For me it's very simple, if I go through my steam library and look at the time I've played the various games in there, out of the 5 games I've played the most, 4 are Paradox titles. Each of them I've played for more than 200 hours, Stellaris has 460 hours. I've paid about 60€ for the game so far, that's currently 0.13€ per hour, I would call that 60€ well spent.
Another thing is the lack of comparable titles, there are simply no or very few games equivalent to Europa Universalis, Crusader Kings or Hearts of Iron. And in my opinion, Stellaris is in the same position. For me, Stellaris is not a 4X game and can therefore not really be compared to games like MoO or GalCiv, that's like comparing a fighter jet with a jumbo jet because they are both airplanes. They have vastly different scales.
From my perspective, the Paradox developers have earned the goodwill and trust, I extend to them by making games that I enjoy playing and by continuing to develop their games until long after other companies would have stopped development. They earn my goodwill and respect through admitting when something went badly wrong and fixing it very quickly, like with the 1.6 update. Yes I know the game isn't perfect, there are a lot of things I personally would like to see improved or extended. But none of them are things that make the game unplayable for me. And since I want the game to get even better than it already is, I am willing to invest in it by buying the DLCs so that they can continue to do so.
This doesn't mean, that I particularly like the inevitable bugs that come with each major update, but as a software developer I can understand why they happen. I would prefer it if they pushed back the release date if their schedule and reality don't match up, I think that would curtail the, often well deserved, criticism. But they may not have much of that much choice about release dates, as many assume. PDS is owned by their publisher in a very literal way.
Another thing is the lack of comparable titles, there are simply no or very few games equivalent to Europa Universalis, Crusader Kings or Hearts of Iron. And in my opinion, Stellaris is in the same position. For me, Stellaris is not a 4X game and can therefore not really be compared to games like MoO or GalCiv, that's like comparing a fighter jet with a jumbo jet because they are both airplanes. They have vastly different scales.
From my perspective, the Paradox developers have earned the goodwill and trust, I extend to them by making games that I enjoy playing and by continuing to develop their games until long after other companies would have stopped development. They earn my goodwill and respect through admitting when something went badly wrong and fixing it very quickly, like with the 1.6 update. Yes I know the game isn't perfect, there are a lot of things I personally would like to see improved or extended. But none of them are things that make the game unplayable for me. And since I want the game to get even better than it already is, I am willing to invest in it by buying the DLCs so that they can continue to do so.
This doesn't mean, that I particularly like the inevitable bugs that come with each major update, but as a software developer I can understand why they happen. I would prefer it if they pushed back the release date if their schedule and reality don't match up, I think that would curtail the, often well deserved, criticism. But they may not have much of that much choice about release dates, as many assume. PDS is owned by their publisher in a very literal way.