As the history of nearly 300 years of empire, Ming in the game is often comprehensive collapse early in the 16th century, the southern provinces are often some small countries, such as Bangladesh, Da Yue, Chagatai, etc., and this is completely impossible in history.Thought this update can sligcorrect this, let players history line normal as far as possible, improve the history of the player of the sense, but after we read the update log, but feel very absurd and sad, especially about Ming update. In the many discussions of players about Ming, many unreasonable places have been put forward. I have collected and sorted out three of which I think are more important, and I hope that the developers can modify this:
1. The task is not rich, less rewards. The 30 missions are still too short for other powers, and the rewards are far too few for other powers.
2. The provincial land parcel is too large, and the development degree does not conform to the history. Especially in the south of the Yangtze River: Yangzhou, Fengyang and other provinces should be further refined. In addition, the development degree is not reasonable. We can consider giving the provinces more manpower. After all, Ming is a populous country.(In addition, on the balance issue, personal advice can consider forcing Ming a higher degree of autonomy, such as 50%. It is known that, as a rich country, Ming's tax is very rotten, many scholars are not willing to pay taxes, so Ming empty has a huge amount of development, but very little tax.)
3. The new class eunuch is very unreasonable. In fact, by the Ming Dynasty, eunuchs were the most loyal servants of the emperor, especially the imperial officials and Dong Chang(司礼监和东厂), which were important institutions to guarantee the status of the emperor. Although may increase corruption, reduce the army, but the eunuch is absolutely not rebellion, in fact to the late Ming real control and drag down Ming is not eunuch class, but boast justice, but greedy scholar civilian, so I personally think that some eunuch privileges transplanted to the gentry will be more reasonable.
Finally, I hope developers can hear and face the voices of players, and make good games with both gameplay and historical immersion.
1. The task is not rich, less rewards. The 30 missions are still too short for other powers, and the rewards are far too few for other powers.
2. The provincial land parcel is too large, and the development degree does not conform to the history. Especially in the south of the Yangtze River: Yangzhou, Fengyang and other provinces should be further refined. In addition, the development degree is not reasonable. We can consider giving the provinces more manpower. After all, Ming is a populous country.(In addition, on the balance issue, personal advice can consider forcing Ming a higher degree of autonomy, such as 50%. It is known that, as a rich country, Ming's tax is very rotten, many scholars are not willing to pay taxes, so Ming empty has a huge amount of development, but very little tax.)
3. The new class eunuch is very unreasonable. In fact, by the Ming Dynasty, eunuchs were the most loyal servants of the emperor, especially the imperial officials and Dong Chang(司礼监和东厂), which were important institutions to guarantee the status of the emperor. Although may increase corruption, reduce the army, but the eunuch is absolutely not rebellion, in fact to the late Ming real control and drag down Ming is not eunuch class, but boast justice, but greedy scholar civilian, so I personally think that some eunuch privileges transplanted to the gentry will be more reasonable.
Finally, I hope developers can hear and face the voices of players, and make good games with both gameplay and historical immersion.
Last edited:
- 15
- 4
- 1