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    Real Strategy Requires Cunning

unmerged(51416)

Dominus et Deuculus
Dec 6, 2005
1.131
0
The predecessor of this mod mod was initially designed for Doomsday, to serve as a base for multiplayer games on polish forum. After a while I started playing ARMA, and here's the effect of my tweaks.

As you can see below, I mostly messed up with misc.txt (changing max limits for leaders etc.) to provide player with more challange (outproducing AI has somewhat lesser effect due to more severe stacking penalties). Moreover, I also kept CAV-III until later on (to provide low-oil player with a decent anti-partisan unit), disabled ground attack mission (after long discussion we've decided it's too gamey - airforce should support, not wipe out enemy), and tweaked carriers to give them more offensive power but less defense.

Download:
UMPA
mirror - thanks to Fernando Torres
Mod is designed for vanilla ARMA 1.2+CDCP 0.55.

I modified only few files, but they are crucial ones, so it probably won't be compatibile with most of the mods out here. Anyway, if you still want to use it, I orovided a detailed changelog to guide you through them ;) Every version contains changes from the previous one, unless stated otherwise.

Changelog:

00 Base Version - ALFX

01 Air Stacks - ELFX
db\misc.txt
-air stacks changed 4 -> 8

02 Gearing bonus reduced - GLFX
db\misc.txt
-max gearing bonus 0.65 -> 0.85 (5-25% bonus = now standing army almost no bonus!)
Advised house rule - no series longer then 700 days

03 OCL Malus Severly Increased - ULFX
db\misc.txt
-Combat Modifier: Air/Naval Exceeding Max Command Limit Mod -0.25 -> - 1.00

04 Command Limits Changed - TKFX
db\misc.txt
-Land: 12-6-3-1
-Air: 16-16-8-4
-Naval: 24-24-12-6
-HQ CL Factor: 2 -> 3 (so HQ-leading generals can still command 18 divisions)

05 "No oil" cavalry later on - TKFX
db\tech\infantry_tech.txt

06 Ground Attack mission eliminated - KZMS
db\tech\air_doctrines_tech.txt
-all relevant ground_attack lines removed

07 carriers rebalanced - XOSW
db\tech\air_doctrines_tech.txt
-all org/morale bonuses for CAGs removed
db\units\brigades\cag.txt
AA & AD; SA
CAG-I,II +2 +3
CAG-III-VIII +3 +4
CAG-IX-X (turbo) +3 +5
db\units\divisions\carrier.txt
org SD AA
CV-I +10 -5 -
CV-II +10 -5 -
CV-III +5 -5 +1
CV-IV - -6 +3
CV-V - -8 +4
CV-VI - -10 +5
CV-VII - -12 +6
CV-VIII - -13 +6
CV-IX - -14 +7
CV-X - -14 +7

07a carriers rebalanced, ground attack enabled
db\tech\air_doctrines_tech.txt
-ground attack reenabled
 
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unmerged(51416)

Dominus et Deuculus
Dec 6, 2005
1.131
0
And here's version for an excellent mod: WiF, gold version (for now ;) )

Download:
UMPA WiF Gold
mirror - thanks to Fernando Torres
Mod is designed for vanilla WiF Gold (ARMA)

I applied basicly the same tweaks; only ones skipped are air stacks (already changed to 8 in WiF), OCL Malus (applied as well, slightly different values) and gearing (this problem is solved in WiF by production limits). Enjoy :)

Changelog:

01 Command Limits Changed
db\misc.txt
-Land: 12-6-3-1
-Air: 16-16-8-4
-Naval: 24-24-12-6
-HQ CL Factor: 2 -> 3 (so HQ-leading generals can still command 18 divisions)

02 "No oil" cavalry later on
db\tech\infantry_tech.txt

03 Ground Attack mission eliminated
db\tech\air_doctrines_tech.txt
-all relevant ground_attack lines removed

04 carriers rebalanced
db\tech\air_doctrines_tech.txt
-all org/morale bonuses for CAGs removed
db\units\brigades\cag.txt
AA & AD; SA
CAG-I,II +2 +3
CAG-III-VIII +3 +4
CAG-IX-X (turbo) +3 +5
db\units\divisions\carrier.txt
org SD AA
CV-I +10 -5 -
CV-II +10 -5 -
CV-III +5 -5 +1
CV-IV - -6 +3
CV-V - -8 +4
CV-VI - -10 +5
CV-VII - -12 +6
CV-VIII - -13 +6
CV-IX - -14 +7
CV-X - -14 +7
 
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unmerged(51416)

Dominus et Deuculus
Dec 6, 2005
1.131
0
And here's another, even smaller mod clin.gif

Download:
Scenario Adjusted
mirror - thanks to Fernando Torres


As I'm great OOB fan, I often create forces quite similar to historical ones. I slightly modified UK scenario file - locked all GAR divisions in England (it's no longer possible to relocate some of them), relocated some to more vulnerable areas (Wales-> Wessex and similar), and - most important - changed their names. Now you'll be able to field such famous divisions as 51st Highlanders in the field. Their defensive role was taken over by Home Guard divisions.

No balance changes were done (except for those few relocations), so cenario should play just as before...
 
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unmerged(51416)

Dominus et Deuculus
Dec 6, 2005
1.131
0
I'd be quite happy :) Strategium board post created: UMPA WiF Gold. Thanks for idea ;)

BTW, I also created another mini-mod, I'll post it in WiF section in couple of seconds, as soon as I upload it ;)