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3) Not to mention that mountain infantry has the same modifiers in hills, and only 10-15% better in mountains. This, with the fact that their base stats are lower makes them totally useless from March to October. Only in frozen, snowy conditions they are really better than regular soldiers. I guess Alps or Ural in July are piece of cake for everyone....
I still had this statement in the back of my mind, additionally my own assessment that any special forces: MTN, MAR, PAR and to an extent all other units which aren't standard infantry, are usually only good in "special" situations but in general warfare, when also considering cost and upkeep, inferiour to infantry.
Inspired by this fantastic AAR:
Blue Sky, White Sun, And A Wholly Red Fort: Asia's Liberation Wars I started a game playing China. Quite impressive. Action right from the start (1933), a horrible starting position, huge dissent and getting worse, a vast army completly outdated, understrength with your best units blocked and not avialable but demanding supplies for which you have exactly 3 available IC, warlords everywhere, Europeans and Japanese meddling into your affairs and demanding or already occupying your territory... and then this Mao, master of guerilla, stomping thru your regions and taking them over. Playing 1933 Germany seems like a cakewalk in comparison and I needed to lower the difficulty level to "normal" to see any chance at all and not going down very quickly. Well, I digress (but I am so astonished not having found this Jewel before).
Nevertheless (my) China seems to have reached a small break fighting for sheer survival which allows to think about how to organise the army. Due to the lack of good research teams, lack of many other things and the terrain wouldn't be very suitable anyway, even a German kind of army based on infantry with armored spearheads seems difficult or rather out of the question, nor would there be much of air support and of U-boats only one tech team has ever heard and that has a skill of "1" to research this fabled thing (China starts witthout a single tech in subs).
But China has one advantage over Germany and that advantage is almost infinite: manpower. And already having quite a big infantry army, at least after you manage to unify it. The big task is not really how many more to build but how to restructure and reorganise this existing army. And here DH or in my case DH
Edge of Darkness 2.2.22, excells because it allows a wide variety of upgrading and/or changing existing units (and while I think that the result is a bit overpowered and would profit from a bit of finetuning, it is a great and even realistic feature).
So the question was what all my militia and 1914 infantry should evolve to?
Something cheap. Nothing fancy. Even the upkeep needs to be low or it will be ruinous to the small Chinese industry and forbidding any development.
Technology is an uphill battles on several frontiers. Many basic techs are plain missing or from the 19th century. Tech teams are plenty but most at a skill level of "1". Those few with a skill level of "4", the highest in China, are treated like geniusses.
So any needed techs for that new army, for the few planes and those few ships from the 19th century, must be kept at a minimum and as streamlined as possible.
Conclusion:
No fancy brigades, too expensive nor can the few research spots be spared for it. With the vast MP-pool there is also no reason why not just take one additional infantry instead (which, apart form special circumstances is superiour anyway).
To my surprise I then noticed that the best tech China possessed for units are 1925 mountain and 1928 cavalry. All the more astonishing since main China at the start in 1933 hasn't even a sinlge mountain unit and only one lone cavalry. So I gave infantry, cavalry and mountain units a closer look (yes, now we are at the topic of this thread):
(excuse the horrible quality but my skills with graphics are just that bad)
Techs for mountain-25 and cavalry-28 units are existing, infantry 1926 still needs to be researched... and I am not sure wether it will be not also the ending point for the Chinese modernizing program for quite some time because the 1931 model needs an additional 0.3 fuel, a steep 30% raise in upkeep which seems horribly expensive for the moment.
The comparison proved to be rather a surprise to me.
I had thought cavalry much better and mountain units much worse. But looking closely cavalry is in 4 region types out of 8 worse than infantry and in 3 out of 7 weather conditions. Which makes it a rather highly specialized unit, absolutely great and superiour in desert warfare and of tactical value due to its 33% higher speed but should be rather sparingly used in many other circumstances. The other advantages of cavalry: the best defense values in combat and vs air, the higher suppression, are fine but come at the steep price of 2.8 supplies which is exorbitant expensive in comparison to infantry. So, no grand cavalry army as I initially had envisioned but only a few units for the huge desert regions of China and in general warfare as a tactical replacement for motorized and armored units (bad but better than nothing). The good thing, though, cavalry units can be upgraded dirtcheap from militia to the newest and best model.
The next surprise came when looking at mountain units.
12% better org, 23% better morale, same combat values than infantry or better when it comes to air, the 1925 model is the last which comes also with much better standard defense values. In all terrains and all weather situations the mountain unit is better(!) except in "clear" and "plains, urban" where it is equal to infantry (which means still better when also considering the better org and standard defense values). And all this for a supply need which is even 12.5% lower than of the most basic infantry unit.
The cumulative and multiplicative effects in combat are huge, as a rough estimation including terrain, weather, org, offense vulnerability, I'd value mtn in comparison to infantry:
2.2 times better attacking mountains, snow (best situation for mtn-units)
1.23 times better attacking plains, clear (worst situation for mtn-units).
Conclusion:
MTN-units fight better in all situations, minimum 1.23 upto 2.2 times while moving faster in 6 out of 8 terrains with additional boni in all weather conditions except clear.
Infantry can equip 2 brigades while mtn only 1 and with less variety to choose from.
Infantry is cheaper to build but minimum 12.5% more expensive in upkeep and more so with later models.
Usually it would be safe to say, the overall excellent values of MTN-units are definetly not overpowered due to its much higher production cost but let's take a look at the upgrade & reinforce system of DH (numbers from my present China game, so usually different for you but the ratios should be transferable):
Upgrading infantry 1914 all the way upto 1926 costs barely 10 IC (with the usual differences due to tech, policies and assuming cheap upgrading by prior research of at least 1 model ahead).
Upgrading infantry to a mountain unit costs 140 IC, still (too) cheap but in comparison much more expensive. But with the compounding effect that in DH upgrading happens partly automatic while bringing understrangth units to full strength (0.5 upgrade for 1 reinforce in DH, 0.75 in EoD) and China having lots of old understrength units, the upgrade costs for units of 10-50 strength can be lower by upto 50%, say 70 IC or completly free when you have enough batttles and time to just wait until repeated reinforcements have over time completly upgraded your units.
Due to the effects of possible upgrades, the cheapest way to build a new infantry is by building 1 militia and upgrading it to infantry, in my game as of now that would cost 459 IC, 165 days and an additional 0.8 supply upkeep/day (overpowered exploit because it is cheaper than actually building an infantry: 511 IC, 165 days) . Considering that MTN-units are 1.23 upto 2.2 times more powerful than infantry, the same effect I get in (my) China when upgrading 1 upto 5 infantry to MTN-units, costing 70 to 350 IC with 0.1 to 0.5 less needed supply.
And I look at China, with a spark in my eyes, and think: Yes, I've found the holy grail. That is the plan. The country with the most powerful MTN-army and the cheapest upkeep my China will once become. Shall the Japanese dare to attack us even one more time and we'll kick their asses until right out of Korea (half mountains) and you'll be thankful for the sea protecting your mainland (full of mountains) and China not having any fleet.