There is a certain remaster coming for another strategy game. One of the features i really like is that the ethnicity of the unit models reflect the location where they are recruited.
I would love a feature like this to be implemented in paradox games too, especially Europa universalis.
I can imagine that its too late to change the way unit models work in EU IV, but maybe its possible to have a unit of infantry adopt the culture and its unit sprite of the province where it is recruited. Also have the army reflect the unit skin of the culture that is the majority in an army just like with unit type.
Its lame to me to have all my armies look the same in my global empire and have none of my (colonial)armies represent the region they are from. It would be even more awesome to get a penalty system for having your units fighting other units of the same culture and have them rise up and join rebellions.
What do other players think about this?
I would love a feature like this to be implemented in paradox games too, especially Europa universalis.
I can imagine that its too late to change the way unit models work in EU IV, but maybe its possible to have a unit of infantry adopt the culture and its unit sprite of the province where it is recruited. Also have the army reflect the unit skin of the culture that is the majority in an army just like with unit type.
Its lame to me to have all my armies look the same in my global empire and have none of my (colonial)armies represent the region they are from. It would be even more awesome to get a penalty system for having your units fighting other units of the same culture and have them rise up and join rebellions.
What do other players think about this?
- 1