To put it simply - gavelkind is hell for a lot of people.
I know that some like it, and I know that some view it as a challenge. I also appreciate the effect it has on AI lands.
But this being forced for over half the game is NOT a fun mechanic.
Gavelkind forces you to either:
1. Cheese the system by killing your own kids all the time. Or by just not having them. How many actual kings can you imagine doing that IRL?
2. Drown your own demesne in blood on almost every succession.
3. Play as an aggressive blob the whole game, so that you could "fill the quota" with new lands you don't even want.
I can handle something like this as a part of "temporary tribal/pagan penalty" package like I did in CK2, but the idea of enduring this bullshit till (AFAIK) 1200+ just to be able to play the game the way I like it is unbearable (I like me a peace game with stable demesne TYVM, the "get off my lawn" kind where, past the initial "locals unification" I don't go for conquest and just focus on keeping my realm strong and safe).
Then there's the fact that special succession types can't be applied realm-wide any more.
Honestly, I don't even see why I have to explain just how ridiculous this is.
Biggest selling point of those successions was bypassing the gavelkind hell, yet they no longer do that.
Furthermore even when you don't need to bypass GKH any more, they still don't mesh well with whatever your "normal" law is, creating a mess where a cultural/religious feature should have been.
I know that some like it, and I know that some view it as a challenge. I also appreciate the effect it has on AI lands.
But this being forced for over half the game is NOT a fun mechanic.
Gavelkind forces you to either:
1. Cheese the system by killing your own kids all the time. Or by just not having them. How many actual kings can you imagine doing that IRL?
2. Drown your own demesne in blood on almost every succession.
3. Play as an aggressive blob the whole game, so that you could "fill the quota" with new lands you don't even want.
I can handle something like this as a part of "temporary tribal/pagan penalty" package like I did in CK2, but the idea of enduring this bullshit till (AFAIK) 1200+ just to be able to play the game the way I like it is unbearable (I like me a peace game with stable demesne TYVM, the "get off my lawn" kind where, past the initial "locals unification" I don't go for conquest and just focus on keeping my realm strong and safe).
Then there's the fact that special succession types can't be applied realm-wide any more.
Honestly, I don't even see why I have to explain just how ridiculous this is.
Biggest selling point of those successions was bypassing the gavelkind hell, yet they no longer do that.
Furthermore even when you don't need to bypass GKH any more, they still don't mesh well with whatever your "normal" law is, creating a mess where a cultural/religious feature should have been.
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