IndoEsia45 said:Thanks for the tutorial BeBro, my 3d software is 'Blender' an open source GNU software.
Dunno about HOI, but in DD and DDA you can use bigger sizes without any problem.It is a general convention HoI that each frame of animation for panzer should be 64x56
That works for air and naval units which only need two attack anims in NE and SW direction, one stand anim, and eight move anims (in all directions), makes 11. Land units however need attack anims for each direction too, so here you need more than 11 bmp and spr files.There are 11 essential *.spr files to be present for a unit.
Bitmap images of format 256 color BMP are located in GFX\map\units\bmp. As per it's *.spr files, A unit requires 11 of them (refer to the above), each showing it's respective animation..