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Shadow Master

Master of Shadows.
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Dec 17, 2007
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Just played another game and got shut down (mainly) due to unrest of my population (German 1936 start). I had fought and won several short wars, but my people were kinda ticked off at me [22.??%]. Trying too be a good tyrant, I set my production to max $$$ thinking this would solve the problem in short order. My reward? A measly .08% reduction for 30 plus IC's!!!

As if that weren't bad enough, Just when I get the level down to under 20%, the Spanish civil war event pops! So I figure, if my people are ticked off cause of my war-mongering, then I'll just sit this one out and things will be fine. Right? Wrong! No intervention, and my Unrest skyrocketed! Again!

ARRRRGGGHHHH!

I love this game, but would like to see some more realistic aspects factored in. My suggestion for this is to take into account the positive side of fighting (and winning) a war. This could be easily addressed by something like this:

During a war, for each enemy province occupied by your forces, your populations Unrest is lowered by 1% (thats right, 1 whole %, not .1 or .01) and raised by 2% for each of your provinces taken by your enemies forces. This is a far better system than just an arbitrary 'war weariness' one. Your population will be willing to work their butts off for your war effort if you can consistently beat your enemies. Conversely, if the war is going badly, you will find that making peace (in order to have those invading armies withdrawn) is more attractive.

For example, lets say that I am fighting and winning a war. I have conquered and occupied 5 provinces of my enemies territory, with none of my own lost. This should make my wartime 'weariness' reduced by 5%.

Conquered provinces, resources and IC's:
So far I seem too be getting roughly 1/3 of the IC's (I have no clue as too the percentage of resources) from my conquests. I would like to suggest that the level of exploitation would be dependent of several factors.

During the war, I would think that 1/2 resource and 1/3 IC's should be the norm.

After the war (read as the provinces are ceded to me by their own government) I would expect to get 100% of the resources and 2/3 of the IC's.

After the war (read as Annexation) I would want full value for both resources and IC's.

Annexation: I would like to be able to conquer a nation and be able to just annex it out right. I do not like having to try to sail halfway round the world just to pick off every last colony in order too complete the conquest. A much more realistic view would be that each 'colony' revolts against their oppressors and become independent nations if they can overcome the forces stationed there. Of course, nothing would stop every nation in the world from trying to gobble up their share of these fledgling nations.

On an historical note, this is exactly why Hitler didn't want to take the British Isles, as this would gain Germany a small, crowed island, while leaving the vast territories of the former United Kingdom being grabbed up by the USA, USSR, Italy, and Japan.

As a final note I would like to address 'Unrest' in the populations of conquered nations. During a war, leave the system as is. After the war, cut the 'Unrest' by 1/2. In the event of Annexation, once the 'Unrest' has been squelched, the province should be treated as all other national provinces within your nation.

Any thoughts anyone?
 
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Shadow Master

Master of Shadows.
3 Badges
Dec 17, 2007
900
1
  • Hearts of Iron II: Armageddon
  • Victoria: Revolutions
  • 500k Club
I should perhaps clarify what I mean by 'conquered'. What I mean is that for every enemy province, taken in battle, occupied by my forces in sufficient strength too reduce the risk of revolt too zero, should reduce my populations unrest by 1% during the war. This shouldn't be confused with a per day reduction, just a wartime static reduction.

If the war ends and I still hold these provinces (with sufficient forces too reduce the risk of revolt too zero, then it should stay zero unless war is resumed (with their host nation). If their host nation ceases too exist (read as annexation) then they are mine totally from that point on. :cool:
 
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