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sidders

Corporal
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Nov 22, 2013
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If I'm not mistaken, from what we've seen so far occupied enemy provinces suffer from resistance, giving higher attrition, lower supplies and all that badness that needs occupation forces to deal with. This continues after a nation falls, as long as the nation belonged to a faction and can thus have a government in exile.

I think this all sounds good, but in the case where a nation has their entire faction defeated, or was never part of a faction to begin with, as we've seen with the Chinese United Front in the Yapan WWW and Austria in the Hungary WWW, the nation is simply annexed and there seems to be no further unrest.

To me this seems like an issue. In terms of historical realism, does it really make sense for there to be no need for any occupying forces? Should Japan really be able to conquer the whole of China and then remove all their occupying forces? Just because there has been a formal surrender, I don't feel that partisan activity and die-hard loyalists should just stop completely.

In gameplay terms I think this can lead to a serious snowballing effect where any initial gains before a general war breaks out are free resources, factories and manpower, with no downsides. I would like to see resistance remain in the annexed provinces, perhaps at a lower rate than in merely occupied enemy territory. I think this would lead to interesting decisions about whether a conquest and the required occupation forces are worth it, rather than it being a no-brainer. As it stands the only reason not to take land from a target outside of a faction seems to be World Tension and diplomatic repurcussions. Should Hungary really be able to grab entire countries and then just trust the people not to rebel while all their divisions are busy elsewhere?

If I've got anything wrong I'd be happy to be corrected.
Cheers
 
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kalauer

Lt. General
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By my knowledge, it works as you describe it.

There is one major difference between annexed and core-provinces, you do get significantly less manpower in the former. Regarding the other unrest-related issues that are negated by annexation, I tend to think of it as an abstraction that models that there is no organized resistance (e.g. coordinated by a government in exile). It may be assumed that the society returns to a rather "normal" way of life with police forces taking care of singular resistance movements. Surely, one does not need military in division-strength stationed there anymore; the region is no longer considered "occupied".

While this might be a strong abstraction, lingering unrest in annexed regions might be hard to balance. Or not, we may see a base value for it. In terms of game balance, I could support this.
 
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