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Grubnessul

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The whole naval AI needs a rewrite frankly, but I wouldn't expect that in any patch. Maybe if we get another expansion.
How many bayonets do you need behind you to convince Frederick of that?
 

Wizzington

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Ah, the new naval battles are really good so that is a shame. I suppose, if there is another Expansion, it should be entirely focused on wars and military, perhaps trying to increase the chance of the Crimean War and such too. Along with that could come some long awaited British Sprite packs and music packs too!

I also strongly dislike the idea of Britain being 'attached' to Mainland Europe. Seems to take its largest advantage away from it, and just 'feels' wrong. That's just me though.

I proposed the strait and pushed for it to go in. Most of the arguments against were about it feeling wrong, but I think the advantage of not having the UK be largely irrelevant in European affairs is more important, and in terms of realism it's no less realistic than the Scotland-Ireland strait. If it leads to the UK frequently (note frequently here) performing worse by being overrun by european land powers I think it should go, but otherwise I think gameplay effects are much more important than whether it feels right.
 

Morgothic

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I proposed the strait and pushed for it to go in. Most of the arguments against were about it feeling wrong, but I think the advantage of not having the UK be largely irrelevant in European affairs is more important, and in terms of realism it's no less realistic than the Scotland-Ireland strait. If it leads to the UK frequently (note frequently here) performing worse by being overrun by european land powers I think it should go, but otherwise I think gameplay effects are much more important than whether it feels right.

I suppose, and if the UK actually builds a significant navy (which they should) I doubt much risk should be posed, as they could plant a large navy there semi-permanently. I only hope that eventually, if another expansion is allowed, that this can all be fixed suitably, and present Britain realistically as a military Superpower. It also needs some work concerning resources, but considering how that is worked out in the game, I doubt there would be any fix that could be made without a massive redesign.
 

InvisibleSandwi

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In my recent games, I've seen England invading Europe decently often - they have a habit of siding with Prussia/NGF/Germany and fighting Austria in a series of Crisis wars. So far, they've done a decent job of repeatedly invading from the Adriatic and occupying a decent swathe of enemy territory. On the other hand, they don't seem to send troops to the North and Baltic - maybe they should ask for military access more.
 

Morgothic

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In my recent games, I've seen England invading Europe decently often - they have a habit of siding with Prussia/NGF/Germany and fighting Austria in a series of Crisis wars. So far, they've done a decent job of repeatedly invading from the Adriatic and occupying a decent swathe of enemy territory. On the other hand, they don't seem to send troops to the North and Baltic - maybe they should ask for military access more.

How about navies? I seem to never see them with a half-decent navy these days.
 

justin6477

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The whole naval AI needs a rewrite frankly, but I wouldn't expect that in any patch. Maybe if we get another expansion. The strait is meant to be permanent, though we'll see how it works out before making any decision on that.

I suppose, and if the UK actually builds a significant navy (which they should) I doubt much risk should be posed, as they could plant a large navy there semi-permanently. I only hope that eventually, if another expansion is allowed, that this can all be fixed suitably, and present Britain realistically as a military Superpower. It also needs some work concerning resources, but considering how that is worked out in the game, I doubt there would be any fix that could be made without a massive redesign.

I probably shouldn't make suggestions on a game I'm still learning, but perhaps the British need a slight naval boost? From what I read in the DDs, you used to be able to build navy yards in every province, but now it's one per state. Maybe coastal provinces should provide a basic naval force limit in addition to the state's naval yard upgrades? I imagine if the British AI has more ships to throw around, they'd probably build more transports.

It also fixes the problem of Washington (district of or state, either/or) with its one port province being as valuable (for naval power) as the entire state of California. Something that doesn't seem right.
 

Ricox

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The problem with invasions sounds a lot like the HOI 3/Darkest Hour problem the Allies have getting back into Europe when under the AI. The British AI is reluctant to commit forces to the mainland and when they do the stronger land forces of Europe simply crush them and, as they have no retreat, they simply get wiped out.

You can't possibly compare this with HoI 3. And they do have a retreat, but of course - the AI doesn't use it properly. In all PI games that have the concepts of army & navy (atleast in HoI 3, EU3, Victoria 2 and probably CK2), you can retreat from a battle into the sea if you have a navy in that sea zone with enough transports.
 

