I had assumed there were some simple relationships between the Military Spending slider percentage in the Budget Screen, in comparison with the actual amount of money spent in the right-side column, in comparison with the number of Soldiers, in comparison with the number of available Brigades... but the more I look at the numbers, the more confused I get.
For starters, the total number of Soldiers reported in the tooltip near the top of the Population Screen, is significantly less than the number of available brigades * 3000 -- instead, when I look at various savegames, the number ranges between 2200 and 2500 soldiers per brigade available.
Next, when comparing saves from 1843 vs. 1844, both with 31% Military Spending, I see the cost increased from 213.9 to 245.6 -- a 14.8% increase in one year. Yet the number of Soldiers increased from 89842 to 93713 (just +4.3%) and the number of available brigades increased from 39 to 42 (+7.7%), with a corresponding drop in the number of soldiers per brigade. Stranger still, is the increase in cost per Soldier (+10.1%) and per Brigade (+6.6%), despite the fact the Military Spending slider was unchanged at 31%.
I also see there are individual costs shown on the Budget Screen for "Soldiers" and "Officers", but they only add up to roughly half the spending shown at the right, and the soldier/officer costs are unchanged from year-to-year for a given Military Spending slider %.
So, I am at a loss to understand what drives the numbers I'm seeing. Can anyone lend some expertise on this subject?
When I change the Military Spending slider with the game paused, the projected spending changes proportionately -- spending doubles when I increase the slider from 31% to 62%. But for some reason, the cost relationship change over time, even when accounting for the numbers of soldiers or brigades. I am wondering if the remaining increase is due to the economy growing from year to year?
For starters, the total number of Soldiers reported in the tooltip near the top of the Population Screen, is significantly less than the number of available brigades * 3000 -- instead, when I look at various savegames, the number ranges between 2200 and 2500 soldiers per brigade available.
Next, when comparing saves from 1843 vs. 1844, both with 31% Military Spending, I see the cost increased from 213.9 to 245.6 -- a 14.8% increase in one year. Yet the number of Soldiers increased from 89842 to 93713 (just +4.3%) and the number of available brigades increased from 39 to 42 (+7.7%), with a corresponding drop in the number of soldiers per brigade. Stranger still, is the increase in cost per Soldier (+10.1%) and per Brigade (+6.6%), despite the fact the Military Spending slider was unchanged at 31%.
I also see there are individual costs shown on the Budget Screen for "Soldiers" and "Officers", but they only add up to roughly half the spending shown at the right, and the soldier/officer costs are unchanged from year-to-year for a given Military Spending slider %.
So, I am at a loss to understand what drives the numbers I'm seeing. Can anyone lend some expertise on this subject?
When I change the Military Spending slider with the game paused, the projected spending changes proportionately -- spending doubles when I increase the slider from 31% to 62%. But for some reason, the cost relationship change over time, even when accounting for the numbers of soldiers or brigades. I am wondering if the remaining increase is due to the economy growing from year to year?
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