Unreleased Stellaris music track by Andreas Waldetoft! Listen here!

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candyalien

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Hey everyone

We have been granted a gift from the glorious Dev Gods.

They have shared with us a music track by Andreas Waldetoft that was originally created for the Stellaris Soundtrack. It is a little experimental and it is a super early draft - but it was never used as the tone of the game kinda changed in the process of making it.

Anyways, let me know what you think? Are you a fan?
 

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  • 21_battleforsupremacy_bonus.zip
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Nyrael

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Sounds really nice. Will have to check how to make a mod to add this into the game...
 

steveh11

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Another one of "Andreas' Greatest Hits" :)
 

Elfin

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Sounds great. By the way, this track is actually a part of Digital OST. A shame it never made it to the game itself, although in my opinion it would be a great background for e.g. Crisis fighting or War in the Heaven.
 

Metal King

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Just to give some backstory or trivia. :)

When Andreas wrote this track it was probably the second or third track of the soundtrack. He had started with "Riding The Solar Wind" which did set up the overall tone for the soundtrack instantly. But with "Battle for Supremacy" we experimented with a more "combat-ish" music track but we felt it did not really match our vision with the music or mood of the game. So we left it as it was and Andreas moved on to create the tracks as "The Birth of a Star" and "Distant Nebula" which did match the vision better.
 

Diezy

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Interesting - did wonder what happened to that song, since it was listed in the soundtrack but I never heard it in the game proper.

But he did make the song more cutesy, is quite similar to one of my favorites, Faster than Light ^_^ Some Alpha Centauri as well I think...
 

Umega

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Yes it's a great track and I've heard it before. It reminds me of the music from Unreal and Unreal Tournament, also one of my favourite games.
 

bloodyglasspuppet

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Sounds really nice. Will have to check how to make a mod to add this into the game...
That's really simple: you only need to convert the file to ogg and put it in the Stellaris music folder. You only will have to edit the file "songs" after that.
 

TartanClad

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When I first heard the announcement trailer version of Riding the Solar Wind, I had to keep replaying the trailer just to listen to the music. I do really like the music of Stellaris.
 

Wenla

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I like this. Very good.
 

yiome

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Sounds great. I guess it may feel out of place when the game was just released. But with machine empire added this kind of style feels kind of good actually.
 

TheArkayn

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I love this. A lot of the Stellaris music seems too whimsical for my tastes. I understand it's to fit the aesthetic of a wide open world of exploration and curiosity, but the heavy drums and horns of this track really fit my personal mood more when I'm trying to defend civilization from vast hordes of rapacious extragalactic monstrosities. The game could use more "war" music imho.
 

Scourgeclaw

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I'm hearing a lot of Suicide Mission vibes in this, and that is by no means a bad thing. If you're going to use something as inspiration, make sure that thing is indeed absolutely frakkin' amazing.
 

Lt Loco

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I love this. A lot of the Stellaris music seems too whimsical for my tastes. I understand it's to fit the aesthetic of a wide open world of exploration and curiosity, but the heavy drums and horns of this track really fit my personal mood more when I'm trying to defend civilization from vast hordes of rapacious extragalactic monstrosities. The game could use more "war" music imho.

This. I really enjoy the music in Stellaris, but doesn't match the tone of the game beyond about 20 or 30 years in. Stellaris is currently broken into three stages: Exploration, Politics, and Crisis.

Exploration is the early game, and seems to have the best representation in terms of music. You're discovering the local area around you, and trying to build up. The "whimsical" music fits this quite well. But this part of the game doesn't last.

Politics begin to occur at first contact but really come into play when you're touching borders with everyone else and there's not much room to expand peaceably - commonly, the mid-game. The political maneuvering that grand strategy players love isn't really there yet, so themed music isn't really appropriate... yet. But Clausewitz's definition of politics is included here, and we certainly need more war music. The closest music in-game is "The Imperial Fleet", and that's really more appropriate to building up forces than going to war. I'm not sure what I would cite as a source for good war music other than marches - but do marches really fit in a universe where war is settled floating in space rather than slogging through mud? I'm not sure, but I hope we will see an expansion of the music here, as this is probably the weakest portion of the game for now, and could use the thematic music to lift it up.

The Crisis phase could also use more music. Some of the new music fits this pretty well, especially the robotic music for the Contingency. But some other flavors wouldn't go amiss here either, especially if weighted to play when you're bordering one of the end game crises. However, since all of the crises are combat oriented for the most part, war music will also fit here until the game has a few more years of development under its belt.

TLDR: +1 for more musical variety, especially war music.
 

Great_Elector

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I like the way it sounds but they were right to exclude it from the game, I don't think it fits.

+1 for war music as well. Game needs more bass. Space Viking metal.
 

Ralle2

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Apr 18, 2014
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Nice. I don`t see a reason not to put it in the game via the next patch.
It perfectly fits the mood for my ears.