Game developers really should learn to act on threads like these I went to Steam to purchase Overlord, read the comments regarding rebelling primitives and immediately decided nah I won't bother yet, I'll wait another six months and check again. I wonder how many sales these companies lose simply because they can't be bothered to quash the bugs in a timely manner -this guy here has collected them all in one handy place and saved you the trouble of tracking them all down, use those saved man-hours to fix the bugs and enjoy the resulting financial boost that comes from doing that.
They already said within the first day, that they were aware there were bugs and were working on them. The devs have been on discord and Reddit etc saying they will work on them on Monday.
The problem was they waited until Thursday afternoon in their time to release a big expansion + free update with a ton of changes, with no beta. Which meant they only had Friday to see how things went and then the weekend break before they could actually do anything about them. If they'd released it on a Monday they could have at least already had some hotfixes out or actually done something
Tbh. Paradox. Please up ypur (automated) Testing!
As a software engineer i just can not wrap my head around how things like tracking not working anymore, or peace deals affecting the wrong planets (unoccupied instead of occupied) can go unoticed and enter the main branch...
Bugs happen, but it's baffling at how some of these bugs made it past QA. Some of the bugs are things that were readily apparent to me within an hour of my first game, and some were even obvious *before* the DLC came out. I
had a Reddit thread already on the Vassal not accepting Specialization issue before the DLC even launched just from watching Montu play a single game . That worked in the version the content creators played last weekend, so something was broken in the later build
It seems odd to me that nobody played a test game on the build the players were actually getting, and said "Uh guys, vassals won't accept specialization no matter what, and there's something really funky going on where they make defense pacts against people I'm at war with and bring me into wars against myself".
I get that there's a lot of things that would need to be tested and it would be easy to miss many of them, but those are ones you encounter literally within an hour or two of playing if you just run a test game