I had to ask the man himself about it, and the answer made very clear to me that I should go play other games. Here are the quotes:
Look closely to what I asked and what he answers. Podcat a) talks about stuff I specifically said are not a concern ("pleasing everyone"); b) hints that "player skills" are the problem; c) hides behind "telemetry numbers" and "people who played 1k hours" (I did not play 1k hours btw). Seeing such a dodgy answer like that demolished my trust completely. "Air revamp" that turned out to be a UI change and the DLC about the countries that people barely play.. It all fits. Podcat and his team don't deserve my trust. Nor faith. Not anymore. Doesn't mean I don't want HOI4 to be great, but these people, no, I no longer trust. Surprisingly, or, should I say, paradoxically, Stellaris team, on the other hand, earned my trust. Stellaris is not perfect but it's an actual game, not beta/early access quality hearts of generic ferrum. That's how I see it.
Yes....I was a journalist for many years and that reply would have failed to satisfy me as well. It seems to skate over your original enquiry and is significant for the questions that it leaves unanswered. I beat the AI in my first game. I am not sure I was playing particularly skilfully. It implies that they totally underestimated the skill level of their market as I am fairly sure players did not turn around and say: 'this AI is bloody tough. It is as if Manstein himself is at the helm.'
The trouble is about his answer is, if you take it at face value, then they are pulling in additional customers and cash. So why do we get the response that it is lack of resources that is the issue? Because either they are missing their goals, in which case they need to ask 'why?' If they are hitting their targets, or exceeding them, then there should be plenty of slack available to tackle things, unless the issues are far greater than they anticipated so no matter how many players they get it's never going to get sorted.
I would have appreciated a bit more on this point from our 'driver'. To push the allusion further, at the moment it feels a bit like a mystery tour that is constantly asking passengers for a whip round for petrol whilst we are assured: 'we are getting there'. My concern is, as this is a mystery tour, I am not 100% certain what the destination is, my only clues being to look out of the window.
K