"Unhallowed ground" as part of the spiritualist faction and potential bug

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The Founder

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One solution could be to have a "followers of the worm"-faction which could have followers from all ethoi but would mainly recruit from the spiritualist ethos and could thus compete with the standard spiritualist faction. They would have different faction goals to the standard spiritualists though where they might consider tomb worlds to be holy places, like loop buildings and black holes and some other things, some of which might coincide with the goals of the spiritualist faction.

The benefits of this would be a nice faction representing your choices in the game that would solve the problem that I have with loop followers hating you for inhabiting tomb worlds, offset the penalty to happiness from buildings like the spiral feed power hub which would actually make it a worthwile choice and show some of the religious conflict that probably would arise between the followers of the old religions and those of the Worm.
I thought about something like this for Materialist: "AI Aware".

Basically that is a Materialist empire, that will NOT reserach or at least use AI because they know how dangerous they are. Everything Robots would normally give them (I asume Ethos atraction and Materialsit happiness) would be coded to apply without robots as long as they have that civic.
They are hardcoded to not allow Robots, not have increase weight on Robot techs (or only improoved up to T2). They may or may not be able to go the Technological Ascension Path at all.
Marterialsit FE would consider the "nice guys" for actually forbidding AI. Naturally the Materialist FE would be the first guys to pick that Civic. If not for this itteration, for the next one it would be nice.

A single country flag or civic could easily change wich way happiness and ethos atraction work.
 

Xenith_Shadow

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Recently it was shown that one of the goals of the spiritualist faction was to keep everyone away from tomb worlds as they are apparantly "unhallowed ground". Apart from the fact that not everyone wants to roleplay as spiritualists who are obsessed over "sacred worlds" (they approve if you colonize gaia worlds) a true problem could arise if your pops for one reason or another (*cough*horizon*cough*signal*cough*) were to be a species that is adapted to tomb worlds. It would not make any sense if your spiritualist hate you for colonizing worlds that they are biologically adapted to, their homeworld presumably is one of and which would be associated by a certain beloved being. My question is as such: will this apply even if your species has a tomb world preferrence?

EDIT: because a lot of people don't seem to be getting it this is specifically meant when you worship the Worm. Should your pops hate you for controlling your own capital because it has been "enhanced" by the worm?
Well assuming you full embrace the worm you won't have a spiritualist faction anymore since all your pop will be repugnent, militarists, and if you did have other subspecies who are spiritualist, they are going to be less than impressed that the nations capitol is now unihabitable (or 40% with tech), and that the main species in the empire are military, ugly people. When your species decide to ethos drift back towards your starting ethics then clearly they would be less than impressed with the capitol now being a tomb world.
But all this is entirely irrelevant since during the stream when the starfish turned into worm people, their home world didn't become a tomb world, and the species didn't get tomb world habitability.
 

Slynx

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that looks like some kind of bs.
you can't say "every %planet type world is holy\unhallowed" there must be something else to it. you can say Earth as a holy world cuz humanity came from it(an event for example?). you can say tomb world earth is unhallowed cuz during the first contact's war with aliens you had to destroy it. you can say Deneb's Unity is a holy world cuz your beloved Grand Marshal was born there (or some other stupid reason)
but i doubt you'll have any feelings about some distant tomb\gaia world to call it sacred\desecrated.
this world is a big graveyard - and? some cities were built on a graveyard. this world is a homeworld of some cute daisies - so what? we're spiritualists. not xenophiles. this world lead to this state by disasters of war - aaaand? again. spiritualists. not pacifists. sh-- happens. we can't possibly live on a tomb world - dude, 60-80% habitability. what are you talking about? (or a better one: dude, it's our homeworld. we have 100% habitability here. how can you be unhappy?)

edit: remind me pls, can we terraform planet of we already live on it? i though it was in vanilla, but was removed later...but i'm not sure.
 

Caspoi

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Well assuming you full embrace the worm you won't have a spiritualist faction anymore since all your pop will be repugnent, militarists, and if you did have other subspecies who are spiritualist, they are going to be less than impressed that the nations capitol is now unihabitable (or 40% with tech), and that the main species in the empire are military, ugly people. When your species decide to ethos drift back towards your starting ethics then clearly they would be less than impressed with the capitol now being a tomb world.
But all this is entirely irrelevant since during the stream when the starfish turned into worm people, their home world didn't become a tomb world, and the species didn't get tomb world habitability.

1. The followers of the worm are subject to ethics drift just like anyone else and won't all stay of the messenger ethos.
2. The ethos of the new messenger species varies depending on your own and won't always be militarist, and at any rate I did think that it should not be locked to the spiritualists, they should just be the ones most prone to it.
3. Check through the entirety of the horizon signal event chain, Wiz has not completed it on the stream. What I am talking about is the final event, not the messenger one. It might be clearer after that.