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CaraRota

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Hi there; how's even possible that 2,000 people are able to get involved in traffic jams? Seriously???

I live in a town with 10k inhabitants and you can still take a nap in the middle of the main road that no one would even complain about it; just because you wouldn't be blocking anything loool
 

Zed68

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Hi there; how's even possible that 2,000 people are able to get involved in traffic jams? Seriously???

I live in a town with 10k inhabitants and you can still take a nap in the middle of the main road that no one would even complain about it; just because you wouldn't be blocking anything loool

I think the difference is that people are more out-going and moving back and forth from their jobs than in real life
 

Hicksimus

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I suspect that it has something to do with what Zed mentioned as well as the fact that our 2000 person areas tend to be MUCH more compact than a 2000 or 10000 person town is on average. I've lived in 2 10-20000 inhabitant towns in northern Canada and I'd say the area encompassing 95% of those people would be about the size of a map in SC2013 for one place and the size of 2 SC2013 maps for the other. For example in a town of roughly 10000 it was roughly 3kmx3km though officially it's 17km^2 and the total distance of the roads going by some simple calculations and memory would have been over 30km....I haven't done the math for CSL yet but I get the feeling we aren't using as much road space relative to the population that you'd normally see for a small town.(and I won't be doing the math for CSL until I'm playing it or paying attention to which types of intersections have signs/lights because in most towns it's just a stop sign for the side streets)
 
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CaraRota

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Ok fine, i get that; but i just don't like this idea too much, just that.
I also know it wouldn't be fun if you'd need a huge city of 10 million people to have some traffic problems; but maybe tweaking the number of citizens?

It's really pissing me off seeing cities of only 200k inhabitants as a HUGE accomplishment lol
 

TimFisher

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Also the people you've been watching play are playing the game as fast as possible laying out roads in completely unrealistic ways. In the real world you don't find blocks with 2 houses on them and an intersection every 20 meters.

You also don't see roundabouts everywhere like they're some kind of magical elixir that makes traffic disappear.

You don't see industrial districts with 30 factories packed together in a tight grid.

In the real world things are much more spread out except for one small area, the downtown core.

In the real world you don't go shopping every single day. The game also has no weekends or holidays.

But the main thing is time is compressed so people are going places all the time, rather than just one or two trips in 24 hours. It would be a really long boring game if you had to wait 24 hours for John Smith to go to work.
 

Dadekster

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Hi there; how's even possible that 2,000 people are able to get involved in traffic jams? Seriously???

I live in a town with 10k inhabitants and you can still take a nap in the middle of the main road that no one would even complain about it; just because you wouldn't be blocking anything loool

I don't quite get this question. I am pretty sure that if 2,000 people in vehicles all tried to go somewhere at the same time that it would cause a traffic jam. I know of no freeway/road system that has 2,000 lanes going the same direction and out of those 2,000 drivers one of them I'm pretty sure is an idiot and will screw it up for the other 1,999 people. Never fails.