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lex_(lew)thor

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Hey guys, I'm new here. I was thinking that a possible update for Cossacks could be integrating loyalty in the estates system with bribes in the parliament system.

As of now, you can assign parliament seats to any cored province.
Based on the dev diary, you can assign provinces to any of the estates (the specific provinces limited by which estate)

If you were to assign a parliament seat to a province that was also assigned to an estate, my suggestion is increase/decrease the cost of the bribe in the province depending on the loyalty of the estate controlling the province (i.e. high loyalty --> lower cost, low loyalty --> higher cost).

I feel this makes sense because a more loyal estate wouldn't need much convincing to implement the reforms you want.

*NOTE: This would only affect countries that choose the constitutional monarchy or republic form of government
 
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BrokenSky

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Something like this would be interesting?

How about if each estate had some policies it supported, some it opposed and was indifferent to the rest; if it agreed it would either start supporting or be cheaper to bribe, if it opposed it would be more expensive or possibly impossible to bribe. If they don't care either way then bribing is slightly cheaper for loyal and slightly more expensive for disloyal or indifferent?
 
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Chief of Staff

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According to Wiz, England would not have nobility estate as it is already represented in parliament. But I'm inclined to see that Bourgeois estate could be instead replaced by parliament while nobility is kept intact as an estate. And then you could have nobility effectively control a number of seats in parliament through the so-called "rotten boroughs". I believe there were also instances where the Crown also controlled a number of rotten boroughs. Of course, these were all true until 1832 Reform Act abolished the rotten borough so that was partly one of the reason behind decline of the Crown relative to the Parliament and the Cabinet (e.g. when in 1834, King William IV tried to dismiss prime minister Lord Melbourne against the wishes of parliament but was forced to recall him; this was the last time a British monarch tried to do this).

So in absence of the Reform Act, I would suggest that the Crown and nobility be given a number of rotten borough from which they can control, combined of which can effectively decide the parliament. This would then give the nobility one of the levers of power. This would in turn slowly tick up Reform Desire in Bourgeois which can reach crisis point before the end of game or never at all (postponed to interval between EU4 and Vicky2). If crisis point is reached, the only way you can resolve this is by abolishing rotten borough with Reform Act which of course have to be passed in parliament. This would be difficult to pass, of course, given the dominance of nobility in parliament. Nobility's reluctance can then be modified by how much they are affected by Reform Desire. Most likely, reform crisis can only happen after 1800 and only if your country is sufficiently developed (you are unlikely to find this in agrarian country that tend to be heavily conservative).

Another reason I think Nobility should be kept with Clergy while replacing Bourgeois with Parliament (represented by those non-rotten boroughs) is that they would represent a kind of the upper house in parliament, with the Parliament actually being a lower house.
 

lex_(lew)thor

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@BrokenSky I feel that would be a great idea! :D
Of course, people might disagree on which issues/policies each estate inherently supports, but we could leave it up to the developers. If people disagree with the developers, we can always turn to modders because Paradox made the Estates system highly customisable.

@Chief of Staff I think your idea's very in-depth and could maybe be implemented in Vic III.
I feel that your idea relates mainly to Great Britain, but it could possibly clash with the systems of other countries who adopt the Constitutional Monarchy form of government. But, as always, we could just turn to modders if you wanted to work in this kind of system!
 

Topias

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I do think the Parliament system needs improving. The one thing that actually annoys me the most is that even with a majority supporting the proposal, it's still RNG whether or not the proposal passes. I think a proposal should always pass when you have a majority. Another obvious problem is that many players just give all provinces a seat and take the prestige hits, but I assume this issue will be addressed by the patch one way or the other.

I hope the system overall is made to be a little less about throwing potentially huge amounts of resources to get a buff. Not that I'm entirely sure exactly what a better system would be like, either. It's just really silly how literally everyone opposes the proposal by default and have to be bribed to support it. It would make more sense if some seats already supported it and the debate would be more about gaining the support of a few key seats to gain the majority needed.
 
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