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Sleight of Hand

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One of the UK's National Focuses is called 'Sanction Italy' and leads on to 'War with Italy' -- however, it looks like these can be researched even if you're already at war with Italy, which seems odd.

Code:
    focus = {
        id = uk_sanction_italy_focus
        available = {
            ITA = {
                exists = yes
                has_offensive_war = yes 
                NOT = { is_in_faction_with = ENG }
            }   
        }
        prerequisite = { focus = uk_balkan_strategy }
        icon = GFX_goal_generic_trade
        x = 29
        y = 6
        cost = 10
        ai_will_do = {
            factor = 1
        }   
        completion_reward = {
            ITA = {
                add_opinion_modifier = { target = ENG modifier = minor_sanctions }
                add_opinion_modifier = { target = ENG modifier = minor_sanctions_relations } 
            }
        }
    }

Would it not make sense to add a 'NOT = { has_war_with = ENG }' trigger? If I'm already at war with Italy (as in my current UK game) then surely it makes sense to cut this branch off. The same applies for all other sanction-type focuses, so it might be worth checking them for these kind of triggers.
 
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potski

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One of the UK's National Focuses is called 'Sanction Italy' and leads on to 'War with Italy' -- however, it looks like these can be researched even if you're already at war with Italy, which seems odd.

Would it not make sense to add a 'NOT = { has_war_with = ENG }' trigger? If I'm already at war with Italy (as in my current UK game) then surely it makes sense to cut this branch off

It would make more sense to not make these available. A player will probably ignore them, the AI might take pointless NFs. Added to the list of issues for the devs to investigate.