nitialize engine version: 5.0.0f2 (b4e6f79600c9)
gfxdevice: Creating device client; threaded=1
direct3d:
Version: Direct3d 11.0 [level 11.0]
renderer: Amd radeon r9 200 series (id=0x67b0)
vendor: Ati
vram: 4073 mb
begin monomanager reloadassembly
platform assembly: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\unityengine.dll (this message is harmless)
loading c:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\unityengine.dll into unity child domain
platform assembly: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\assembly-csharp-firstpass.dll (this message is harmless)
loading c:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\assembly-csharp-firstpass.dll into unity child domain
platform assembly: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\assembly-csharp.dll (this message is harmless)
loading c:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\assembly-csharp.dll into unity child domain
platform assembly: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\assembly-unityscript-firstpass.dll (this message is harmless)
loading c:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\assembly-unityscript-firstpass.dll into unity child domain
platform assembly: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\unityengine.ui.dll (this message is harmless)
loading c:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\unityengine.ui.dll into unity child domain
platform assembly: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\colossalmanaged.dll (this message is harmless)
loading c:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\colossalmanaged.dll into unity child domain
platform assembly: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\icsharpcode.sharpziplib.dll (this message is harmless)
loading c:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\icsharpcode.sharpziplib.dll into unity child domain
platform assembly: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\icities.dll (this message is harmless)
loading c:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\icities.dll into unity child domain
- completed reload, in 0.249 seconds
<ri> initializing input.
<ri> input initialized.
Desktop: 1920x1080 60hz; virtual: 3840x1080 at 0,0
<ri> initialized touch support.
Platform assembly: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\system.core.dll (this message is harmless)
platform assembly: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\system.dll (this message is harmless)
game mode
(filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/unityenginedebug.gen.cpp line: 56)
unloading 1 unused serialized files (serialized files now loaded: 0)
unloadtime: 0.294564 ms
setting initial resolution to 1920 1080 true [core]
(filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/unityenginedebug.gen.cpp line: 56)
raw command line: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities.exe
arguments: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities.exe
[commandline - internal]
(filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/unityenginedebug.gen.cpp line: 56)
system.io.directorynotfoundexception: Could not find a part of the path "c:\users\*\appdata\roaming\colossal order\cities_skylines"
at system.io.directory.createdirectoriesinternal (system.string path) [0x00000] in <filename unknown>:0
at system.io.directory.createdirectory (system.string path) [0x00000] in <filename unknown>:0
at colossalframework.io.datalocation.get_applicationdata () [0x00000] in <filename unknown>:0
at colossalframework.io.datalocation.displaystatus () [0x00000] in <filename unknown>:0
at colossalframework.bootstrapper.boot (system.unhandledexceptioneventhandler handler, internallogchannel channels, boolean verbose) [0x00000] in <filename unknown>:0
at colossalframework.bootstrapper.boot (internallogchannel channels, boolean verbose) [0x00000] in <filename unknown>:0
at starter.awake () [0x00000] in <filename unknown>:0 [core]
(filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/unityenginedebug.gen.cpp line: 56)
platform assembly: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\mono.security.dll (this message is harmless)
platform assembly: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\system.configuration.dll (this message is harmless)
platform assembly: C:\program files (x86)\steam\steamapps\common\cities_skylines\cities_data\managed\system.xml.dll (this message is harmless)
simulation started [core]
(filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/unityenginedebug.gen.cpp line: 56)
unloading 2 unused assets to reduce memory usage. Loaded objects now: 1784.
Total: 8.069595 ms (findliveobjects: 0.058048 ms createobjectmapping: 0.043199 ms markobjects: 7.960518 ms deleteobjects: 0.007559 ms)
setting up 2 worker threads for enlighten.
Thread -> id: 1b8c -> priority: 1
thread -> id: 18cc -> priority: 1
unloading 2 unused serialized files (serialized files now loaded: 0)
unloadtime: 0.384202 ms
unloading 6 unused assets to reduce memory usage. Loaded objects now: 1796.
Total: 8.470537 ms (findliveobjects: 0.117447 ms createobjectmapping: 0.139047 ms markobjects: 8.195953 ms deleteobjects: 0.017279 ms)
waiting for simulation to quit... [core]
(filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/unityenginedebug.gen.cpp line: 56)
simulation terminated [core]
(filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/unityenginedebug.gen.cpp line: 56)
gamesettings monitor exiting... [settings - internal]
(filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/unityenginedebug.gen.cpp line: 56)
gamesettings terminated [settings - internal]
(filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/unityenginedebug.gen.cpp line: 56)
Check the devinfo.txt file in c:\users\*\appdata\roaming\colossal order\cities_skylines (I think that's what's it's called) It should list your computer specs. I had this issue because my game tried to run with my Intel graphics card, instead of NVIDIA.
Devinfo.txt is in Documents/Colossal OrderAre you sure it's in roaming? I don't have a Colossal Order folder in there.
Are you sure it's in roaming? I don't have a Colossal Order folder in there.