Informations:
Game version: Victoria, Revolutions
Mods: Victoria Improvements Project for Revolutions
Country: Sweden, then Scandinavia
Goals:
pessimist: do not loose rank after unification (hopefully rank four), do not loose any national provinces
normal: unification of all scandinavian and baltic territories, colonisation of Africa, be always at least one rank above Russia (after unification), have at least 500 more industrial socre than Russia
more than normal: become a very significant player in the world, have colonies in Africa and Asia, have a decent navy, and the millitary potential to got toe-to-toe with the germans
very optimistic: as above, with the adition of forcing danegeld upon the insolent anglosaxons
So, this will be my first AAR ever, I hope I will not f** it up. I have only played one full game with Vicky yet, and it was on easy, I must say, but I think I know how the system works, and I am a man of ambitions.
While my first test game is finishing, and while I experiment around with VIP, this AAR will be words only, telling the story of how Sweden became a nation of the Old Faith once again.
Inspiration for the story is taken from swedish history, the Poetic Edda, and various Therion albums and lyrics, Secret of the Runes and Gothic Kaballah in particular. I guess the final push was their awesome symphonic concert saturday (but that is OT).
And now, the backstory. It will have good amounts of esotericist, kaballist, runist expressions, some will be explained, some will be not. Feel free to ask, though.)
Hmm, it seems writing this story isnt so complicated at all. Maybe this will remain awords-only "AAR".
Feeling lost, cant understand a word? Posts 92 and 86 should help. Also, Wikipedia is your friend here, not your fiend.
Chapters online:
Threads Of Fate
Adulruna Rediviva
Tuna 1613
One Rode To Asa Bay
Staves
Offret
Nattens Madrigal I
Seelenfeurer
Walk The Path Of Sorrow
To Turn The Wheel
Blót
Nordegard
Patterns Of The Soul
Sturmvogel
Lokasenna
Wolves In The Throne Room
Vargtimmen
... from the claws of ...
Vem är du?
Dies Irae
Tomhet
Midnattssol
Middansumar
A call to arms, repulsed
When a thousand moons have circled
Winds
The Art Of Coffins
Of Gardens
Whack-a-pole
Into The Breach
Suuri Shamaani
Forging
Friggas wager
Game version: Victoria, Revolutions
Mods: Victoria Improvements Project for Revolutions
Country: Sweden, then Scandinavia
Goals:
pessimist: do not loose rank after unification (hopefully rank four), do not loose any national provinces
normal: unification of all scandinavian and baltic territories, colonisation of Africa, be always at least one rank above Russia (after unification), have at least 500 more industrial socre than Russia
more than normal: become a very significant player in the world, have colonies in Africa and Asia, have a decent navy, and the millitary potential to got toe-to-toe with the germans
very optimistic: as above, with the adition of forcing danegeld upon the insolent anglosaxons
So, this will be my first AAR ever, I hope I will not f** it up. I have only played one full game with Vicky yet, and it was on easy, I must say, but I think I know how the system works, and I am a man of ambitions.
While my first test game is finishing, and while I experiment around with VIP, this AAR will be words only, telling the story of how Sweden became a nation of the Old Faith once again.
Inspiration for the story is taken from swedish history, the Poetic Edda, and various Therion albums and lyrics, Secret of the Runes and Gothic Kaballah in particular. I guess the final push was their awesome symphonic concert saturday (but that is OT).
And now, the backstory. It will have good amounts of esotericist, kaballist, runist expressions, some will be explained, some will be not. Feel free to ask, though.)
Hmm, it seems writing this story isnt so complicated at all. Maybe this will remain awords-only "AAR".
Feeling lost, cant understand a word? Posts 92 and 86 should help. Also, Wikipedia is your friend here, not your fiend.
Chapters online:
Threads Of Fate
Adulruna Rediviva
Tuna 1613
One Rode To Asa Bay
Staves
Offret
Nattens Madrigal I
Seelenfeurer
Walk The Path Of Sorrow
To Turn The Wheel
Blót
Nordegard
Patterns Of The Soul
Sturmvogel
Lokasenna
Wolves In The Throne Room
Vargtimmen
... from the claws of ...
Vem är du?
Dies Irae
Tomhet
Midnattssol
Middansumar
A call to arms, repulsed
When a thousand moons have circled
Winds
The Art Of Coffins
Of Gardens
Whack-a-pole
Into The Breach
Suuri Shamaani
Forging
Friggas wager

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