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Incompetent

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There's definitely some weirdness about this. My solution would be to let some countries have multiple unis for flavour (if Tuscany can have two universities, why isn't the University of Cambridge represented for England?), but make it so the university tech bonus doesn't stack.

In theory, there's the same problem with embassies: you could mod a country to have embassies everywhere, giving a silly number of diplomats and core creation cost. But in practice, this doesn't happen in the standard game as far as I know.
 

Rubidium

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France has 10???
The various French vassals have them as well, and they aren't cleared in the history file. So whereas starting in 1444, when you diploannex random French vassal, they will lose their university, if you start at a late startdate where France owns those lands directly, the universities are still there. And yes, they stack.

Another example in the 1444 start date is Tuscany, which controls 2 universities from start (one in Firenze, one in Pisa) because of the history files working the same way.
 

Novacat

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Its possible to get 2 univerisities. Get Innovative ideas, then with an artist advisor, +1 stab and 500 ducats, you will get an event that will allow you to event spawn a university or fine arts academy. Immediately start contructing a university, then click on 'University' in the event window, and that gave my Sweden two universities.
 

MiniaAr

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Its possible to get 2 univerisities. Get Innovative ideas, then with an artist advisor, +1 stab and 500 ducats, you will get an event that will allow you to event spawn a university or fine arts academy. Immediately start contructing a university, then click on 'University' in the event window, and that gave my Sweden two universities.
Nice move! I will try it if I get the chance :)
 

unmerged(788416)

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That might well be the case (it is, objectively) but if you want to allow more, you would have to drastically reduce the effect.
How about a degressive effect?
1st university gives 5%
2nd university gives 5%
3rd university gives 4%
4th university gives 3%
5th university gives 2%
any additional university gives 1%
So having 5 Universities would give 19%
Probably with a cap at 10 universities, so a total of 24% reduction in tech cost.

With italian ideas (probably only northern italy? and definitely not giving the bonuses for the papacy) giving -30% to university cost and +10% efficiency (so 20.9% and 26.4% reduction in tech cost for 5 / 10 universities)
 
Last edited:

Cavalry

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The various French vassals have them as well, and they aren't cleared in the history file. So whereas starting in 1444, when you diploannex random French vassal, they will lose their university, if you start at a late startdate where France owns those lands directly, the universities are still there. And yes, they stack.

Another example in the 1444 start date is Tuscany, which controls 2 universities from start (one in Firenze, one in Pisa) because of the history files working the same way.
The French I think is a bug that they didn't remember to adjust the history files! The Tuscany may be some flavour!
 

Novacat

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I have that event before I have the tech to build an university!!

The problem is that if you have either fine arts academy OR university, you wont get the event. Most people immediately build a university after it becomes available, in my Sweden game I forgot (I was busy) and the event coming up reminded me.
 

Chieron

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The French I think is a bug that they didn't remember to adjust the history files! The Tuscany may be some flavour!
Definitely a bug, they probably forgot to remove the others from the history files carried over from EU3 (where they were indestructible as manufactories).

That event doesn't help either.
 

Wildcat_PL

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Its possible to get 2 univerisities. Get Innovative ideas, then with an artist advisor, +1 stab and 500 ducats, you will get an event that will allow you to event spawn a university or fine arts academy. Immediately start contructing a university, then click on 'University' in the event window, and that gave my Sweden two universities.

Could you help me locate the event in file? If that works, and it should, that's one more reason to take Innovation Idea group.
 

Thanik

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Could you help me locate the event in file? If that works, and it should, that's one more reason to take Innovation Idea group.

Here is event:
event id = 1075

and triggers:
trigger = {
num_of_cities = 25
has_idea = patron_of_art
advisor = artist
treasury = 500
stability = 1
NOT = { university = 1 }
NOT = { fine_arts_academy = 1 }
 

Rubidium

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So the event only fires if you don't have a university or fine arts academy?
That's right. The earlier poster was talking about waiting for it to fire, pausing, and then starting constuction on a university before clicking "ok" on the event. Much like waiting for a +stab event right before hitting "westernize."

Personally, that strikes me as both super-gamey and somewhat silly (you're forfeiting the benefits of that university until the RNG decides to have pity on you).
 

Novacat

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Given, I got it by complete accident, I actually forgot to build a university.
 

Sun_Wu

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That might well be the case (it is, objectively) but if you want to allow more, you would have to drastically reduce the effect.

How about a degressive effect?
1st university gives 5%
2nd university gives 5%
3rd university gives 4%
4th university gives 3%
5th university gives 2%
any additional university gives 1%
So having 5 Universities would give 19%
Probably with a cap at 10 universities, so a total of 24% reduction in tech cost.

With italian ideas (probably only northern italy? and definitely not giving the bonuses for the papacy) giving -30% to university cost and +10% efficiency (so 20.9% and 26.4% reduction in tech cost for 5 / 10 universities)
Um, guys, it is additive, not multiplicative towards base cost, this means that if a university gives 5% and you have two then it only lessens the ahead of time penalty by 1 year.