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Badesumofu

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OP updated with more changes, please feel free to suggest further additions to OP. Although I'll note that I'd rather any Ottoman-related stuff to be kept in the super-thread. That's all well and truly documented at this point IMO.

All nations had manpower and armies rebalanced on game start. It would appear that Austria in particular now has its starting manpower and army heavily nerfed as the calculation does not take the effects of being Emperor into account. France, conversely has slightly more manpower than 1.22.

Many nations have had armies and fleets rearranged at game start, eg France's navy now starts docked in the Mediterranean.

France no longer garauntees Scotland at 1444. (confirmed, note that France and Scotland are still quite likely to ally after game start)

Burgundy no longer allied to Brittany at game start.

No one ever returns unlawful territory - multiple reports in bug forum. It appears that the relative strength modifier is locked to -1000 regardless of actual strength.

"I have started Poland game-both Mazovia and Moldova are disloyal ...And Lithuania...oh boy...i have burnt my mp 3 times to kill all the rebels there."

Adding to the above - my France game I allied Poland on day 3 so they never got attacked, but they still failed utterly despite taking the Lithy PU. Suspect something is up here.

Conditions for starting rivalries seem to have changed. Ottomans no longer rival BYZ consistently. Note, just started a new game and TUR and BYZ were mutual rivals. Slight tweak here but could have interesting changes to outcomes depending on who TUR attack first.

Timurids can no longer form Persia (per Trin Tragula in https://forum.paradoxplaza.com/foru...er-able-to-form-persia.1055464/#post-23522704)

French heirs are now called 'Dauphin' in the Court screen. Unknown if this based on the culture of the heir or the culture of the nation, or the tag FRA. Regardless, a lovely little bit of flavour. Also: Dauphine if female. Wonderful.

Trade Companies are bugged to not give merchants under certain circumstances. Your TC will not give you the merchant it says it is if you own any downstream TCs that do not have 51% trade power. So for example your 100% power Cape TC will not give you your merchant if you also have a 10% power Ivory Coast TC. Revoke the Ivory Coast TC and your merchant from Cape will appear.

ICC is being removed from provinces when the tag that applied it is dead. So if you full annex an ICC tag, wait for a monthly tick before coring, you will not suffer the ICC.
 
Last edited:
Nov 17, 2017
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The Austria nerf is the biggest I've seen, but there are some other tweaks.

France no longer garauntees Scotland at 1444.

Burgundy no longer allied to Brittany in 1444 (love this, it makes it easier to eat them before they get HCC).

I feel like France has more manpower now, too but I have to check that.

They shouldn't be because they were not centralized state in 1444. Lots of autonomus cities vassals different dynasties with a lot shit.
 

Vetgirig

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Countries seem a lot less likely to accept demands for unlawful territory, may be a bug

Think it partly has something to do with Austrias manpower and starting army is so low. And request is honored if the manpower and FL is high.

Austria never have time to let it's manpower generate and thus will get alot of "No".
 

Sfan

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AI stopped braindeadly accept Unlawful Territory in any situation previous patch, and the slight Austrian nerf at start probably explains why it is slightly more common. But last patch was when it really became more frequent.

So basically buffs for England and France. Huh, weird.
Scotland still won 1 vs 1 against England in my current run, but I guess that was a weird occurrence.
 

magni.

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AI stopped braindeadly accept Unlawful Territory in any situation previous patch, and the slight Austrian nerf at start probably explains why it is slightly more common. But last patch was when it really became more frequent.

Scotland still won 1 vs 1 against England in my current run, but I guess that was a weird occurrence.
Not really weird u can do that quite easily if u wait for the war of the roses
 

Sfan

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I know, it's just good to see that AI can still do it on some circumstances even if there is no guarantee anymore. I feared England would roll on Scotland now.
 

wizand

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I have started Poland game-both Mazovia and Moldova are disloyal ...And Lithuania...oh boy...i have burnt my mp 3 times to kill all the rebels there....and for some reason my game slow down a lot with new expansion...and i do have i7 with dedicated graphic so dunno what is going on there...
 

Amadeu of Savoy

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Having started a game with Portugal here are the changes I noticed:

- The former free merchant now starts transferring trade from Tunis trade node.
- Henry the navigator no longer available as diplo advisor.

I think that's it.
 

Novacat

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An other undocumented change is that they corrupted a lot of saved custom nation

The new patch broke the ability for the game to load custom nations, not an undocumented change, but a bug.

Their army and manpower were reduced by a large margin. Around 50% for both, if I'm not mistaken.

To be more accurate, the starting army/manpower calculations for all empires was changed. I believe most countries got modest reductions, the Austrian reductions being the most significant because, if I am guessing correctly, the new calculations no longer count the HRE bonuses.