tbh I don't know why non-members can be demanded at all. Even more so non-Christians. France, Poland, Ottomans, Ming have no reason to consider themselves subject to the HRE's "lawful" acquisition.
wait...you were playing during class?Did it with Bohemia - took a province, switch to austria to check modifiers, had <-100 from many sources (not just a single one), switch back to Bohemia happy that I won't get smacked, a week after that effing pop-up shows up. Cursed out loud, pissing the professor off.
Wait, so even if it sees they won't return? Seems kinda wasteful in terms of IA.Incorrect. It slams everyone it's not allied to with unlawful territory.
Wait, so even if it sees they won't return? Seems kinda wasteful in terms of IA.
At least now they sometimes declare imperial liberation wars. Before they'd ask and just sit around.Wait, so even if it sees they won't return? Seems kinda wasteful in terms of IA.
Except they do not liberate - they make large, fairly low-AE (due to CB), landgrabs, which would've - and iirc did - ended with half of the imperial princes ganging up on the Emperor and making him spit all of his conquests out in real life.At least now they sometimes declare imperial liberation wars. Before they'd ask and just sit around.
I agree that it's a problem. I've talked about intra-HRE conquests by the Emperor as being problematic in the past. The biggest issue seems to be the lack of any meaningful penalty for going on conquering sprees for an AI Emperor, and especially for lucky nation Austria.Except they do not liberate - they make large, fairly low-AE (due to CB), landgrabs, which would've - and iirc did - ended with half of the imperial princes ganging up on the Emperor and making him spit all of his conquests out in real life.
In what cases AI accepted to?Incorrect. It slams everyone it's not allied to with unlawful territory.
It's very annoying that so many nations seem to end up conquering one province, getting lots of AE, then just giving it back. When they take two and return one it at least makes some sense.
I don't think the AI should take a (single) province if they would accept the demand to return it.
AI is notoriously bad. They start unwinable wars all the time (that's why I have 1 ally most of the time) and for some reason AI completely neglect Emperor and his allies when attacking HRE member from outside. Especially Venice is hopeless - let us attack OPM Mantua which doesn't have any ally. Bam, Austria is dragged into war with their huge alliance and Venice gets destroyed. I watched this scenario so many times.I've seen nations risk life and limb, tore their entire economy apart, saddled themselves with loans and war exhaustion to finally get that one measly province... only to return it to the emperor a month later.
Of course, I have also seen streamlined wars where some minor blob swallow a rich opms, taking large AE hit... only to return it to the emperor a month later.
Man, why does the AI even bother fighting these kinds of war in the first place?
Actually Austria vast majority of time lose Emperorship very fast because of it. AI Emperor indeed likes to conquer as much as possible but that always means Emperorship is lost.I agree that it's a problem. I've talked about intra-HRE conquests by the Emperor as being problematic in the past. The biggest issue seems to be the lack of any meaningful penalty for going on conquering sprees for an AI Emperor, and especially for lucky nation Austria.
Unlawful has always been a broken mechanic the player just does silly stuff to avoid. It makes it near-mandatory to either ally the Emp, become the Emp, or chain wars.
It's a contributing factor to Emperor Habsburg just eating the HRE from within, too, because they never get the provinces hit by it (they do take the slight prestige / legitimacy loss until its cored)
Just lower the effect (like, halve it) and apply it every time (unless the aggressor is not a member, then keep ONLY the opinion loss with HRE members) and remove the diplomatic action
It's very annoying that so many nations seem to end up conquering one province, getting lots of AE, then just giving it back. When they take two and return one it at least makes some sense.
I don't think the AI should take a (single) province if they would accept the demand to return it.
This is what I put in my Steam review.In contrast, successfully defying the emperor (i.e. winning a war) ought to prevent unlawful province demands.
Here comes another brain dead mechanics brought by Paradox. You annex HRE province and emperor demands to give it back to previous owner. I can accept that. What I can't is that you declare war on H.R. emperor Austria, you completely destroy him and his allies (100% occupation, they have 0 manpower and troops, lost every possible battle, WE is 20 and rebels are poping out left and right), he cedes one province to you and the next day he demands province back and when you refuse, province get 10 years negative unlawful territory modifier. WTF is this ... ... logic?
Most CBs allow you to do many more things than implied – the CB is just an excuse. The coalition CB is really the only restricted one, but that's due to balance concerns (a lot of allies). I don't see a similar reason for restricting imperial liberation.The imperial liberation cb should only allow releasing nations, returning cores and canceling subjects. I mean, it's an imperial liberation, not an imperial annexation...