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Aug 11, 2003
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Are units in ck like EU-style inf-cav-arty or is there Medieval-style huge types of troops?
 
Aug 11, 2003
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The camel said:
Maybe, yes /no ;)

That is certainly different types of units do exist, what those are is unknown.. but presumably historical.
Howeverunits are not recruted, rather a "province army" that may contain all those mentioned and others.

..that is according to the latest known knowns ;)

I want to see medieval-style with different units such as mounted soldiers and knights. Also, are there assasins etc.
 

Nikolai

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IIRC, there were mentioned that the player wouldn't recruit military units(or at least not outside his domesn I think), but rather you will call for your vassal's help(as they are supposed to).

On a sidenote, I guess we'll then see what historically happened in the HRE; that some vassals found out that
1) they had interest in not sending any units
2) they got silly dreams like establishing their own kingdom/grabbing the title of Emperor...
;)
 

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Nov 24, 2000
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Here is what was in one of the previews or interviews when the game was announced:

"The military forces are raised at the county level, each county producing an indivisible regiment (the composition depending on the culture, social groups, and other factors unique the county), which then are grouped into armies. Of course, if you have deep pockets you can always leave your troublesome nobles at home and hire some mercenaries to do your dirty work, the mercenaries in CK will be an integral part of the system, rather than the cobbled-on version from EU.

There are far more troop types available as well – heavy cavalry, light horse, archers, heavy infantry, pikemen, and siege trains will populate your armies. Like a giant game of rock-paper-scissors, all will require special employment to reach their most useful potential. "

Whether it still applies or not I cannot say. :)
 
Mar 14, 2003
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Very nice. I hope that the style of army creation is left to the AI and that it has a logical choice, such that there will be a few knights from areas which bred nobles, longbowmen or crossbowmen and pikemen from the peasantry.

Will composition of the army depend on any factors in game rather than AI?
 

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2Coats said:
Very nice. I hope that the style of army creation is left to the AI and that it has a logical choice, such that there will be a few knights from areas which bred nobles, longbowmen or crossbowmen and pikemen from the peasantry.

Will composition of the army depend on any factors in game rather than AI?


As the sovreign you will chose whether to hire nercenaries (I assume they will be things like the Genoese crossbowmen) and which of your barons to call to your standard. Those barons will have countries from which to raise troops and the makeup of the troops will in some way reflect the makeup of the troops raised. So you should be able to have some influence on the makeup of you army. :)
 

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Am I the only one who hates "rock, paper, scissors?" I'd rather the military system be a little more complex than that. The thing I hated about Age of Mythology was that no unit really mattered because each unit had a specific counter and all you had to do was take the time to build counters, and that's not really fun, why not have just one type of unit and give those too lazy to diversify a chance?
 

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SirGrotius said:
Am I the only one who hates "rock, paper, scissors?" I'd rather the military system be a little more complex than that. The thing I hated about Age of Mythology was that no unit really mattered because each unit had a specific counter and all you had to do was take the time to build counters, and that's not really fun, why not have just one type of unit and give those too lazy to diversify a chance?

I think the idea is that the most effective armies are the most balanced ones; so with archer(mtd or foot) fire, infantry for screening, light cavalry for pursuit, heavy cavalry for exploitation and so on your armies will perform better than an army where every single soldier is a Swiss armoured pikeman.(see MTW).
 
Aug 11, 2003
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Endre Fodstad said:
I think the idea is that the most effective armies are the most balanced ones; so with archer(mtd or foot) fire, infantry for screening, light cavalry for pursuit, heavy cavalry for exploitation and so on your armies will perform better than an army where every single soldier is a Swiss armoured pikeman.(see MTW).

You won't do anything with only swiss pikeman armies. Cavalry rulez!
 

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But then I think you won't need to have all types. Maybe in mountainous lands, Pikemen and archers will be enough to form an effective army.
 

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UBootMan said:
You won't do anything with only swiss pikeman armies. Cavalry rulez!

Tell that to the four units of Gothic Knights with all upgrades, charging in from 4 sides on a unit of Swiss Pikes, and getting slaughtered. I can understand why the pikes are supposed to be good in static defense, but these boys can actually charge in and kill just about anything, without worrying about flanks.

Veji; Pikemen and archers will, IRL, form an acceptable defense(or slow assault) line, but with cavalry you can also exploit local weaknesses. The english used this with great success against the Welsh; combine archers-knights-footmen in the line, soften up the enemy line in spots, and use the cavalry to charge in on the weakened bits of the line to enable their full shock effect. Some light cavalry harrasing troops also came in handy.
 

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2Coats said:
When you say countries, you mean count IES?

Your 2nd from last sentence, Im afraid I cant make sense of. What do you mean about the makeup of the troops?

Thx again.

Yeah, counties not countries. The makeup of the counties (number of nobles, peasants etc.) and if they have any particular strenghts (good pikemen or good archers) will determine the composition of the army raised from that county.

Sorry for being so unclear. My mind either races ahead of my fingers or goes to sleep while I type. :eek:o
 

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Bah! The Swiss Pikes did well enough against the much more diversified armies of Charles the Bold, as did the pretty uniform Mongol hordes (OK, light/heavy cavalry, but still...). :p
Diversity and balance are important, but if your army is much more disciplined and has higher morale you should still come out on top, just my opinion though.
 

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anti_strunt said:
Diversity and balance are important, but if your army is much more disciplined and has higher morale you should still come out on top, just my opinion though.

That goes without saying. But if the armies are about equal in quality, the one that has the best troop mix should come out on top.

I don't think I've ever heard of a battle where pikemen alone fought - they were always supported by other troop types. Even in the pikeman heaven of the early 16th century, the tercios had musket and cavalry support.

Of course we really know very little about mongol warfare(the sources are scarce and unreliable-not that this has stopped several military historians from theorizing endlessly) but from what we know(and can compare with better-documented turkish nomad warfare) they used light and shock cavalry, horse archers and sometimes infantry, even dismounted horse.