>The Soviets were a kind of political construction that's as removed a sit is possible to be from anything that existed in the EUIII time period.
Fine. Then let's just consider Imperial Russia circa 1814, only very slightly beyond EU3's time frame (and probably within the time frame of EU3's expansion game). Capital occupied, provinces with well over a 99% war score by EU3 calculation occupied. And they still wouldn't surrender.
We had this exact same thread topic about 3 weeks ago. Yes, EU2 calculated war score differently. Yes, EU3 seems to have inherited Victoria's stubbornness to conceding a "lost" war. Yes, EU3 players seem to be annoyed that the AI won't admit to being "defeated". Yes, half the time that means the AI isn't actually DEFEATED.
>Empires in Arms! ... I don't believe I ever persuaded any of my wargaming friends to actually play that one.
We had a revolving group that used to play that game weekly. We must have finished 20 face-to-face games with all 7 countries controlled by a human. Backstabbing, massive battles, Nappy v. Charles all the time, Russian 2 step Guard commitments, ah the memories!
I don't know for certain, but wasn't EiA an influence on Europa Universalis (the boardgame) which in turn was of course highly influential in the development of EU the PC game?
*And by the way, I am just postulating that there would be an EU3 expansion game.*