Jorlaan

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I have seen the Brtish pull off some much better invasions in HoD than ever before. Not always mind you but a few, and thats more than before, they are definetly more of a threat now. It is not perfect though, they could do MUCH better. I would really hope it does not take another expantion to fix this though, that'd piss me off as this one was supposed to.

As for naval bases, I really like the new 1 per state. Lets face it, how many countries had fully functional shipyards capable of building capitol ships in EVERY CITY? No country in the world has ever had 10 massive shipyards in 10 cities in a row that I know of. Even England should not be able to be building 30+ battles ships simultainiously like they could before.
 

Miaow

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I think that London should probably count as coastal, for quite a few reasons, really.

I've never played as the UK in V2 so reading this is a big shock to me.

Are you saying that the busiest port in the world during the entirety of the game's timeframe is not considered coastal....really?

If so, it really goes without saying what needs to be done.
 

EUnderhill

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I've never played as the UK in V2 so reading this is a big shock to me.

Are you saying that the busiest port in the world during the entirety of the game's timeframe is not considered coastal....really?

If so, it really goes without saying what needs to be done.

St. Louis was a pretty busy port as well, but I wouldn't consider that coastal, either.
 

delra

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Lol London. In Vicky3 I want to sail to Paraguay!
 

Morgothic

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Lol London. In Vicky3 I want to sail to Paraguay!

The Thames could be counted as an extension to the sea at this point, really.

I mean, it was London, the centre of trade and an important factor to the affluence of the UK.

Hell, on AHD front screen you even see ships bombarding the Houses of Parliament... event though the Thames is off limit for ships.
 

Beagá

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UK garrisons too many troops on the US border. That´s the crux of the problem. And even UK can overextend itself it it sends troops to EVERY border it has.

Until non-agression pacts exist that can make the AI rest easy and send troops elsewhere, I don´t see an easy solution to this problem.
 

Miaow

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The Thames could be counted as an extension to the sea at this point, really.

I mean, it was London, the centre of trade and an important factor to the affluence of the UK.

Hell, on AHD front screen you even see ships bombarding the Houses of Parliament... event though the Thames is off limit for ships.

Just refering to it as the Thames is a bit misleading—we're talking about the Thames estuary, which is neither seawater nor freshwater, being an estuary. Calling London a port on the Thames is exactly as accurate as calling Le Havre a port on the Seine, Rotterdam a port on the Rhine or Guangzhou a port on the Pearl River.

The Thames proper should stay off-limit to ships, since the game doesn't simulate river gunboats and barges. The estuary, however, is a totally different matter.
 

EUnderhill

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Just refering to it as the Thames is a bit misleading—we're talking about the Thames estuary, which is neither seawater nor freshwater, being an estuary. Calling London a port on the Thames is exactly as accurate as calling Le Havre a port on the Seine, Rotterdam a port on the Rhine or Guangzhou a port on the Pearl River.

The Thames proper should stay off-limit to ships, since the game doesn't simulate river gunboats and barges. The estuary, however, is a totally different matter.

I don't think I have ever seen a game in which there was not at least a hex between London and seaborne invasion.
 

Strykeypoo

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I proposed the strait and pushed for it to go in. Most of the arguments against were about it feeling wrong, but I think the advantage of not having the UK be largely irrelevant in European affairs is more important, and in terms of realism it's no less realistic than the Scotland-Ireland strait. If it leads to the UK frequently (note frequently here) performing worse by being overrun by european land powers I think it should go, but otherwise I think gameplay effects are much more important than whether it feels right.

There's now a land strait between the UK and France? That explains why every 3.02 game I've played has led to France completely occupying mainland Britain.

I would really recommend removing this strait OR shiting a large number of the Indian divisions so that they are 'stationed' in Britain from 1836. With France connected to the UK mainland, unless Prussia/NGF/Germany crushes France, France can overwhelm Britain with its large number of mobilised divisions. Even mobilised, the amount of troops that Britain can field in the isles compared to France leaves Britain open to full occupation. I haven't got any saves or screenshots showing this, unfortunately, but I have seen 100% occupation of the British Isles by France in a large numbers of games now.
 

Morgothic

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I don't think I have ever seen a game in which there was not at least a hex between London and seaborne invasion.

It was perhaps the largest port on the planet, and the centre of trade. If an exception was to be made for a city being river accessible in a Victorian themed game, London is the one.