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pgroves

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With the random "Unexpected Invention" events tied to innovativeness 7 & more at 9, can you gain manufacturies of a type you don't have the tech level for yet?
 

anubisfike

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Yes, it depends on wich province the event creates a manufacture in,
for example, in a Sugar province, you would always get a refinery regardless of your infrastructure level.
 

MichaelM

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Well, actually, the vanilla events require infra 3 (for the innovative 7 one) or infra 4 (for the innovative 9 one). But if you're that innovative, reaching infra 4 shouldn't be much of a problem (especially with latin tech).
 

pgroves

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MichaelM said:
Well, actually, the vanilla events require infra 3 (for the innovative 7 one) or infra 4 (for the innovative 9 one). But if you're that innovative, reaching infra 4 shouldn't be much of a problem (especially with latin tech).

Here's the AGCEEP Unexpected Invention events (for non-Confusician countries anyway), you basically just need infra 3 and a countrysize of 4 for all the events, including the one for having innovative 2, which I never knew existed!

Code:
#-----------------------------------------------------------------------------------------------
#Unexpected Invention (non-Confusician)
#-----------------------------------------------------------------------------------------------

event = {
	id = 96000010 #Paradox 1014
	trigger = {
		NOT = { owned = { province = 1614 data = -1 } } #not for the Pope (MUS)
		domestic = { type = innovative value = 2 }
		infra = 3
		NOT = { religion = confucianism }
		NOT = { religion = pagan }
		countrysize = 4
	}
	random = yes
	name = "EVENTNAME_RANDOM010" #Unexpected Invention
	desc = "EVENTHIST_RANDOM010"
	#-#Unexpected inventions sometimes led to immediate technical applications, and manufactories were built to exploit them.

	action_a = {
		name = "OK"
		command = { type = gainmanufactory which = -1 value = -1 }
	}
}

event = {
	id = 96010010 #Paradox 1014
	trigger = {
		NOT = { owned = { province = 1614 data = -1 } } #not for the Pope (MUS)
		domestic = { type = innovative value = 7 }
		infra = 3
		NOT = { religion = confucianism }
		NOT = { religion = pagan }
		countrysize = 4
	}
	random = yes
	name = "EVENTNAME_RANDOM010" #Unexpected Invention
	desc = "EVENTHIST_RANDOM010"
	#-#Unexpected inventions sometimes led to immediate technical applications, and manufactories were built to exploit them.

	action_a = {
		name = "OK"
		command = { type = gainmanufactory which = -1 value = -1 }
	}
}

event = {
	id = 96020010 #Paradox 1109
	trigger = {
		NOT = { owned = { province = 1614 data = -1 } } #not for the Pope (MUS)
		domestic = { type = innovative value = 9 }
		infra = 3
		NOT = { religion = confucianism }
		NOT = { religion = pagan }
		countrysize = 4
	}
	random = yes
	name = "EVENTNAME_RANDOM010" #Unexpected Invention
	desc = "EVENTHIST_RANDOM010"
	#-#Unexpected inventions sometimes led to immediate technical applications, and manufactories were built to exploit them.

	action_a = {
		name = "OK"
		command = { type = gainmanufactory which = -1 value = -1 }
	}
}
 
Last edited:

unmerged(15247)

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all comes down to eu2 engine after all; certain nations DO recive more manufactories then others( if consider that in ALL cases you meet all the requierment of course).

best situation to have best chance of getting MANY manufact. is to have infra 3/inno 8/centra 8( does not seem to work as good for inno 9 or 10 for some reason, even if it should technically)
 

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anubisfike said:
Yes, it depends on wich province the event creates a manufacture in,
for example, in a Sugar province, you would always get a refinery regardless of your infrastructure level.


Are you sure?

It happened to me a few times that I got my random manufactury in a province what already had a - good type of - manufactury, and the event gave a non-corresponding one.
 

anubisfike

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galuska said:
Are you sure?

It happened to me a few times that I got my random manufactury in a province what already had a - good type of - manufactury, and the event gave a non-corresponding one.

You mean you got a manufactury in a province wich already had a manufactory, or that you got a "bad" manufactury in a province that has goods that could get the "good" bonus? Like sugar-refinery?

Both of them seems very weird, and I've never had a single "bad" manufactory spawn, except in a grain province for example, wich doesnt have any "good" manufactories linked to it.
 

unmerged(84239)

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I had a refinery in a wine province.

The event put a naval manufactury in that province.
 

MichaelM

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galuska said:
I had a refinery in a wine province.

The event put a naval manufactury in that province.
And this was a random event? I've never seen that in my games.
 

unmerged(34338)

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galuska said:
I had a refinery in a wine province.

The event put a naval manufactury in that province.

Weird...you are sure it wasn't a historical event?
 

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Miozozny said:
Weird...you are sure it wasn't a historical event?


No :cool:

To be honest it was 5-6 month ago. For a time I only play nations with bad techs, so if this event happens, I usually have a dozen or so 'empty' provinces...