I have been looking through a lot of threads, but I haven't seen an answer to this.
My biggest annoyance with HoI2 was the unlimited naval range of the AI. It made the pacific war a joke, and it forces you to garrison every beach province, since the AI could sail from the other side of the world to land forces. For the big powers this was no problem, but for lesser powers such as Japan, Italy etc this can draw away valuable manpower. Instead of using manpower to fortify the pacific islands, you have to use considerable manpower to garrison the home islands and the Chinese coastal provinces. Otherwise the US will just sail up to them and land a gazillion divisions.
Now before I suggested ways to go around this. Give the AI "unlimited" range within certain sectors. In the Pacific, this sector increases when the AI captures certain islands, extending their range. In the Atlantic, should Germany have captured the UK, maybe the US needs to control the Azores or Iceland in order to invade the UK.. and after UK, they can invade mainland Europe.
My biggest annoyance with HoI2 was the unlimited naval range of the AI. It made the pacific war a joke, and it forces you to garrison every beach province, since the AI could sail from the other side of the world to land forces. For the big powers this was no problem, but for lesser powers such as Japan, Italy etc this can draw away valuable manpower. Instead of using manpower to fortify the pacific islands, you have to use considerable manpower to garrison the home islands and the Chinese coastal provinces. Otherwise the US will just sail up to them and land a gazillion divisions.
Now before I suggested ways to go around this. Give the AI "unlimited" range within certain sectors. In the Pacific, this sector increases when the AI captures certain islands, extending their range. In the Atlantic, should Germany have captured the UK, maybe the US needs to control the Azores or Iceland in order to invade the UK.. and after UK, they can invade mainland Europe.