Hello all,
over the course of time, most game mechanics have been touched but i feel that some of them still remain mysterious as they have either not been adressed directly or covered enough to really understand what is going on...
Upgrades
In the WWWs we have seen the upgrade bar which somehow reflects something as the name goes. However, what items or equipment become upgraded? As i see it, it could be virtually everything - and i assume it is not. Thus, what exactly is being subject to the process? Equipment of individual soldiers? Artillery pieces? Tanks? Planes? Just variants within one type (and level, say Panzer IV) of equipment?
Ship production
Also, how does the production of ships work? Can one start a 1922 type BB, research 1936 type and then switch the running production of a '22 BB into a '36 one (without having to start production from zero)? IIRC some dev said something like that but it was vague to say the least.
Land unit training
We saw land units being pressed into service prematurely, them being weak as butter. As Daniel showed in the WWWs, it seems better (more efficient) to have them trained thouroughly before placing them on the map. However, shouldn't be there some benefit for training them onmap (compensating equipment attrition for the growth of land XP)?
Decay of world tension
In all WWWs we saw world tension skyrocket as hell (seeming unbalanced but partly being a result of silly gameplay). However, some events (results of foci and AI actions) seem pretty unbalanced and even in the Japan WWW with no serious blunders, the Allies would be years ahead in their war preparation effort (foci and US war entry). What is the rate of world tension decay? I have not seen any visible decay at all until now... and i believe that the preservation of peace should at least be possible in theory. As of yet, it seems not only railroaded but also going way too fast.
Expeditionary forces
As of yet, it seems that only land divs can be used as expeditonaries. However, in the Spanish civil war (and the Sino-Japanese war) air force volunteers with their own equipment (Condor Legion, Flying Tigers) were the main element of foreign intervention, not the land forces in their own right. Is that in the game now or not? I strongly believe it should...
over the course of time, most game mechanics have been touched but i feel that some of them still remain mysterious as they have either not been adressed directly or covered enough to really understand what is going on...
Upgrades
In the WWWs we have seen the upgrade bar which somehow reflects something as the name goes. However, what items or equipment become upgraded? As i see it, it could be virtually everything - and i assume it is not. Thus, what exactly is being subject to the process? Equipment of individual soldiers? Artillery pieces? Tanks? Planes? Just variants within one type (and level, say Panzer IV) of equipment?
Ship production
Also, how does the production of ships work? Can one start a 1922 type BB, research 1936 type and then switch the running production of a '22 BB into a '36 one (without having to start production from zero)? IIRC some dev said something like that but it was vague to say the least.
Land unit training
We saw land units being pressed into service prematurely, them being weak as butter. As Daniel showed in the WWWs, it seems better (more efficient) to have them trained thouroughly before placing them on the map. However, shouldn't be there some benefit for training them onmap (compensating equipment attrition for the growth of land XP)?
Decay of world tension
In all WWWs we saw world tension skyrocket as hell (seeming unbalanced but partly being a result of silly gameplay). However, some events (results of foci and AI actions) seem pretty unbalanced and even in the Japan WWW with no serious blunders, the Allies would be years ahead in their war preparation effort (foci and US war entry). What is the rate of world tension decay? I have not seen any visible decay at all until now... and i believe that the preservation of peace should at least be possible in theory. As of yet, it seems not only railroaded but also going way too fast.
Expeditionary forces
As of yet, it seems that only land divs can be used as expeditonaries. However, in the Spanish civil war (and the Sino-Japanese war) air force volunteers with their own equipment (Condor Legion, Flying Tigers) were the main element of foreign intervention, not the land forces in their own right. Is that in the game now or not? I strongly believe it should...
- 3