It is still missing tanks variants, cant see panzer III, Panther, StUG.
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So far, it seems to be about 80%, and it's also inconsistent in that you can have ships in port, pulling from province and hub, as designed, but send those ships on patrol for a time, and then have the same ships have the bug when they go back to the same port.Positive. You might not be seeing it because it's not a 100% case, you need the math to go exactly wrong.
I assume bugfixes are the main focus right now, but I hope the officer corps promotion gets a few tweaks. Being punished for using many of the historical figures like Heinz Guderian, Giovanni Messe, Charles de Gaulle and Yamamoto Isoroku because they are already a theorist (or another "less important" position) at the start of the game so you can't promote them later on is kind of a bummer.
Please look into this, it could be more fun to be able to assign high command position to some military figures even if they are leaders or theorists. Historical leaders of Turkey in game timeline were both former generals for example (Atatürk and İnönü).I'm told our designers have been busy looking at balance and related tweaks.
YesCan we expect 1.11.3 tommorow or only next week?
Panzer I, III, Panther, Tiger II, etc. Don't know about other nations 3d tanks because I only played as germany so far. They(devs) made the 1.11.2 hotfix to fix the 3d models but its only partially fixed. They now need to release a hotfix for the hotfix.someone else does not get 3d models for super heavy tank in Germany? (maus) update 1.11.2 should fix that but apparently it remains the same
That's because we haven't been able to reproduce it yet. Are you 200% sure you don't have any mods enabled?I don't see any mention of fixing the font issue that makes everything unplayable.
To add to this, it seems that somehow steam does not always clear whatever all files that was using before.That's because we haven't been able to reproduce it yet. Are you 200% sure you don't have any mods enabled?
Despite having a supply link to the capital of 35, Guam can only support 7.44 supply worth of units, and only if you don't put a ship in the port. (If you put a ship there, it can only support 1.8, not even enough for a garrison, even if you use logistics companies.) This is probably the bigger of the two bugs as it prevents anyone from making effective naval invasions since there is no way to stack say, 20 supply worth of units in most of the world's ports for a naval invasion.
I would suggest that you direct your suggestions at our game designers rather than the resident tech janitor .@MatRopert - sorry to tag you - in terms of the supply network, I threw in my "normal player" hat and dived into the game files yesterday, and it looks like it would be possible through tweaking the "supply die-off curve", terrain and possibly weather files that it would be possible to create a situation where the range of supply hubs was extended, but the amount of supply provided at those long ranges wouldn't be a lot. Given the extremely high cost of new (non-port) hubs, adding this could help the supply system work better, as best I can tell, in large states with only one hub, where much of the state currently isn't in range of the hub (and isn't likely to be even with level three rails and full motorisation - the size of distribution buff from "increased rails" doesn't appear very large in the defines, although I'm yet to test and may have misunderstood it) and has to rely on base 'state' supply (which in those states tends to be very low as well).
I would suggest that you direct your suggestions at our game designers rather than the resident tech janitor .
As a general reminder to people, this thread is not here to collect bug reports or balance suggestions but rather to collect feedback on the path itself, whether or not it fixed your issues or if you had any trouble installing it.
All my mods are disabled according to the launcher, so either the launcher is lying or the game is screwed up.That's because we haven't been able to reproduce it yet. Are you 200% sure you don't have any mods enabled?
I did a full reinstall, I still have the same problem.To add to this, it seems that somehow steam does not always clear whatever all files that was using before.
I have had reports of people reinstalling and verifying the cache and it seems to work for some people.
I don't know why this is so, if it's on our end, steams end or a mix. That would also explain why we can't reproduce it on our end as we are working on a relatively clean environment.
Can you try and delete the hoi holder and reinstall and see if it works?