Update special project via console (to get around bug)

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

veryalien

Sergeant
64 Badges
Dec 11, 2018
66
133
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Tyranny - Tales from the Tiers
  • Stellaris: Synthetic Dawn
  • Knights of Honor
  • Stellaris: Humanoids Species Pack
  • Stellaris
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Surviving Mars
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Reapers Due
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Victoria 2
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • War of the Roses
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Stellaris: Ancient Relics
  • Imperator: Rome
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
I have the Fellowship special project where I am supposed to go attack some cultists. One of the systems is still not complete even though I have destroyed the ships there.

What console commands can I use to force that step to complete?
 

Atoombom007

Corporal
15 Badges
Aug 27, 2018
49
1
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Stellaris
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Federations
I have the Fellowship special project where I am supposed to go attack some cultists. One of the systems is still not complete even though I have destroyed the ships there.

What console commands can I use to force that step to complete?

Just open the console and type
Code:
finish_special_projects
That would do the trick!