ's. Can't imagine what a nightmare organizing the eastern front would be. But I digress...

The US has a large number of very far flung islands and territories to defend. Yet the range for each HQ is limited, and they are limited in how many sub-units they can handle also (isn't that correct? that's what I think I read anyway.)

How do I organize units that are small in themselves but are very widely separated from the rest of their fellow divisions?

Would it be one unit and one corps hq per island? Then maybe...well, I don't know where an army hq and the army group hq would go...
I'm mainly thinking of the Pacific, but even in the Atlantic, you've got Greenland, Iceland, and the rest all the way down to the Falklands (assuming Britain falls, which i usually allow it to. heh heh. bwahahaaa. what? i like a blue earth.)
 

Opanashc

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You can skip any/all HQs that you don't require. A division must not need to be attached to a HQ at all! Attach divisions directly to Theater HQ, if they are placed on far-flung tiny islands. They must not need to be in contact with the HQ either - just as long as you can locate them via HQ list. Theater HQ can have unlimited number of divisions/HQs attached to it, unlike all other HQ levels.
 

Oof

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In the Pacific you need:
1. Two theatres: one in Hawai and one in Guam.
2. Attach GAR units defending your islands to the nearest Theatre HQ.
3. Create a full OOB for your "attack" divisions and attach them to the nearest theatre. Basically create two A-Grp's with both one Army and one Corps.
4. Attach you Fleet to the nearest A-Grp HQ.
5. Attach your air units to the nearest A-Grp HQ.
6. Position your A-Grp's in such a way your land units are in radio range.
 
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Monarch1st

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Didn't know theatre groups could have unlimited units, nor that you could make a new theatre. I think I tried it once and it wouldn't let me. That might have been trying to delete one tho.
Certainly worth trying this way.
Thanks you guys
 

Oof

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If you wanna delete a theatre HQ there are a couple of things you need to do first:
- Attach all air/naval/land units to another theatre
- Assign all territory/provinces to another theatre
- Now you can delete your theatre

Creating a new theatre:
- Pick a unit, preferably an HQ
- Unattach it and click add HQ (the stars at the left)
- Repeat this till you get to the level where a Theatre HQ is created
- Delete any HQ’s you don’t need
- Don’t forget to assign territory/provinces to your new theatre
There probalby is another way to do it but I never bothered to find out ;-)
 

Kovax

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Normally, choosing an existing Army Group HQ will allow you to detach it from its current Theater HQ and create a new Theater. I believe you can also click the nasty button at the bottom of your production screen to reorganize your Theaters into something truly insane, if you're in a masochistic mood (this may - hopefully - have been removed or fixed in TFH).

The AG HQ has a limit of 5 land units attached, but it seems that you can add several naval or air units in addition to that, not sure about Army level.
 

Count Blue

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AFAIK you may add as many air and naval units to any HQ. Be it Corps, Army or AG. They do not count against the 5 unit limit, only land units do.
 

Monarch1st

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...
Creating a new theatre:
...
- Don’t forget to assign territory/provinces to your new theatre
Assign provinces to a theatre? You have to go thru your provinces and assign them to a theatre? E.g. you conquer Saipan. You have to assign it to the West Pac theatre? or if you conquer Cologne, you have to assign it to your West Euro theatre?
 

Opanashc

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Territory and Theaters.
A brand new theater, just created, has no territory. If you select that HQ, there will be a button that looks like a province map (as in, mashed provinces) that you click, then you click and drag over the provinces you want to assign to a theater.
Any conquered land goes to the theater that the conquering unit is attached to (either directly or through entire chain of command).
If the conquering unit is not attached to any theater, then the conquered land will belong to the theater, that the conquering unit was standing on last (as in, unit A is by itself, sitting sitting in Hawaii, which belongs to Theater B, then unit A is shipped and conquers Tokyo - Tokyo will be assigned to Theater B, even though unit A was not under Theater B).
 

Kovax

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Assigning land to a Theater is only important if you're using AI control. If you're running your entire army manually, the only thing you need to concern yourself with is whether or not your subordinate HQs are within command range, or else you lose that part of the command chain benefits.
 

ragupasta

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Creating a new theatre:
- Pick a unit, preferably an HQ
- Unattach it and click add HQ (the stars at the left)
- Repeat this till you get to the level where a Theatre HQ is created
- Delete any HQ’s you don’t need
- Don’t forget to assign territory/provinces to your new theatre
There probalby is another way to do it but I never bothered to find out ;-)

There is an easier way. Detach an army group already assigned to a theatre, and click the new corp button. New theatre unit is created without needing to delete all those additional HQ's you created.